Utility
Support
40Speed · Very Slow

The stat bars tell the story: Sp. Def carries everything and Speed's dead weight. But this Compass Pokemon still yields 3 Defense and Sp. Def EVs per fight on a medium-fast 1M XP curve.

Base Stats
High
HP60
C
Attack55
D
Defense145
A
Sp. Atk75
C
Sp. Def150
S
Speed40
D
Total525
Details
Catch Rate
Challenging60 / 255
Growth Rate
Medium Fast1M XP
Height1.4 m
Weight340.0 kg
Base XP184
Abilities
Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet PullPopular
Prevents steel opponents from fleeing or switching out.
Sand ForceHAPopular
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
EV Yield
HPAtkDef+1SpASpD+2Spe
Strong Special Defense training target
Pokedex Entries

It is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey.

Legends: Arceus

Probopass is weak to Fighting, Ground, and Water. Watch out for Fighting and Ground attacks, those deal 4x damage. On the flip side, it's immune to Poison-type moves entirely. It resists 8 types, so it can switch into a lot of moves safely. Probopass's overall bulk (60/145/150) lets it take a hit or two from most weaknesses before going down.

Probopass Weakness and Resistance Chart
DamageTypes
4x (Critical)Fighting, Ground
2x (Weak)Water
0.5x (Resist)Ice, Psychic, Bug, Rock, Dragon, Fairy
0.25x (Resist)Normal, Flying
0x (Immune)Poison
Type ChartGood
3Weak
8Resist
1Immune
Score+3
How to Beat Probopass (Best Counters)

Greninja's Surf hits Probopass for 72-84%. Excadrill threatens a KO with Earthquake (152-180%).

Greninja
Greninja
WaterDark
S
Recommended Build
AbilityBattlebond
ItemLife Orb
NatureTimid
Moves
  • Dark Pulse
  • Ice Beam
  • SurfSTAB
  • U Turn
Damage vs Probopass
Dark Pulse
31-37%
Ice Beam
12-14%
Surf 2x
72-84%
U Turn
6-7%
View Greninja builds →

Probopass evolved from Nosepass's chain using an evolution item. It's a non-standard trigger, so check the details below. Breed this form to get Nosepass eggs (average hatch time). The evolution from Nosepass pushed Probopass to 525 total stats. Sp.Def saw the largest single gain at +60. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Probopass
RockSteel
HP
30
60+30
ATK
45
55+10
DEF
135
145+10
SP.ATK
45
75+30
SP.DEF
90
150+60
SPE
30
40+10
BST
375C-Tier
525B-Tier+150
ROLE
Balanced
Support
TYPE
Utility
Special

Breeding

Very Easy

Breed with Probopass to get Nosepass eggs easily using 84 partners from the Mineral egg group.

Egg Groups
Mineral
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
glaliefroslasscrustleferrothorndwebblesnoruntferroseedcofagrigusyamaskporygon2claydolbronzong

Probopass keeps momentum with Volt Switch, switching out after dealing damage or scouting. Leftovers gives it passive recovery each turn, max HP and Sp. Atk EVs let it hit hard on the way out, and the remaining moves prevents dead turns.

Best Build

All 12 games
Experimental
Ability
Sand Force
Item
LeftoversSUSTAIN
Best Nature for Probopass
Modest+SPA

Probopass best EVs are HP and Sp. Atk

EVs

Special Tank Moveset

  • Earth Power
  • Flash CannonSTAB
  • Volt Switch
  • Meteor BeamSTAB

Recommended Teammates

Moves

All 12 games

Most of Probopass's flexibility comes from TMs. Same-type output runs through Steel Beam and Meteor Beam, but Normal and Electric and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Block
C5Normal
Lv 1
Gravity
A5Psychic
Lv 1
Iron Defense
S15Steel
Lv 1
Magnet Rise
C10Electric
Lv 1
Magnetic Flux
20Electric
Lv 1
Tackle
D4010035Normal
Lv 1
Wide Guard+3
S10Rock
Lv 13
Thunder Wave
A9020Electric
Lv 16
Rest
C5Psychic
Lv 19
Spark
D6510020Electric
Lv 22
Rock Slide
D759010Rock
Lv 25
Power Gem
S8010020Rock
Lv 28
Rock Blast
D259010Rock
Lv 31
Discharge
B8010015Electric
Lv 34
Sandstorm
C10Rock
Lv 37
Earth Power
S9010010Ground
Lv 40
Stone Edge
C100805Rock
Lv 43
Lock-On
D5Normal
Lv 43
Zap Cannon
D120505Electric

