Physical
Attacker
525High
45Very Slow
BTier

Dusknoir's Ghost typing gives it an immunity to Normal and Fighting. Only 2 weaknesses on top of that — it has plenty of safe switch-in opportunities. Works well under Trick Room. Known as the Gripper Pokemon.

Dusknoir's all-in on Defense at the expense of HP. The physical lean is obvious from the bars. Yields 3 Defense and Sp. Def EVs and follows a fast 800K XP curve.

Base Stats
525High
HP45
D
Attack100
B
Defense135
A
Sp. Atk65
C
Sp. Def135
A
Speed45
D
Total525
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Dusknoir yields +1 Def, +2 SpD
HPAtkDef+1SpASpD+2Spe
Details
Catch45ChallengingFast800,000 XP2.2m / 7'03"106.6kg / 235 lbs236Base XP
Pokedex Entries

It is said to take lost spirits into its pliant body and guide them home.

Black 2 / White 2

Dusknoir Weakness

Excellent

Ghost and Dark-type moves hit Dusknoir for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. Dusknoir's overall bulk (45/135/135) lets it take a hit or two from most weaknesses before going down.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
2xWeaki
½xResisti
¼xResisti
None
STAB (2)i
2Weak
2Resist
2Immune
Scorei+4
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
PressureIncreases the PP cost of moves targetting the Pokémon by one.
FriskHAReveals an opponent's held item upon entering battle.

Dusknoir doesn't evolve through normal leveling. You'll need a trade to get here from Duskull's line. Breed this form to get Duskull eggs (average hatch time). Evolving from Duskull gave Dusknoir the biggest boost in Attack (+60), bringing the total to 525 stats.

How to Evolve

3 Forms
Duskull
#355Duskull
37
Level 37
Dusclops
#356Dusclops
Trade + Reaper Cloth
Dusknoir
#477Dusknoir
Stat Comparison 3 Stages
Duskull
Ghost
Dusknoir
Ghost
HP
20
40+20
45+5
ATK
40
70+30
100+30
DEF
90
130+40
135+5
SP.ATK
30
60+30
65+5
SP.DEF
90
130+40
135+5
SPE
25
25
45+20
BST
295C-Tier
455C-Tier+160
525B-Tier+70
ROLE
Balanced
Balanced
Attacker
TYPE
Utility
Physical
Physical
Breeding
Easy

Breed with Dusknoir to get Duskull eggs easily from the Indeterminate egg group. Notable egg moves include Dark Pulse, Destiny Bond, Feint Attack and 6 more.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
9moves

Bulk and offense in one package. Dusknoir runs Leftovers for passive recovery each turn with a Adamant nature, so it survives long enough to threaten with Shadow Sneak. A spread EV build EVs and the remaining moves make it hard to safely switch into.

Best Build

Wall
Ability
Pressure
Item
LeftoversSUSTAIN
Nature
Adamant+ATK
EVs

Best Dusknoir Moveset

  • Shadow SneakSTAB
  • Fire Punch
  • Will O Wisp
  • Pain Split

Recommended Teammates

Without breeding, Dusknoir misses out on Dark Pulse and Destiny Bond. That's 9 egg moves adding depth that the base kit lacks. STAB comes from Shadow Ball and Hex, with coverage across 9 types rounding things out.

Level-Up Moves

Lv 1
Bind
158520Normal
Lv 1
Disable
10020Normal
Lv 1
Fire Punch
7510015Fire
Lv 1
Gravity
5Psychic
Lv 1
Ice Punch
7510015Ice
Lv 1
Leer
10030Normal
Lv 1
Night Shade
10015Ghost
Lv 1
Thunder Punch
7510015Electric
Lv 6
Disable
10020Normal
Lv 9
Foresight
40Normal
Lv 14
Astonish
3010015Ghost
Lv 17
Confuse Ray
10010Ghost
Lv 22
Shadow Sneak+1
4010030Ghost
Lv 25
Pursuit
4010020Dark
Lv 30
Curse
10Ghost
Lv 33
Will-O-Wisp
7515Fire
Lv 37
Shadow Punch
6020Ghost
Lv 42
Hex
5010010Ghost
Lv 49
Mean Look
5Normal
Lv 58
Payback
5010010Dark
Lv 61
Future Sight
10010010Psychic

