RELAXED NATURE CALCULATOR
Natures weren't part of the series until Generation III (Ruby & Sapphire), so Yellow doesn't have them. Every stat is calculated from base stats, IVs (called DVs back then), and Stat Experience alone. If you're looking for the Relaxed nature's stat effect, switch the game filter above to any Gen III or later title. That said, the concept still helps with planning teams for remakes like FireRed & LeafGreen or HeartGold & SoulSilver, where natures do apply.
BEST RELAXED NATURE POKEMON
Trick Room walls exist, and they use Relaxed. 10% more Defense, 10% less Speed. That Speed drop actually helps under Trick Room. For Yellow, Slowbro is one of the most popular Relaxed users, alongside Ditto and Nidoqueen. There's no way to set natures in Yellow. You'll lock in Relaxed when catching or breeding in Ruby/Sapphire or later.
| # | Pokemon | Tier | Role | Ability | +Def | -Spe | Spe |
|---|---|---|---|---|---|---|---|
| 1 | Slowbro WATERPSYCHIC | C | Bulky Support | Regenerator | 110+16 | 30-5 | 30 |
| 2 | Ditto NORMAL | C | Bulky Support | Imposter | 48+10 | 48-7 | 48 |
| 3 | Nidoqueen POISONGROUND | C | Bulky Support | Poison Point | 87+13 | 76-10 | 76 |
| 4 | Lapras WATERICE | C | Bulky Support | Waterabsorb | 80+13 | 60-8 | 60 |
| 5 | Slowpoke WATERPSYCHIC | C | Bulky Support | Regenerator | 65+11 | 15-4 | 15 |
| 6 | Wartortle WATER | C | Bulky Support | Torrent | 80+13 | 58-8 | 58 |
| 7 | Lickitung NORMAL | C | Bulky Support | Owntempo | 75+12 | 30-5 | 30 |
| 8 | Hypno PSYCHIC | C | Bulky Support | Insomnia | 70+12 | 67-9 | 67 |
| 9 | Ponyta FIRE | D | Bulky Support | Flame Body | 55+10 | 90-11 | 90 |
| 10 | Metapod BUG | D | Bulky Support | Shedskin | 55+10 | 30-5 | 30 |
| 11 | Nidorina POISON | D | Bulky Support | Poison Point | 67+11 | 56-8 | 56 |
| 12 | Nidorino POISON | D | Bulky Support | Poison Point | 57+10 | 65-9 | 65 |
| 13 | Paras BUGGRASS | D | Bulky Support | Dryskin | 55+10 | 25-5 | 25 |
RELAXED NATURE GUIDE
- Pokemon that need to check physical threats (use +Def)
- Pokemon that need to check special threats (use +SpD)
- Walls and tanks that rarely attack
- Defensive Pokemon that still need attacking power
- Pokemon that run both physical and special moves