Best Builds To Use with Toxic Claws

We have a total of (5) builds that use the Druid Toxic Claws Passive. You can click/tap any Toxic Claws build below to view the complete Build.

Best Unique Weapons and Armor To Use with Toxic Claws

The best unique equipment to use with Toxic Claws skill in D4 is Waxing Gibbous, which is a Unique Axe.

Waxing Gibbous
Druid • Unique Axe
?
Good Synergy
  • Damage to Healthy Enemies
  • Critical Strike Damage
  • Damage to Injured Enemies
  • Life On Kill
  • Ranks to Shred
Gain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush which gaurantees Critical Strikes for [1.0 - 2.5] seconds.
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Tempest Roar
Druid • Unique Helm
A
Average Synergy
  • Damage While Shapeshifted
  • Poison Resistance
  • Maximum Spirit
  • Life On Kill
Lucky Hit: Storm Skills have up to a [15 - 25%] chance to grant 10 Spirit. Your base Storm Skills are now also Werewolf Skills.
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Fleshrender
Druid • Unique Mace
New
?
Average Synergy
  • Overpower Damage
  • Damage while Shapeshifted
  • Damage to Poisoned Enemies
  • Damage while Healthy
  • Ranks to All Skills
Debilitating Roar and Blood Howl deal [X] damage to Nearby Poisoned enemies.
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Hunter's Zenith
Druid • Unique Ring
?
Average Synergy
  • Lightning Resistance
  • Poison Resistance
  • Damage while Shapeshifted
  • Critical Strike Damage While in Werewolf Form
  • Overpower Damage While in Werebear Form
  • Ranks to Quickshift
Gain a bonus when you kill with Shapeshifting Skill: Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown. Werebear: Your next Werewolf Skill will Heal you for [X] when damage is first dealt.
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Mad Wolf's Glee
Druid • Unique Chest Armor
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Average Synergy
  • Physical Damage
  • Poison Damage
  • Damage Reduction from Poisoned Enemies
  • Movement Speed
Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills.
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Best Aspects To Use with Toxic Claws

The best aspects to use with Toxic Claws passive in D4 is Accelerating Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Accelerating Aspect
All • Offensive
A
Good Synergy
Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds.
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Aspect of the Rampaging Werebeast
Druid • Offensive
Codex
C
Good Synergy
The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% for the duration.
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Wind Striker Aspect
All • Mobility
Codex
C
Good Synergy
Critical Strikes grant [8.0-16.0%] Movement Speed for 1 second, up to 6 seconds.
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Aspect of the Dark Howl
Druid • Utility
D
Good Synergy
Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilze Poisoned enemies for [2-4] seconds.
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Lightning Dancer's Aspect
Druid • Offensive
D
Good Synergy
Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing [.7-.8] Lightning damage.
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Stormclaw's Aspect
Druid • Offensive
Codex
D
Good Synergy
Critical Strikes with Shred deal [20-30%] of the damage dealt as Lightning damage to the target and surrounding enemies.
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Runeworker's Conduit Aspect
Druid • Offensive
?
Good Synergy
Critical Strikes with Storm Skills that you cast charge the air around you for [1.0-2.0] seconds causing a Lightning Bolt to periodically hit an enemy in the area for [1.4] Lightning damage. This duration can be extended by additional Critical Strikes.
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Dire Wolf's Aspect
Druid • Offensive
B
Average Synergy
Grizzly Rage now Shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life.
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Smiting Aspect
All • Offensive
B
Average Synergy
You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration.
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Aspect of Natural Balance
Druid • Offensive
C
Average Synergy
Casting a Storm Skill grants your Earth Skills [30.0-45.0%] Critical Strike Damage for 4 seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by [8.0-12.0%] for 4 seconds.
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Nighthowler's Aspect
Druid • Offensive
Codex
C
Average Synergy
Blood Howl increases Critical Strike Chance by [5.0-10.0%]. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds.
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Vigorous Aspect
Druid • Defensive
Codex
C
Average Synergy
Gain [10.0-15.0%] Damage Reduction while Shapeshifted into a Werewolf.
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Aspect of the Blurred Beast
Druid • Offensive
D
Average Synergy
While dashing, Shred seeks out Neaby Poisoned enemies instantly dealing [70-100%] of the Poisoning damage to them.
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Crashstone Aspect
Druid • Offensive
Codex
D
Average Synergy
Earth Skills deal [30-40%] more Critical Strike Damage to Crowd Controlled enemies.
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Aspect of Nature's Savagery
Druid • Offensive
?
Average Synergy
Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.
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Aspect of the Alpha
Druid • Offensive
?
Average Synergy
Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [90-115%] additional damage and can spread Rabies.
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Aspect of the Changeling's Debt
Druid • Resource
Codex
?
Average Synergy
Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120-150%] of the Poisoning damage and consume the Poisoning.
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Aspect of the Unsatiated
Druid • Resource
Codex
?
Average Synergy
After killing an enemy with Shred, your next Werewolf Skill generates [20-30%] more Spirit and deals [20-30%] increased damage.
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Subterranean Aspect
Druid • Offensive
New
?
Average Synergy
Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal [10 - 20%] increased damage to Poisoned enemies.
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Best Paragons To Use with Toxic Claws

The best paragon to use with Toxic Claws skill in D4 is Lust for Carnage, which is a Legendary Board Node.