TM Moves

TM
TM89
Body Press
S8010010Fighting
TM66
Body Slam
D8510015Normal
TM28
Bulldoze
D6010020Ground
TM224
Curse
C10Ghost
TM79
Dazzling Gleam
B8010010Fairy
TM204
Double-Edge
C12010015Normal
TM133
Earth Power
S9010010Ground
TM149
Earthquake
B10010010Ground
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM67
Fire Punch
D7510015Fire
TM93
Flash Cannon
A8010010Steel
TM152
Giga Impact
C150905Normal
TM178
Gravity
A5Psychic
TM225
Hard Press
D10010Steel
TM121
Heavy Slam
B10010Steel
TM130
Helping Hand+5
B20Normal
TM186
High Horsepower
D959510Ground
TM163
Hyper Beam
C150905Normal
TM69
Ice Punch
B7510015Ice
TM104
Iron Defense
S15Steel
TM99
Iron Head
C8010015Steel
TM223
Metal Sound
D8540Steel
TM220
Meteor Beam
A1209010Rock
TM202
Pain Split
A20Normal
TM101
Power Gem
S8010020Rock
TM07
Protect+4
B10Normal
TM85
Rest
C5Psychic
TM76
Rock Blast
D259010Rock
TM86
Rock Slide
D759010Rock
TM36
Rock Tomb
D609515Rock
TM176
Sand Tomb
B358515Ground
TM51
Sandstorm
C10Rock
TM70
Sleep Talk
C10Normal
TM179
Smack Down
D5010015Rock
TM116
Stealth Rock
S20Rock
TM170
Steel Beam
B140955Steel
TM84
Stomping Tantrum
D7510010Ground
TM150
Stone Edge
C100805Rock
TM103
Substitute
B10Normal
TM49
Sunny Day
C5Fire
TM210
Supercell Slam
D1009515Electric
TM01
Take Down
D908520Normal
TM87
Taunt
A10020Dark
TM171
Tera Blast
C8010010Normal
TM166
Thunder
D1107010Electric
TM68
Thunder Punch
D7510015Electric
TM82
Thunder Wave
A9020Electric
TM126
Thunderbolt
C9010015Electric
TM48
Volt Switch
S7010020Electric

Egg Moves

Probopass doesn't have any Egg moves

Tutor Moves

Probopass can't learn any Tutor moves
All 12 games

No wild encounters for Probopass in Scarlet & Violet. Bring Nosepass over from Ruby, Emerald, or Legends: Arceus, then level through the stages. Each step in the chain is laid out below.

How to Obtain Probopass in Scarlet & Violet

  1. Probopass
    Step 2Probopass
  • Probopass works as a support with 525 BST behind it. B-Tier on our list: a solid choice for the right team. That 150 base Sp. Def does the heavy lifting.

  • Probopass's biggest threats include Machamp (Fighting), Golem (Ground), and Gyarados (Water), all carrying super-effective STAB moves. Machamp is the most dangerous since Fighting moves deal 4x damage. At base 40 Speed, Probopass won't outrun any of these threats so switching to a resist is usually the safer play.

  • Sturdy is the go-to ability for Probopass. It prevents being KOed from full HP, leaving 1 HP instead. Its hidden ability Sand Force can work in specific setups. Magnet Pull is the other option. Pick based on what your team needs.

  • Probopass is leaning toward the special side (base 75 Sp. Atk). Tanky enough to absorb a few hits, too. Speed tells the real story. Base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the support role.

  • Best way to handle Probopass: Super-effective STAB from faster Pokemon is the simplest answer. Fighting, Ground, and Water-type attackers hit hardest.

Since Diamond & Pearl, Probopass has been in 12 games. Requiring an item-based evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.

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