Everything pushes toward physical damage here. Absol's Attack does the work, Defense pays the price. But you're still getting 2 Attack EVs per KO. Tough to catch, on a 1.06M XP medium-slow curve.
It senses coming disasters and appears before people only to warn them of impending danger.
It senses coming disasters and appears before people only to warn them of impending danger.
Absol's Dark typing leaves it vulnerable to Fighting, Bug, and Fairy. It shrugs off Psychic-type attacks completely. Not too many gaps in the chart, 3 weaknesses to account for.
| Damage | Types |
|---|---|
| 2x (Weak) | Fighting, Bug, Fairy |
| 0.5x (Resist) | Ghost, Dark |
| 0x (Immune) | Psychic |
Chandelure can KO Absol with Flamethrower (132-156%). Slowbro's Scald hits Absol for 48-57%. Starmie deals 54-63% with Liquidation.
A | ||
Recommended Build AbilityFlashfire ItemChoice Specs NatureTimid Moves
Damage vs Absol View Chandelure builds →Shadow Ball59-69% Energy Ball88-104%KO Flamethrower132-156%KO | ||
A | ||
Recommended Build AbilityRegenerator ItemRocky Helmet NatureBold Moves
Damage vs Absol View Slowbro builds →Scald48-57% | ||
A | ||
Recommended Build AbilityNatural Cure ItemStarminite NatureJolly Moves
Damage vs Absol View Starmie builds →Liquidation54-63% Thunderbolt32-38% Rapid Spin21-25% Flip Turn38-45% | ||
B | ||
Recommended Build AbilityRegenerator ItemHeavy-Duty Boots NatureSassy Moves
Damage vs Absol View Slowking builds →Scald48-57% | ||
C | ||
Recommended Build AbilityPrankster ItemHeavy-Duty Boots NatureImpish Moves
Damage vs Absol View Sableye builds →Knock Off15-18% | ||
What you see is what you get. Absol sits outside any evolution chain, so focus on the egg moves and a massive partner pool from one egg group. Eggs are average hatch time. View every chain in the Evolution Chart.
How to Evolve
The game plan is straightforward: click Swords Dance, then sweep. Scopelens and Superluck support the setup turn. EVs go into max Attack and Speed so Absol hits hard once it's boosted.
Best Build
Absol best EVs are Attack and Speed
Physical Setup Sweeper Moveset
- Sucker Punch
- Swords Dance
- Night Slash
- Knock Off
Recommended Teammates
Physical Wallbreaker Moveset
- Knock Off
- Play Rough
- Iron Tail
- Sucker Punch
Recommended Teammates
Physical Setup Sweeper Moveset
- Sucker Punch
- Swords Dance
- Night Slash
- Stone Edge
Recommended Teammates
Doubles Physical Wallbreaker Moveset
- Knock Off
- Sucker Punch
- Iron Tail
- Play Rough
Recommended Teammates
Physical Wallbreaker Moveset
- Knock Off
- Play Rough
- Iron Tail
- Sucker Punch
Recommended Teammates
Physical Setup Sweeper Moveset
- Sucker Punch
- Swords Dance
- Night Slash
- Stone Edge
Recommended Teammates
Doubles Physical Wallbreaker Moveset
- Knock Off
- Sucker Punch
- Iron Tail
- Play Rough
Recommended Teammates
Doubles Physical Sweeper Moveset
- Sucker Punch
- Night Slash
- Stone Edge
- Detect
Recommended Teammates
Physical Attacker Moveset
- Sucker Punch
- Psycho Cut
- Stone Edge
- Knock Off
Recommended Teammates
Moves
Breadth over depth defines this movepool. Absol won't stack one type's damage ceiling, but coverage across 11 types means it always has an effective option. Dark Pulse and Night Slash anchor the STAB core.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Breadth over depth defines this movepool. Absol won't stack one type's damage ceiling, but coverage across 13 types means it always has an effective option. Dark Pulse and Night Slash anchor the STAB core.
Breadth over depth defines this movepool. Absol won't stack one type's damage ceiling, but coverage across 12 types means it always has an effective option. Foul Play and Dark Pulse anchor the STAB core.
Breadth over depth defines this movepool. Absol won't stack one type's damage ceiling, but coverage across 14 types means it always has an effective option. Foul Play and Dark Pulse anchor the STAB core.
No wild encounters for Absol in Legends: Z-A. It's available in Ruby, Emerald, or HeartGold and can be transferred over. The details below show where to find it.
Easy grab on Absol with high spawn rates across 22 locations in mid-game routes. The sorted list below shows the full spread so you can pick the most convenient spot.
Best Locations to Catch Absol in Brilliant Diamond & Shining Pearl
Before you go hunting for Absol, check which of the 22 spots belong to your version. Shining Pearl and Brilliant Diamond each have different walking encounters at Lv. 16-63.
moderate rates for Absol across 14 locations in endgame routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Best Locations to Catch Absol in Sword & Shield
14 spots to find Absol at Lv. 60-65 via walking. Not all of them exist in both Sword and Shield versions, so filter by your copy below.
Absol starts showing up in mid-game routes at decent spawn rates across 10 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
Best Locations to Catch Absol in Ultra Sun & Ultra Moon
Before you go hunting for Absol, check which of the 10 spots belong to your version. Ultra Moon and Ultra Sun each have different walking encounters at Lv. 30-51.
Absol works as a cannon with 465 BST behind it. C-Tier on our list: a situational pick that fills a niche. That 130 base Attack does the heavy lifting.
Yes. Mega Absol is the evolved form, sitting at 565 BST. Big power spike over base Absol (465). Equip the Mega Stone and it transforms in battle.
Pressure increases the PP cost of moves targetting the Pokémon by one. That's the one you want on Absol. Justified is the hidden ability. Niche, but it has its uses. Super Luck works too if your team needs something different.
Absol is a physical attacker with base 130 Attack. Speed tells the real story. Base 75 Speed is workable. Faster than some, slower than many. Fits the cannon role.
Available since Ruby & Sapphire, Absol appears in 15 games spanning 8 generations. Beyond its original form, it gained a Mega form in Generation 7.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORASMega

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
