Special walls run Calm to tank hits from special attackers. 10% extra Sp. Defense, 10% less Attack. If your wall's moves are all status or special, that's a clean trade. For Yellow, Clefable, Mew, Slowbro, and others all run Calm in competitive play. Natures weren't in Yellow. Competitive players apply Calm when breeding these Pokemon in Gen 3+ games.

Calm raises Sp. Defense by 10% and lowers Attack by 10%. Special walls and support Pokemon that use special moves. 38 Pokemon competitively run this nature.
#PokemonTierRoleAbility+SpD-AtkSpe
1ABulky SupportMagic Guard
90+14
70-9
60
2
Mew
Mew
PSYCHIC
ABulky SupportSynchronize
100+15
100-12
100
3
Slowbro
Slowbro
WATERPSYCHIC
ABulky SupportRegenerator
80+13
75-10
30
4
Zapdos
Zapdos
ELECTRICFLYING
BBulky SupportStatic
90+14
90-11
100
5
Articuno
Articuno
ICEFLYING
BBulky SupportPressure
125+17
85-11
85
6
Tentacruel
Tentacruel
WATERPOISON
BBulky SupportLiquidooze
120+17
70-9
100
7BBulky SupportWaterabsorb
95+14
65-9
65
8
Weezing
Weezing
POISON
BBulky SupportNeutralizinggas
70+12
90-11
60
9
Chansey
Chansey
NORMAL
BBulky SupportNatural Cure
105+15
5-3
50
10
Lapras
Lapras
WATERICE
BBulky SupportWaterabsorb
95+14
85-11
60
11
Vileplume
Vileplume
GRASSPOISON
BBulky SupportEffect Spore
90+14
80-10
50
12
Venusaur
Venusaur
GRASSPOISON
BBulky SupportOvergrow
100+15
82-11
80
13
Haunter
Haunter
GHOSTPOISON
BBulky SupportLevitate
55+10
50-7
95
14
Koffing
Koffing
POISON
BBulky SupportNeutralizinggas
45+9
65-9
35
15CBulky SupportFriendguard
65+11
45-7
35
16
Wigglytuff
Wigglytuff
NORMALFAIRY
CBulky SupportCompetitive
50+10
70-9
45
17CBulky SupportRaindish
105+15
83-11
78
18
Magmar
Magmar
FIRE
CBulky SupportFlame Body
85+13
95-12
93
19
Mr. Mime
Mr. Mime
PSYCHICFAIRY
CSpecial TankTechnician
120+17
45-7
90
20
Exeggutor
Exeggutor
GRASSPSYCHIC
CSpecial TankHarvest
75+12
95-12
55
21
Gloom
Gloom
GRASSPOISON
CBulky SupportStench
75+12
65-9
40
22
Dewgong
Dewgong
WATERICE
CBulky SupportHydration
95+14
70-9
70
23
Golduck
Golduck
WATER
CUtilityCloudnine
80+13
82-11
85
24
Venomoth
Venomoth
BUGPOISON
CBulky SupportShielddust
75+12
65-9
90
25
Seaking
Seaking
WATER
CBulky SupportLightningrod
80+13
92-12
68
26
Tangela
Tangela
GRASS
CBulky SupportLeafguard
40+9
55-8
60
27
Bulbasaur
Bulbasaur
GRASSPOISON
CBulky SupportOvergrow
65+11
49-7
45
28
Jigglypuff
Jigglypuff
NORMALFAIRY
CBulky SupportCutecharm
25+7
45-7
20
29
Tentacool
Tentacool
WATERPOISON
CBulky SupportClearbody
100+15
40-6
70
30
Hypno
Hypno
PSYCHIC
CBulky SupportInsomnia
115+16
73-10
67
31
Dragonair
Dragonair
DRAGON
CBulky SupportShedskin
70+12
84-11
70
32
Porygon
Porygon
NORMAL
CBulky SupportDownload
75+12
60-8
40
33CBulky SupportRaindish
80+13
63-9
58
34
Venonat
Venonat
BUGPOISON
DBulky SupportCompoundeyes
55+10
55-8
45
35
Seel
Seel
WATER
DUtilityIcebody
70+12
