Physical
Trick Room
405Average
30Very Slow
CTier

Slow is good when Trick Room is up, and Parasect is about as slow as they come. Bug/Grass typing gives it a defined role on the team. Watch the Fire, Poison, and Flying matchup though — quadruple damage means one hit can end it.

Nothing fancy in Parasect's spread. It leans physical with Attack out front. And you'll get 3 Attack and Defense EVs per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
405Above
HP60
C
Attack95
B
Defense80
C
Sp. Atk60
C
Sp. Def80
C
Speed30
F
Total405
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Parasect yields +2 Atk, +1 Def
HPAtk+2Def+1SpASpDSpe
Details
Catch75ChallengingMedium Fast1M XP1m / 3'03"29.5kg / 65 lbs142Base XP
Pokedex Entries

The bug host is drained of energy by the mushrooms on its back. They appear to do all the thinking.

Yellow

Parasect Weakness

Fragile

Parasect's Bug/Grass typing leaves it vulnerable to Fire, Poison, Flying, Ice, Bug, and Rock moves. Fire, Poison, and Flying hits land at 4x, so they're the biggest threat. The Bug/Grass typing picks up 5 resistances to work with.

Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
4xCriticali
2xWeaki
¼xResisti
0xImmunei
None
6Weak
5Resist
0Immune
Scorei-11
Stealth Rock25% on switch
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
4x Fire — Flamethrower, Fire Blast, Lava Plume
4x Poison — Sludge Bomb, Sludge Wave, Toxic
4x Flying — Brave Bird, Hurricane, Air Slash
Abilities
Effect SporeHas a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Dry SkinCauses 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP.
DampHAPrevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Dry Skin grants Water immunity

Evolve Paras at level 24 to get Parasect. At 405 stats, this Bug/Grass type caps the chain without any egg option. The evolution from Paras pushed Parasect to 405 total stats. HP saw the largest single gain at +25.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Paras
BugGrass
Parasect
BugGrass
HP
35
60+25
ATK
70
95+25
DEF
55
80+25
SP.ATK
45
60+15
SP.DEF
55
80+25
SPE
25
30+5
BST
285D-Tier
405C-Tier+120
ROLE
Balanced
Trick Room
TYPE
Physical
Physical
Breeding not available · Introduced in Gen 2

an ability isn't flashy, but it matters. Combined with an item for extra utility and flexible EVs EVs, Parasect fills the setup attacker slot reliably. A nature nature finishes the spread.

Best Build

Utility
Ability
Not in Gen 1
Item
Not in Gen 1
Nature
Not in Gen 1

Best Parasect Moveset

  • SporeUtility
  • Mega DrainSTAB
  • SlashCoverage
  • Swords Dance

Recommended Teammates

The level-up pool is slim, so TMs matter here. Parasect's Normal and Ground coverage all comes from technical machines, built on top of Solar Beam and Leech Life for same-type damage. Double-Edge and Hyper Beam are the payoff moves.

Level-Up Moves

Lv 1
Leech Life
2010010Bug
Lv 1
Scratch
4010035Normal
Lv 1
Stun Spore
7530Grass
Lv 13
Stun Spore
7530Grass
Lv 20
Leech Life
2010010Bug
Lv 30
Spore
10015Grass
Lv 39
Slash
7010020Normal
Lv 48
Growth
20Normal

TM Moves

Src
TM34
Bide+1
10Normal
TM08
Body Slam
8510015Normal
HM01
Cut
509530Normal
TM28
Dig
10010010Ground
TM32
Double Team
15Normal
TM10
Double-Edge
12010015Normal
TM15
Hyper Beam
150905Normal
TM21
Mega Drain
4010010Grass
TM31
Mimic
10Normal
TM20
Rage
2010020Normal
TM33
Reflect
20Psychic
TM44
Rest
10Psychic
TM40
Skull Bash
10010010Normal
TM22
Solar Beam
12010010Grass
TM50
Substitute
10Normal
TM03
Swords Dance
30Normal
TM09
Take Down
908520Normal
TM06
Toxic
9010Poison

Egg Moves

Parasect doesn't have any Egg moves

Tutor Moves

Parasect can't learn any Tutor moves

Parasect appears at decent spawn rates across 3 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Where To Catch Parasect in Yellow

Paras is your first catch on the way to Parasect. You'll find walking and trade encounters from Lv. 9-54 across 6 total spots in the chain.

  1. Paras
    Step 1Catch Paras
    Mt. Moon - B1F
    GrassLv.9-11UncommonEarlyCave
    EASY
    Mt. Moon - B2F
    GrassLv.13UncommonEarlyCave
    EASY
    Safari Zone - Center
    GrassLv.27RareMidFacility
    CHALLENGING
  2. Parasect
    Step 2Parasect
    Safari Zone - Center
    GrassLv.27-32UncommonMidFacility
    EASY
    Cerulean Cave - 1F
    GrassLv.54RarePostCave
    CHALLENGING
    Route 18
    In-game tradeLimitedRouteTrade for (give Tangela)
    LEGENDARY
    or evolve from Paras (Step 1)
  • Parasect looks average on paper at 405 BST. But Dry Skin is why it sees play — build around that and it pulls its weight. C-Tier trick room on our tier list.

  • Watch for Arcanine (Fire), Nidoking (Poison), and Aerodactyl (Flying) when using Parasect. They all hit it super-effectively with STAB. Arcanine is the most dangerous since Fire moves deal 4x damage. Ice, Bug, and Rock-type attackers are also a problem. With 6 weakness types, most competitive teams carry at least one counter. At base 30 Speed, Parasect won't outrun any of these threats so switching to a resist is usually the safer play.

  • Paras evolves into Parasect at level 24. Parasect is the fully evolved form. It sits at 405 BST in its evolved form.

  • Parasect is a physical attacker with base 95 Attack. Enough bulk to take a hit or two, too. But the speed tells the real story — base 30 Speed is low. Priority moves or Trick Room are the way to go. Fits the trick room role.

  • Parasect appears in 19 games, including Yellow, Red & Blue, and Gold & Silver.

Present since Red & Blue, Parasect appears in 19 games spanning 9 generations. Gen 1 originals like Parasect have the longest track record of availability in the series.