Trick Room walls exist, and they use Relaxed. 10% more Defense, 10% less Speed. That Speed drop actually helps under Trick Room. For Let's Go Pikachu & Eevee, Slowbro is one of the most popular Relaxed users, alongside Weezing and Lapras. Mega Evolution reshuffles stats, but Relaxed's Defense boost applies on top. Mega walls in Let's Go Pikachu & Eevee appreciate the extra bulk.
Relaxed raises Defense by 10% and lowers Speed by 10%. Slow physical walls, often used in Trick Room. 26 Pokemon competitively run this nature.
| # | Pokemon | Tier | Role | Ability | +Def | -Spe | Spe |
|---|---|---|---|---|---|---|---|
| 1 | Slowbro WATERPSYCHIC | A | Bulky Support | Regenerator | 110+16 | 30-5 | 30 |
| 2 | Weezing POISON | B | Bulky Support | Neutralizinggas | 120+17 | 60-8 | 60 |
| 3 | Lapras WATERICE | B | Bulky Support | Waterabsorb | 80+13 | 60-8 | 60 |
| 4 | Electabuzz ELECTRIC | B | Bulky Support | Vitalspirit | 57+10 | 105-13 | 105 |
| 5 | Haunter GHOSTPOISON | B | Bulky Support | Levitate | 45+9 | 95-12 | 95 |
| 6 | Muk POISON | B | Bulky Support | Stickyhold | 75+12 | 50-7 | 50 |
| 7 | Koffing POISON | B | Bulky Support | Neutralizinggas | 95+14 | 35-6 | 35 |
| 8 | Clefairy FAIRY | C | Bulky Support | Friendguard | 48+10 | 35-6 | 35 |
| 9 | Nidoqueen POISONGROUND | C | Bulky Support | Poison Point | 87+13 | 76-10 | 76 |
| 10 | Ditto NORMAL | C | Bulky Support | Imposter | 48+10 | 48-7 | 48 |
| 11 | Parasect BUGGRASS | C | Bulky Support | Dryskin | 80+13 | 30-5 | 30 |
| 12 | Flareon FIRE | C | Physical Tank | Guts | 60+11 | 65-9 | 65 |
| 13 | Lickitung NORMAL | C | Bulky Support | Owntempo | 75+12 | 30-5 | 30 |
| 14 | Doduo NORMAL | C | Mixed Attacker | Tangledfeet | 45+9 | 75-10 | 75 |
| 15 | Drowzee PSYCHIC | C | Bulky Support | Forewarn | 45+9 | 42-7 | 42 |
| 16 | Hypno PSYCHIC | C | Bulky Support | Insomnia | 70+12 | 67-9 | 67 |
| 17 | Wartortle WATER | C | Bulky Support | Raindish | 80+13 | 58-8 | 58 |
| 18 | Wigglytuff NORMALFAIRY | C | Bulky Support | Cutecharm | 45+9 | 45-7 | 45 |
| 19 | Jigglypuff NORMALFAIRY | C | Bulky Support | Friendguard | 20+7 | 20-4 | 20 |
| 20 | Slowpoke WATERPSYCHIC | C | Bulky Support | Oblivious | 65+11 | 15-4 | 15 |
| 21 | Gloom GRASSPOISON | C | Bulky Support | Stench | 70+12 | 40-6 | 40 |
| 22 | Porygon NORMAL | C | Bulky Support | Analytic | 70+12 | 40-6 | 40 |
| 23 | Paras BUGGRASS | D | Bulky Support | Dryskin | 55+10 | 25-5 | 25 |
| 24 | Venonat BUGPOISON | D | Bulky Support | Compoundeyes | 50+10 | 45-7 | 45 |
| 25 | Meltan STEEL | D | Bulky Support | Magnetpull | 65+11 | 34-6 | 34 |
| 26 | Ivysaur GRASSPOISON | D | Bulky Support | Chlorophyll | 63+11 | 60-8 | 60 |
Slowbro
WATER PSYCHIC
Role
Bulky SupportAbility
Regenerator+Def
110 +16Spe
30Weezing
POISON
Role
Bulky SupportAbility
Neutralizinggas+Def
120 +17Spe
60Lapras
WATER ICE
Role
Bulky SupportAbility
Waterabsorb+Def
80 +13Spe
60Electabuzz
ELECTRIC
Role
Bulky SupportAbility
Vitalspirit+Def
57 +10Spe
105Haunter
GHOST POISON
Role
Bulky SupportAbility
Levitate+Def
45 +9Spe
95Muk
POISON
Role
Bulky SupportAbility
Stickyhold+Def
75 +12Spe
50Koffing
POISON
Role
Bulky SupportAbility
Neutralizinggas+Def
95 +14Spe
35Clefairy
FAIRY
Role
Bulky SupportAbility
Friendguard+Def
48 +10Spe
35Nidoqueen
POISON GROUND
Role
Bulky SupportAbility
Poison Point+Def
87 +13Spe