45-7
45
36
Eevee
Eevee
NORMAL
DBulky SupportAdaptability
65+11
55-8
55
37
Vulpix
Vulpix
FIRE
DBulky SupportDrought
65+11
41-7
65
38
Psyduck
Psyduck
WATER
DBulky SupportCloudnine
50+10
52-8
55
Clefable
Clefable
FAIRY
A
Role
Bulky Support
Ability
Magic Guard
+SpD
90 +14
Spe
60
Mew
Mew
PSYCHIC
A
Role
Bulky Support
Ability
Synchronize
+SpD
100 +15
Spe
100
Slowbro
Slowbro
WATER PSYCHIC
A
Role
Bulky Support
Ability
Regenerator
+SpD
80 +13
Spe
30
Zapdos
Zapdos
ELECTRIC FLYING
B
Role
Bulky Support
Ability
Static
+SpD
90 +14
Spe
100
Articuno
Articuno
ICE FLYING
B
Role
Bulky Support
Ability
Pressure
+SpD
125 +17
Spe
85
Tentacruel
Tentacruel
WATER POISON
B
Role
Bulky Support
Ability
Liquidooze
+SpD
120 +17
Spe
100
Vaporeon
Vaporeon
WATER
B
Role
Bulky Support
Ability
Waterabsorb
+SpD
95 +14
Spe
65
Weezing
Weezing
POISON
B
Role
Bulky Support
Ability
Neutralizinggas
+SpD
70 +12
Spe
60
Chansey
Chansey
NORMAL
B
Role
Bulky Support
Ability
Natural Cure
+SpD
105 +15
Spe
50
Lapras
Lapras
WATER ICE
B
Role
Bulky Support
Ability
Waterabsorb
+SpD
95 +14
Spe
60
Vileplume
Vileplume
GRASS POISON
B
Role
Bulky Support
Ability
Effect Spore
+SpD
90 +14
Spe
50
Venusaur
Venusaur
GRASS POISON
B
Role
Bulky Support
Ability
Overgrow
+SpD
100 +15
Spe
80
Haunter
Haunter
GHOST POISON
B
Role
Bulky Support
Ability
Levitate
+SpD
55 +10
Spe
95
Koffing
Koffing
POISON
B
Role
Bulky Support
Ability
Neutralizinggas
+SpD
45 +9
Spe
35
Clefairy
Clefairy
FAIRY
C
Role
Bulky Support
Ability
Friendguard
+SpD
65 +11
Spe
35
Wigglytuff
Wigglytuff
NORMAL FAIRY
C
Role
Bulky Support
Ability
Competitive
+SpD
50 +10
Spe
45
Blastoise
Blastoise
WATER
C
Role
Bulky Support
Ability
Raindish
+SpD
105 +15
Spe
78
Magmar
Magmar
FIRE
C
Role
Bulky Support
Ability
Flame Body
+SpD
85 +13
Spe
93
Mr. Mime
Mr. Mime
PSYCHIC FAIRY
C
Role
Special Tank
Ability
Technician
+SpD
120 +17
Spe
90
Exeggutor
Exeggutor
GRASS PSYCHIC
C
Role
Special Tank
Ability
Harvest
+SpD
75 +12
Spe
55
Gloom
Gloom
GRASS POISON
C
Role
Bulky Support
Ability
Stench
+SpD
75 +12
Spe
40
Dewgong
Dewgong
WATER ICE
C
Role
Bulky Support
Ability
Hydration
+SpD
95 +14
Spe
70
Golduck
Golduck
WATER
C
Role
Utility
Ability
Cloudnine
+SpD
80 +13
Spe
85
Venomoth
Venomoth
BUG POISON
C
Role
Bulky Support
Ability
Shielddust
+SpD
75 +12
Spe
90
Seaking
Seaking
WATER
C
Role
Bulky Support
Ability
Lightningrod
+SpD
80 +13
Spe
68
Tangela
Tangela
GRASS
C
Role
Bulky Support
Ability
Leafguard
+SpD
40 +9
Spe
60
Bulbasaur
Bulbasaur
GRASS POISON
C
Role
Bulky Support
Ability
Overgrow
+SpD
65 +11
Spe
45
Jigglypuff
Jigglypuff
NORMAL FAIRY
C
Role
Bulky Support
Ability
Cutecharm
+SpD
25 +7
Spe
20
Tentacool
Tentacool
WATER POISON
C
Role
Bulky Support
Ability
Clearbody
+SpD
100 +15
Spe
70
Hypno
Hypno
PSYCHIC
C
Role
Bulky Support
Ability
Insomnia
+SpD
115 +16
Spe
67
Dragonair
