Map LocationsLet's Go Pikachu&Eevee

"Visible overworld Pokemon replace random grass encounters in Let's Go Pikachu and Eevee, so this Kanto map flags exactly where each species walks around. The catch flow ditches battle entirely and uses Pokemon GO-style throws instead."

LGPE MAP

Let's Go Pikachu and Eevee redraw Red and Blue's Kanto with high-resolution overworld art, keeping the same route grid but adding a partner Pokemon marker that follows your position. The Pokemon Tower on Lavender Town's eastern edge runs the original Marowak ghost scene the Let's Go remake preserves note-for-note.

LET'S GO PIKACHU & EEVEE LOCATIONS

Browse Let's Go Pikachu and Eevee's chapter cards from Pallet Town in story order. Filter by encounter method or type to narrow the list down. GO Park in Fuchsia City replaces the original Safari Zone with a Pokemon GO transfer hub, letting you walk in Pokemon caught on a phone straight into Kanto.

LOCATIONS
47
POKEMON
0/483
ITEMS
0/109
TRAINERS
0/32

Main Story 46

CITY#01
Lv 3-56
Pallet TownKANTORIVALTrace
+2
Chapter 2
ROUTE#02
Lv 3-56
Route 1KANTO
+4
CITY#03
Lv 3-56
Viridian CityKANTOGYM LEADERBlue
ROUTE#04
Lv 3-56
Route 2KANTO
+7
Chapter 3
FOREST#05
Lv 3-7
Viridian ForestKANTO
+8
CITY#06
Lv 3-56
Pewter CityKANTOGYM LEADERBrock
Chapter 4
ROUTE#07
Lv 3-56
Route 3KANTO
+6
CAVE#08
Lv 5-10
Mt. MoonKANTO
+4
ROUTE#09
Lv 3-56
Route 4KANTO
+10
Chapter 5
CITY#10
Lv 3-56
Cerulean CityKANTOGYM LEADERMisty
+2
ROUTE#11
Lv 3-56
Route 24KANTO
+12
ROUTE#12
Lv 3-56
Route 25KANTO
+11
ROUTE#13
Lv 3-56
Route 5KANTO
+6
Chapter 6
ROUTE#14
Lv 3-56
Route 6KANTO
+10
CITY#15
Lv 3-56
Vermilion CityKANTOGYM LEADERLt. Surge
+4
Chapter 7
ROUTE#16
Lv 3-56
Route 11KANTO
+12
CAVE#17
Lv 13-18
Diglett's CaveKANTO
+1
ROUTE#18
Lv 3-56
Route 9KANTO
+6
ROUTE#19
Lv 3-56
Route 10KANTO
+14
Chapter 8
CAVE#20
Lv 18-23
Rock TunnelKANTO
+7
CITY#21
Lv 3-56
Lavender TownKANTO
+1
ROUTE#22
Lv 3-56
Route 8KANTO
+12
ROUTE#23
Lv 3-56
Route 7KANTO
+12
Chapter 9
CITY#24
Lv 27-30
Celadon CityKANTOGYM LEADERErika
BUILDING#25
Lv 27-32
Pokémon TowerKANTORIVALTrace
+3
Chapter 10
CITY#26
Lv 30-34
Saffron CityKANTOGYM LEADERSabrina
+1
BUILDING#27
Lv 34-34
Silph Co.KANTORIVALTrace
Chapter 11
ROUTE#28
Lv 3-56
Route 16KANTO
+8
ROUTE#29
Lv 3-56
Route 17KANTO
+11
ROUTE#30
Lv 3-56
Route 18KANTO
+12
CITY#31
Lv 3-56
Fuchsia CityKANTOGYM LEADERKoga
+1
Chapter 12
ROUTE#32
Lv 3-56
Route 12KANTO
+16
ROUTE#33
Lv 3-56
Route 13KANTO
+15
ROUTE#34
Lv 3-56
Route 14KANTO
+12
ROUTE#35
Lv 3-56
Route 15KANTO
+12
ROUTE#36
Lv 3-56
Route 19KANTO
+8
ROUTE#37
Lv 3-56
Route 20KANTO
+5
WATER#38
Lv 39-50
Seafoam IslandsKANTO
+11
Chapter 13
WATER#39
Lv 3-56
Cinnabar IslandKANTOGYM LEADERBlaine
+5
BUILDING#40
Lv 39-44
Pokémon MansionKANTO
+6
ROUTE#41
Lv 3-56
Route 21KANTO
+17
Chapter 14
POWER-PLANT#42
Lv 37-50
Power PlantKANTO
+8
Chapter 15
ROUTE#43
Lv 3-56
Route 22KANTORIVALTrace
+7
ROUTE#44
Lv 3-56
Route 23KANTO
+13
CAVE#45
Lv 41-50
Victory RoadKANTO
+10
Chapter 16
SPECIAL#46
Lv 46-46
Indigo PlateauKANTOCHAMPIONTrace