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
120705Ice
TM31
Brick Break
7510015Fighting
TM78
Bulldoze
6010020Ground
TM04
Calm Mind
20Psychic
TM57
Charge Beam
509010Electric
TM32
Double Team
15Normal
TM85
Dream Eater
10010015Psychic
TM26
Earthquake
10010010Ground
TM63
Embargo
10015Dark
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9510010Ice
TM66
Payback
5010010Dark
TM17
Protect+4
10Normal
TM77
Psych Up
10Normal
TM29
Psychic
9010010Psychic
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM80
Rock Slide
759010Rock
TM94
Rock Smash
4010015Fighting
TM39
Rock Tomb
609510Rock
TM48
Round
6010015Normal
TM30
Shadow Ball
8010015Ghost
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM12
Taunt
10020Dark
TM19
Telekinesis
15Psychic
TM46
Thief
6010010Dark
TM41
Torment
10015Dark
TM06
Toxic
9010Poison
TM92
Trick Room-7
5Psychic
TM61
Will-O-Wisp
7515Fire

Egg Moves

Src
Egg
Dark Pulse
8010015Dark
Egg
Destiny Bond
5Ghost
Egg
Feint Attack
6020Dark
Egg
Grudge
5Ghost
Egg
Imprison
10Psychic
Egg
Memento
10010Dark
Egg
Ominous Wind
601005Ghost
Egg
Pain Split
20Normal
Egg
Skill Swap
10Psychic

Tutor Moves

Src
Tutor
Bind
158520Normal
Tutor
Dark Pulse
8010015Dark
Tutor
Fire Punch
7510015Fire
Tutor
Gravity
5Psychic
Tutor
Ice Punch
7510015Ice
Tutor
Icy Wind
559515Ice
Tutor
Pain Split
20Normal
Tutor
Skill Swap
10Psychic
Tutor
Sleep Talk
10Normal
Tutor
Snatch+4
10Dark
Tutor
Snore
4010015Normal
Tutor
Spite
10010Ghost
Tutor
Thunder Punch
7510015Electric
Tutor
Trick
10010Psychic

Reminder Moves

Src
Rem
Wonder Room
10Psychic

Transfer Moves

Src
Gen 4
Captivate
10020Normal
Gen 4
Endure+4
10Normal
Gen 4
Focus Punch-3
15010020Fighting
Gen 4
Headbutt
7010015Normal
Gen 4
Mud-Slap
2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 4
Sucker Punch+1
801005Dark

Dusknoir can't be caught in Black 2 & White 2. Transfer Duskull from Ruby, Emerald, or Sword and evolve through the 3-stage chain to get it. The step cards below map the full chain.

Trade Evolution Required — Requires trading with another player

How to Obtain Dusknoir in Black 2 & White 2

  1. Dusknoir
    Step 3Dusknoir
  • Dusknoir has a 525 base stat total and ranks as B-Tier — a solid choice for the right team. It works best as an attacker. Base 135 Defense is where it shines.

  • Watch for Gengar (Ghost) and Absol (Dark) when using Dusknoir. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about. Dusknoir has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Dusclops evolves into Dusknoir while holding a Reaper Cloth. Dusknoir is the final evolution in a 3-stage line starting from Duskull. At 525 BST, it's got solid stats to work with.

  • Pressure increases the PP cost of moves targetting the Pokémon by one — that's the one you want on Dusknoir. Frisk is the hidden ability. Niche, but it has its uses.

  • Dusknoir fills the attacker role. It's a physical attacker with base 100 Attack. Base 45 Speed is low. Priority moves or Trick Room are the way to go. And it's tanky enough to absorb a few hits.

  • Dusknoir appears in 13 games, including Platinum, HeartGold & SoulSilver, and Diamond & Pearl.

Dusknoir has been available in 13 games since Diamond & Pearl, though obtaining it requires a trade evolution. This extra step makes it less common than Pokemon found through standard wild encounters.