76Ditto
NORMAL
Role
Bulky SupportAbility
Imposter+Def
48 +10Spe
48Parasect
BUG GRASS
Role
Bulky SupportAbility
Dryskin+Def
80 +13Spe
30Flareon
FIRE
Role
Physical TankAbility
Guts+Def
60 +11Spe
65Lickitung
NORMAL
Role
Bulky SupportAbility
Owntempo+Def
75 +12Spe
30Doduo
NORMAL
Role
Mixed AttackerAbility
Tangledfeet+Def
45 +9Spe
75Drowzee
PSYCHIC
Role
Bulky SupportAbility
Forewarn+Def
45 +9Spe
42Hypno
PSYCHIC
Role
Bulky SupportAbility
Insomnia+Def
70 +12Spe
67Wartortle
WATER
Role
Bulky SupportAbility
Raindish+Def
80 +13Spe
58Wigglytuff
NORMAL FAIRY
Role
Bulky SupportAbility
Cutecharm+Def
45 +9Spe
45Jigglypuff
NORMAL FAIRY
Role
Bulky SupportAbility
Friendguard+Def
20 +7Spe
20Slowpoke
WATER PSYCHIC
Role
Bulky SupportAbility
Oblivious+Def
65 +11Spe
15Gloom
GRASS POISON
Role
Bulky SupportAbility
Stench+Def
70 +12Spe
40Porygon
NORMAL
Role
Bulky SupportAbility
Analytic+Def
70 +12Spe
40Paras
BUG GRASS
Role
Bulky SupportAbility
Dryskin+Def
55 +10Spe
25Venonat
BUG POISON
Role
Bulky SupportAbility
Compoundeyes+Def
50 +10Spe
45Meltan
STEEL
Role
Bulky SupportAbility
Magnetpull+Def
65 +11Spe
34Ivysaur
GRASS POISON
Role
Bulky SupportAbility
Chlorophyll+Def
63 +11Spe
60+10%Defense
-10%Speed
Flavor Preference
Likes Sour, dislikes Sweet
Competitive Role
Slow physical walls, often used in Trick Room.
Relaxed vs Bold
Choose Relaxed
+Defense / -Speed
- Pokemon that need to check physical threats (use +Def)
- Pokemon that need to check special threats (use +SpD)
- Walls and tanks that rarely attack
Choose Bold
+Defense / -Attack
- Defensive Pokemon that still need attacking power
- Pokemon that run both physical and special moves
How to Get
SynchronizeLead with a Relaxed Pokemon that has the Synchronize ability. Wild Pokemon will match its nature. (Gen 3+)
BreedingGive the parent with Relaxed nature an Everstone. The offspring will inherit it. (100% since Gen 5)
Nature MintUse a Relaxed Mint to change stat effects to Relaxed. The original nature name stays but stats change. (Gen 8+)
Other +Defense Natures
What does the Relaxed nature do in Pokemon?
Relaxed gives your Pokemon 10% more Defense at the cost of Speed. That tradeoff works best when the lowered stat isn't part of your moveset. Pokemon with Relaxed nature prefer Sour flavor and dislike Sweet.
What are the best Relaxed nature Pokemon?
Competitively, Slowbro, Weezing, Lapras, and Electabuzz run Relaxed most often. The +Defense boost complements their role, and the -Speed penalty barely affects their game plan.
Is Relaxed a good nature for competitive Pokemon?
For the right Pokemon, Relaxed is one of the best natures you can pick. The -Speed drop actually helps under Trick Room, where slower Pokemon move first. Just don't slap it on something that uses Speed-based moves.
How do I get a Relaxed nature Pokemon?
Breeding with an Everstone is the most reliable approach since Gen 5. The parent holding it passes its nature to every offspring. Synchronize works for wild catches. And if you already have the Pokemon, a Relaxed Mint from the Battle Tower changes the stat effects to Relaxed.
Should I use Relaxed or Bold?
Short answer: Relaxed for Trick Room wall, Bold for standard wall. There's no universal best. Check your Pokemon's base stats and common threats in the format you're playing to decide which tradeoff is better.