The stat bars tell the story: Sp. Def carries everything and Speed's dead weight. But this Compass Pokemon still yields 3 Defense and Sp. Def EVs per fight on a medium-fast 1M XP curve.
It is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey.
Probopass is weak to Fighting, Ground, and Water. Watch out for Fighting and Ground attacks, those deal 4x damage. On the flip side, it's immune to Poison-type moves entirely. It resists 8 types, so it can switch into a lot of moves safely. Probopass's overall bulk (60/145/150) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 4x (Critical) | Fighting, Ground |
| 2x (Weak) | Water |
| 0.5x (Resist) | Ice, Psychic, Bug, Rock, Dragon, Fairy |
| 0.25x (Resist) | Normal, Flying |
| 0x (Immune) | Poison |
Greninja's Surf hits Probopass for 72-84%. Excadrill threatens a KO with Earthquake (152-180%).
Greninja WaterDark | S | |
Recommended Build AbilityBattlebond ItemLife Orb NatureTimid Moves
Damage vs Probopass View Greninja builds →Dark Pulse31-37% Ice Beam12-14% Surf 2x72-84% U Turn6-7% | ||
Excadrill GroundSteel | S | |
Recommended Build AbilityMold Breaker ItemLeftovers NatureJolly Moves
Damage vs Probopass View Excadrill builds →Earthquake 4x152-180%KO Rapid Spin3-4% | ||
A | ||
Recommended Build AbilitySupremeoverlord ItemLeftovers NatureAdamant Moves
Damage vs Probopass View Kingambit builds →Sucker Punch29-35% | ||
Mienfoo Fighting | A | |
Recommended Build AbilityRegenerator ItemEviolite NatureJolly Moves
Damage vs Probopass View Mienfoo builds →Knock Off9-11% U Turn5-6% High Jump Kick 4x112-131%KO | ||
Machamp Fighting | C | |
Recommended Build AbilityNoguard ItemAssault Vest NatureAdamant Moves
Damage vs Probopass View Machamp builds →Stone Edge13-16% Bullet Punch11-13% Knock Off17-21% | ||
Probopass evolved from Nosepass's chain using an evolution item. It's a non-standard trigger, so check the details below. Breed this form to get Nosepass eggs (average hatch time). The evolution from Nosepass pushed Probopass to 525 total stats. Sp.Def saw the largest single gain at +60. View every chain in the Evolution Chart.
How to Evolve
Probopass keeps momentum with Volt Switch, switching out after dealing damage or scouting. Leftovers gives it passive recovery each turn, max HP and Sp. Atk EVs let it hit hard on the way out, and the remaining moves prevents dead turns.
Best Build
Probopass best EVs are HP and Sp. Atk
Special Tank Moveset
- Earth Power
- Flash Cannon
- Volt Switch
- Meteor Beam
Recommended Teammates
Doubles Pivot Moveset
- Body Press
- Wide Guard
- Volt Switch
- Taunt
Recommended Teammates
Bulky Support Moveset
- Earth Power
- Body Press
- Iron Defense
- Power Gem
Recommended Teammates
Wall Moveset
- Body Press
- Iron Defense
- Thunder Wave
- Volt Switch
Recommended Teammates
Hazard Setter Moveset
- Pain Split
- Body Press
- Stealth Rock
- Power Gem
Recommended Teammates
Legends: Arceus uses different battle mechanics.
Competitive build content is not applicable for this game. Select a main series game for builds.
Wall Moveset
- Stealth Rock
- Toxic
- Explosion
- Thunder Wave
Recommended Teammates
Special Tank Moveset
- Earth Power
- Stealth Rock
- Volt Switch
- Hidden Power Fire
Recommended Teammates
Moves
Most of Probopass's flexibility comes from TMs. Same-type output runs through Steel Beam and Meteor Beam, but Normal and Electric and the rest of the TM pool push it from predictable to genuinely threatening.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
The offense anchors on Steel Beam and Stone Edge, with Normal and Electric coverage and more adding reach. It's a workable movepool for Probopass that handles most situations. Earth Power and Giga Impact give it enough punch where it matters.
Egg moves make a real difference. Probopass gets Block and Double-Edge exclusively through breeding, filling gaps that TMs and level-up can't touch. Normal and Electric coverage and more rounds out the picture alongside Stone Edge and Power Gem.
Egg moves make a real difference. Probopass gets Block and Double-Edge exclusively through breeding, filling gaps that TMs and level-up can't touch. Coverage across 7 types rounds out the picture alongside Head Smash and Stone Edge.
No wild encounters for Probopass in Scarlet & Violet. Bring Nosepass over from Ruby, Emerald, or Legends: Arceus, then level through the stages. Each step in the chain is laid out below.
decent spawn rates for Probopass across 1 locations in mid-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Probopass in Legends: Arceus
The path to Probopass starts with Nosepass at walking via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch NosepassCelestica RuinsGrass RuinsUncommonPrimeval GrottoGrass CaveUncommon
Step 2Probopass ✓Primeval GrottoGrass CaveUncommonor evolve from Nosepass (Step 1)
Probopass doesn't appear wild. Catch Nosepass instead, it shows up at solid rates. Evolve it through a special method to get Probopass. The 2-stage line is mapped in the step cards below.
How to Obtain Probopass in Brilliant Diamond & Shining Pearl
Step 1Catch NosepassRoute 206Shining PearlGrass Lv.14 Route40%EarlySwarm activeRoute 206Brilliant DiamondGrass Lv.14 Route40%EarlySwarm active
Step 2Probopass ✓
Probopass doesn't appear wild. Catch Nosepass instead, it shows up at decent rates. Evolve it through a special method to get Probopass. The 2-stage line is mapped in the step cards below.
How to Obtain Probopass in Ultra Sun & Ultra Moon
Step 1Catch NosepassAkala OutskirtsUltra SunGrass Lv.21-2415%MidAkala OutskirtsUltra MoonGrass Lv.21-2415%Mid
Step 2Probopass ✓
Probopass works as a support with 525 BST behind it. B-Tier on our list: a solid choice for the right team. That 150 base Sp. Def does the heavy lifting.
Probopass's biggest threats include Machamp (Fighting), Golem (Ground), and Gyarados (Water), all carrying super-effective STAB moves. Machamp is the most dangerous since Fighting moves deal 4x damage. At base 40 Speed, Probopass won't outrun any of these threats so switching to a resist is usually the safer play.
Sturdy is the go-to ability for Probopass. It prevents being KOed from full HP, leaving 1 HP instead. Its hidden ability Sand Force can work in specific setups. Magnet Pull is the other option. Pick based on what your team needs.
Probopass is leaning toward the special side (base 75 Sp. Atk). Tanky enough to absorb a few hits, too. Speed tells the real story. Base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the support role.
Best way to handle Probopass: Super-effective STAB from faster Pokemon is the simplest answer. Fighting, Ground, and Water-type attackers hit hardest.
Since Diamond & Pearl, Probopass has been in 12 games. Requiring an item-based evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DPDebut

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