Postgame 1

Chapter 1
CAVE#01
Lv 51-70
Cerulean CaveKANTO
+14

SPECIAL ENCOUNTERS

Special encounters are the one-time, fixed-location Pokemon you won't catch in random wild grass. Let's Go Pikachu & Eevee has 6 total: 4 Legendary (story-locked, once per save) and 2 Static (gift Pokemon and route roadblocks).

Legendary Encounters4
Articuno
Articuno#144
IceFlying
Mirror CoatAgilityIce BeamReflect
Moltres
Moltres#146
FireFlying
Air SlashFlamethrowerAgilityHeat Wave
Zapdos
Zapdos#145
ElectricFlying
Drill PeckThunderboltAgilityLight Screen
Mewtwo
Mewtwo#150
Psychic
Cerulean Cave
Lv. 70
Defeat the Elite Four and become Champion first
PsychicRecoverAmnesiaSwift
Static Encounters2
Snorlax
Snorlax#143
Normal
Route 16
Lv. 34
Wake with Poke Flute — blocks Route 16 passage
Snorlax
Snorlax#143
Normal
Route 12
Lv. 34
Wake with Poke Flute — blocks Route 12 passage
FAQ
  • No random encounters at all. Every wild Pokemon appears in the overworld as a visible sprite. Walk into one to start a catch sequence. You don't battle wild Pokemon. Instead you throw Pokeballs using motion controls (Switch docked) or aim with the stick (handheld). Rarer species spawn less often and may flee faster.

  • Catching the same species repeatedly without breaking the chain (running, catching something else, or having one flee) builds a combo. Higher combos boost shiny odds, improve IVs of spawns, and cause rarer species to appear. At combo 31+, shiny odds reach roughly 1/341 without the Shiny Charm, or about 1/293 with it. Chain Chansey in Cerulean Cave for the fastest EXP.

  • Pikachu version gets Oddish, Sandshrew, Growlithe, Grimer, Scyther, and Mankey lines. Eevee version gets Bellsprout, Vulpix, Meowth, Koffing, Pinsir, and Ekans lines. Your partner (Pikachu or Eevee) is also exclusive. Both games cover Kanto only with the original 151 plus Meltan and Melmetal.

  • No. Let's Go removed the ability system entirely. No Pokemon has any ability. This means things like Levitate, Intimidate, and Compound Eyes don't apply. Type matchups and stats are all that matter for battles. Mega Evolutions are the only exception. Mega forms activate their ability during mega-evolved turns.

  • Let's Go Pikachu & Eevee has 47 locations with wild Pokemon encounters, featuring 130 unique Pokemon species. The location with the most Pokemon variety is Route 21 with 20 unique species.

  • Let's Go Pikachu & Eevee has 4 legendary encounters: Articuno (Lv. 50 at Seafoam Islands), Zapdos (Lv. 50 at Power Plant), Moltres (Lv. 50 at Victory Road), Mewtwo (Lv. 70 at Cerulean Cave).

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