Lust for Carnage
Druid • Legendary Board
A
Strong Synergy
  • Critical Strikes with Werewolf Skills restore 2 Spirit.
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Constricting Tendrils
Druid • Legendary Board
A
Average Synergy
  • Lucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, Immobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt over 4 seconds.
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Heightened Malice
Druid • Legendary Board
A
Average Synergy
  • While there are 3 or more Poisoned enemies Nearby, you deal 45% increased damage.
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Thunderstruck
Druid • Legendary Board
B
Average Synergy
  • Storm Skills deal 30% increased Critical Strike Damage against Vulnerable or Immobilized enemies.
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Spirit
Druid • Rare Glyph
C
Strong Synergy
  • Description:
    For every 5 Dexterity purchased within range, all damage deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
  • Radius Bonus:
    Critical Strikes increase the damage an enemy takes from you by x2% for 20 seconds, up to x12%.
  • Radius Requirement:
    25 Dexterity
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Bane (Druid)
Druid • Rare Glyph
?
Good Synergy
  • Description:
    For every 5 Intelligence purchased within range, you deal +2 - 10% (0.4% Per Level) increased Poison damage.
  • Radius Bonus:
    Poisoning damage effects have a 10% chance to deal double the amount of damage over their duration.
  • Radius Requirement:
    25 Intelligence
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Werewolf
Druid • Rare Glyph
B
Good Synergy
  • Description:
    For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage while in Werewolf form.
  • Radius Bonus:
    You gain 10% Damage Reduction while in Werewolf form.
  • Radius Requirement:
    40 Willpower
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Tracker (Druid)
Druid • Rare Glyph
C
Good Synergy
  • Description:
    For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Poisoned targets.
  • Radius Bonus:
    Poisoning damage effects last x33.3% longer.
  • Radius Requirement:
    25 Dexterity
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Fang and Claw
Druid • Rare Glyph
B
Average Synergy
  • Description:
    Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
  • Radius Bonus:
    While in Werewolf or Werebear form, Close Enemies take x12% increased damage from you.
  • Radius Requirement:
    40 Willpower
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Best Skills To Use with Toxic Claws

The best skill synergy with the Toxic Claws passive in D4 is Rabies, and there is also a strong passive synergy with Safeguard.

Rabies
Druid • Wrath Active
Poison
Lucky Hit Chance: 50%
Cooldown: 12
E
Strong Synergy
Shapeshift into a Werewolf and perform an infectious bite on the target dealing {28% / 31% / 34% / 36% / 39%} damage, and applying an additional {110% / 115% / 121% / 126% / 132%} Poisoning damage over 6 seconds.
Infected enemies spread Rabies to other surrounding targets.
Enhanced
Rabies' Poisoning damage also increases over the lifetime of the disease, dealing 30% bonus damage at max duration.
Natural
Rabies spreads 100% faster.
Savage
Rabies deals its total Poisoning damage in 4 seconds instead of 6.
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Shred
Druid • Core Active
Physical
Spirit Cost: 35
Lucky Hit Chance: 20%
B
Good Synergy
Shapeshift into a Werewolf and perform a trio of combo attacks:
Enhanced
Shred gains +30% Attack Speed and Heals for 2% of your Maximum Life if an enemy is struck.
Raging
Shred's third combo attack is larger and applies an additional 70% Poisoning damage over 5 seconds.
Primal
Shred's second and third attacks also perform a dash. In addition, Shred's Critical Strike Damage is increased by x30%.
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Blood Howl
Druid • Defensive Active
Cooldown: 15
C
Good Synergy
Shapeshift into a Werewolf and howl furiously, Healing you for {20% / 21.8% / 23.5% / 25.2% / 26.8%} of your Maximum Life.
Enhanced
Kills reduce the Cooldown of Blood Howl by 1 second.
Innate
Blood Howl also generates 20 Spirit.
Preserving
Blood Howl also increases your Attack Speed by +15% for 4 seconds.
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Claw
Druid • Basic Active
Physical
Spirit Generate: 13
Lucky Hit Chance: 50%
C
Good Synergy
Shapeshift into a Werewolf and claw at an enemy for {22% / 24% / 26% / 28% / 30%} damage.
Enhanced
Claw's Attack Speed is increased by +15%.
Fierce
Claw applies 15% Poisoning damage over 6 seconds.
Wild
Claw has a 15% chance to attack twice.
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Lacerate
Druid • Ultimate Active
Physical
Lucky Hit Chance: 7%
Cooldown: 45
E
Good Synergy
Shapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up to 460% damage.
Prime
Each time Lacerate deals a Critical Strike, Heal for 5% Maximum Life.
Supreme
Lacerate's initial strike is guaranteed to Critically Strike and deals x150% increased damage.
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Poison Creeper
Druid • Companion Active
Poison
Lucky Hit Chance: 28%
Cooldown: 20
A
Average Synergy
Passive: A poison creeper periodically emerges from the ground every 7 seconds and applies {36% / 40% / 43% / 47% / 50%} Poisoning damage over 6 seconds to an enemy in the area.
Active: Vines strangle all surrounding enemies, Immobilizing them for 2 seconds and Poisoning them for {90% / 99% / 108% / 117% / 126%} damage over 2 seconds.
Enhanced
Poison Creeper's Immobilize duration is increased by 1 second.
Ferocious
Poison Creeper's active Poisoning duration is increased by 3 seconds.
Brutal
Your Critical Strike Chance is increased by 20% against enemies strangled by Poison Creeper.
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Petrify
Druid • Ultimate Active
Physical
Cooldown: 50
B
Average Synergy
Encase all Nearby enemies in stone, Stunning them for 3 seconds. You deal x30% increased Critical Strike Damage to enemies affected by Petrify.
Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.
Prime
Petrify's effect durations are increased by 1 second.
Supreme
Killing an enemy affected by Petrify grants 25 Spirit.
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