Stats & Training
Dusknoir's all-in on Defense at the expense of HP. The physical lean is obvious from the bars. Yields 3 Defense and Sp. Def EVs and follows a fast 800K XP curve.
Comes to those whose lives have come to an end and escorts their souls to the afterlife. Known to mistakenly take the souls of those who yet have life left in them, albeit rarely.
Dusknoir Weakness
Ghost and Dark moves hit Dusknoir for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. Dusknoir's overall bulk (45/135/135) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 2x (Weak) | Ghost, Dark |
| 0.5x (Resist) | Poison, Bug |
| 0x (Immune) | Normal, Fighting |
Hydreigon DarkDragon | A | |
Available Moves Moves
Damage vs Dusknoir View Hydreigon builds →Crunch 2x63-75% Dark Pulse 2x72-85% Bite 2x48-58% Brutal Swing 2x48-58% | ||
Incineroar FireDark | A | |
Available Moves Moves
Damage vs Dusknoir View Incineroar builds →Darkest Lariat 2x72-85% Throat Chop 2x68-80% Dark Pulse 2x51-60% Shadow Claw 2x39-47% | ||
Krookodile GroundDark | B | |
Available Moves Moves
Damage vs Dusknoir View Krookodile builds →Foul Play 2x80-95% Crunch 2x70-83% Dark Pulse 2x44-53% Shadow Claw 2x41-48% | ||
Guzzlord DarkDragon | C | |
Available Moves Moves
Damage vs Dusknoir View Guzzlord builds →Crunch 2x61-73% Dark Pulse 2x59-70% Shadow Claw 2x37-43% Bite 2x47-55% | ||
Umbreon Dark | C | |
Available Moves Moves
Damage vs Dusknoir View Umbreon builds →Dark Pulse 2x43-50% Shadow Ball 2x28-33% Feint Attack 2x33-40% Assurance 2x33-40% | ||
In Sun & Moon, Chandelure's Shadow Ball hits Dusknoir for 75-89%. Hydreigon's Dark Pulse hits Dusknoir for 67-80%. Gengar deals 69-82% with Shadow Ball.
Chandelure GhostFire | A | |
Recommended Build AbilityFlame Body ItemLeftovers NatureTimid Moves
Damage vs Dusknoir View Chandelure builds →Shadow Ball 2x75-89% Flamethrower42-49% | ||
Hydreigon DarkDragon | A | |
Recommended Build AbilityLevitate ItemChoice Scarf NatureTimid Moves
Damage vs Dusknoir View Hydreigon builds →Draco Meteor54-64% Dark Pulse 2x67-80% U Turn6-7% | ||
Gengar GhostPoison | B | |
Recommended Build AbilityCursedbody ItemChoice Scarf NatureTimid Moves
Damage vs Dusknoir View Gengar builds →Shadow Ball 2x69-82% | ||
Tyranitar RockDark | B | |
Recommended Build AbilitySand Stream ItemFocus Sash NatureAdamant Moves
Damage vs Dusknoir View Tyranitar builds →Crunch 2x78-92% Rock Slide36-43% | ||
Sun & Moon Evolution
Dusknoir doesn't evolve through normal leveling. You'll need a trade to get here from Duskull's line. Breed this form to get Duskull eggs (average hatch time). Evolving from Duskull gave Dusknoir the biggest boost in Attack (+60), bringing the total to 525 stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Dusknoir to get Duskull eggs easily using 52 partners from the Indeterminate egg group. Notable egg moves include Dark Pulse, Destiny Bond, Feint Attack and 7 more.
Sun & Moon Dusknoir Best Moveset
Bulk and offense in one package. Dusknoir runs Leftovers for passive recovery each turn with a Adamant nature, so it survives long enough to threaten with Shadow Sneak. Max HP and Attack EVs and Ground coverage make it hard to safely switch into.
Best Build
Dusknoir best EVs are HP and Attack
Physical Tank Moveset
- Shadow Sneak
- Earthquake
- Ice Punch
- Trick Room
Recommended Teammates
Doubles Physical Revenge Killer Moveset
- Fire Punch
- Trick
- Thunder Punch
- Ice Punch
Recommended Teammates
Moves
Need something that threatens multiple types? Dusknoir's movepool delivers. Coverage across 10 types plus STAB from Shadow Ball and Hex gives it answers for most defensive cores you'll run into.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Transfer Moves
How to Get Dusknoir in Sun & Moon
No wild encounters for Dusknoir in Sun & Moon. Bring Duskull over from Ruby, Emerald, or Sword, then level through the stages. Each step in the chain is laid out below.
Dusknoir Guide
In Sun & Moon, Dusknoir has a 525 base stat total and ranks as C-Tier: a niche pick in Sun & Moon's meta. It works best as an attacker. Shadow Sneak with Leftovers is the standard set.
Pressure increases the PP cost of moves targetting the Pokémon by one. That's the one you want on Dusknoir. Frisk is the hidden ability. Niche, but it has its uses.
In Sun & Moon, Dusknoir fills the attacker role. It's a physical attacker with base 100 Attack. Base 45 Speed is low. Priority moves or Trick Room are the way to go. And it's tanky enough to absorb a few hits.
For Sun & Moon, Dusknoir has answers, but so do you. Faster attackers outpace it. Anything with a super-effective STAB move and decent speed can revenge kill.
Game Availability
Dusknoir has been available in 14 games since Diamond & Pearl, though obtaining it requires a trade evolution. This extra step makes it less common than Pokemon found through standard wild encounters.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DPDebut

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
