Sp. Def and Sp. Atk carry most of Mime Jr.'s stat budget. HP's the obvious dump stat. Common in the wild and yields 1 Sp. Def EV. Follows a medium-fast 1M XP curve.
Mime Jr.'s Psychic/Fairy typing leaves it vulnerable to Poison, Ghost, and Steel. It shrugs off Dragon-type attacks completely. Filter reduces SE moves damage, further improving the defensive spread. Mime Jr.'s special bulk (base 90 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Poison, Ghost, Steel |
| 0.5x (Resist) | Psychic |
| 0.25x (Resist) | Fighting |
| 0x (Immune) | Dragon |
Archaludon's Flash Cannon hits Mime Jr. for 55-65%.
Archaludon SteelDragon | A | |
Recommended Build AbilityStamina ItemAssault Vest NatureTimid Moves
Damage vs Mime Jr. View Archaludon builds →Flash Cannon 2x55-65% | ||
Annihilape FightingGhost | A | |
Recommended Build AbilityDefiant ItemSitrus Berry NatureJolly Moves
Damage vs Mime Jr. View Annihilape builds →Drain Punch12-15% | ||
Glimmora RockPoison | A | |
Recommended Build AbilityToxicdebris ItemRed Card NatureTimid Moves
Damage vs Mime Jr. View Glimmora builds →Power Gem23-27% | ||
Chandelure GhostFire | A | |
Recommended Build AbilityFlashfire ItemChoice Specs NatureTimid Moves
Damage vs Mime Jr. View Chandelure builds →Shadow Ball 2x91-107%KO Energy Ball34-40% Flamethrower51-60% | ||
Nidoking PoisonGround | C | |
Recommended Build AbilitySheerforce ItemLife Orb NatureTimid Moves
Damage vs Mime Jr. View Nidoking builds →Ice Beam20-24% Flamethrower20-24% | ||
This is the baby stage. Mime Jr. Grows into. Want more? Breed the adults. Baby Pokemon sit in the Undiscovered egg group. View every chain in the Evolution Chart.
How to Evolve
Breeding
Eviolite makes Mime Jr. Bulkier than you'd expect from something that still evolves. Max HP and Sp. Def EVs with Careful nature handle the stat profile. Utility options keeps it from being passive.
Best Build
Mime Jr. best EVs are HP and Sp. Def
Bulky Support Moveset
- Ally Switch
- Fake Out
- Encore
- Trick Room
Wall Moveset
- Healing Wish
- Protect
- Thunder Wave
- Light Screen
Recommended Teammates
Special Revenge Killer Moveset
- Psychic
- Hidden Power Fighting
- Healing Wish
- Trick
Recommended Teammates
Legends: Arceus uses different battle mechanics.
Competitive build content is not applicable for this game. Select a main series game for builds.
Support Moveset
- Protect
- Encore
- Substitute
- Toxic
Recommended Teammates
Support Moveset
- Protect
- Encore
- Substitute
- Toxic
Recommended Teammates
Moves
Leveling does the heavy lifting. Mime Jr. Picks up Dream Eater and Psychic along the way, building toward a complete offensive set. TMs add coverage across 7 types, but the foundation's already strong by then.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Not a lot to pick from. Mime Jr. Gets Psychic and Zen Headbutt for same-type damage, and Electric and Fighting coverage and more rounds things out. You're building around what's available rather than choosing from a deep bench.
The natural movepool does the job, but Charm and Confuse Ray from the egg pool give Mime Jr. Something extra.
The natural movepool does the job, but Confuse Ray and Fake Out from the egg pool give Mime Jr. Something extra.
Mime Jr. Can't be caught in Legends: Z-A. Bring it over from Diamond, Platinum, or Sword instead. The encounter info below covers the source games.
decent spawn rates across 2 locations for Mime Jr. In mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Best Locations to Catch Mime Jr. in Legends: Arceus
decent spawn rates in mid-game routes across 4 locations. Mime Jr.'s one of the easier catches on the list. Knock it out fast and save your time for harder targets.
Best Locations to Catch Mime Jr. in Brilliant Diamond & Shining Pearl
4 walking spots from Lv. 16-20 for Mime Jr. Sorted by game progression with rates on each row, so you can compare without scrolling through everything.
Mime Jr. Appears at high spawn rates across 162 spots in endgame routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.
Best Locations to Catch Mime Jr. in Sword & Shield
162 walking encounters at Lv. 60-65 for Mime Jr. Across Sword and Shield. A few locations are version-exclusive, so your copy of the game affects what's available.
Multiple options from Mime Jr.: Mr Mime after learning Mimic and Galarian Mr Mime after learning Mimic. Each branch takes the 310 BST base in a different direction.
Across 13 games, Mime Jr. has solid availability. First showed up in Legends: Z-A. The latest games to include it are Platinum and HeartGold & SoulSilver.
Mime Jr. appears in 13 games, including Platinum, HeartGold & SoulSilver, and Diamond & Pearl.
Mime Jr. at 310 BST is a stepping stone. Evolve it when you can for a real stat jump.
Available in 13 titles since its debut in Diamond & Pearl, Mime Jr spans 7 generations of Pokemon games. It's accessible through catching or hatching as a base form in a solid number of games.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DPDebut

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