Dragonair
DRAGON
C
Role
Bulky Support
Ability
Shedskin
+SpD
70 +12
Spe
70
Porygon
Porygon
NORMAL
C
Role
Bulky Support
Ability
Download
+SpD
75 +12
Spe
40
Wartortle
Wartortle
WATER
C
Role
Bulky Support
Ability
Raindish
+SpD
80 +13
Spe
58
Venonat
Venonat
BUG POISON
D
Role
Bulky Support
Ability
Compoundeyes
+SpD
55 +10
Spe
45
Seel
Seel
WATER
D
Role
Utility
Ability
Icebody
+SpD
70 +12
Spe
45
Eevee
Eevee
NORMAL
D
Role
Bulky Support
Ability
Adaptability
+SpD
65 +11
Spe
55
Vulpix
Vulpix
FIRE
D
Role
Bulky Support
Ability
Drought
+SpD
65 +11
Spe
65
Psyduck
Psyduck
WATER
D
Role
Bulky Support
Ability
Cloudnine
+SpD
50 +10
Spe
55
+10%Sp. Defense
-10%Attack
Flavor Preference
Likes Bitter, dislikes Spicy
Competitive Role
Special walls and support Pokemon that use special moves.
Calm vs Careful
Choose Calm
+Sp. Defense / -Attack
  • Pokemon that need to check physical threats (use +Def)
  • Pokemon that need to check special threats (use +SpD)
  • Walls and tanks that rarely attack
Choose Careful
+Sp. Defense / -Sp. Attack
  • Defensive Pokemon that still need attacking power
  • Pokemon that run both physical and special moves
How to Get
SynchronizeLead with a Calm Pokemon that has the Synchronize ability. Wild Pokemon will match its nature. (Gen 3+)
BreedingGive the parent with Calm nature an Everstone. The offspring will inherit it. (100% since Gen 5)
Nature MintUse a Calm Mint to change stat effects to Calm. The original nature name stays but stats change. (Gen 8+)
What does the Calm nature do in Pokemon?
Calm raises Sp. Defense by 10% and lowers Attack by 10%. At level 100 with full investment, that's roughly a 30-point swing on the boosted stat. Pokemon with Calm nature prefer Bitter flavor and dislike Spicy.
What are the best Calm nature Pokemon?
Top Calm users include Clefable, Mew, Slowbro, and Zapdos. They benefit from the Sp. Defense boost because their main damage comes from that stat. The Attack drop doesn't hurt them since they don't rely on it.
Is Calm a good nature for competitive Pokemon?
Calm is a strong competitive nature. It fills a solid niche for defensive builds. The key is matching it to Pokemon that don't need Attack in their moveset.
How do I get a Calm nature Pokemon?
Synchronize is the fastest method. Lead with a Pokemon that has Synchronize and Calm nature, and wild encounters match it (Gen 3+). Breeding works too: give the Calm parent an Everstone and all offspring inherit the nature. Nature Mints (Gen 8+) let you change the stat effect to Calm without rebreeding.
Should I use Calm or Careful?
Calm prioritizes special wall utility, while Careful goes for physical wall utility. Pick Calm when your Pokemon's role depends on the stat it boosts. Go with Careful when physical wall utility matters more for your team.