
Diablo 4 Smiting Aspect
The Diablo 4 Smiting Aspect is NOT a Codex Aspect, which means it can only be found on gear and then extracted.






How To Get Smiting Aspect
The Smiting Aspect is not a Codex which means you will have to find it and extract it from Legendary Equipment that will randomly drop from enemies. The Smiting Aspect has a chance to appear on the following equipment slots:
 Gloves
 Gloves Offhand
 Offhand 1H Weapon
 1H Weapon 2H Weapon (+100%)
 2H Weapon (+100%) Ring
 Ring Amulet (+50%)
 Amulet (+50%)You can boost your chances of acquiring the Smiting Aspect by target farming monsters known to have a higher drop rate for the type of equipment where this aspect is typically found on. The following monster have a higher chance to drop equipment that can be found with the Smiting Aspect:
 Fallen
Fallen Spiders
Spiders Goatmen
Goatmen Skeletons
Skeletons Knights
Knights Bandits
Bandits Beasts
Beasts Cannibals
Cannibals Ghosts
Ghosts Snakes
Snakes Vampires
Vampires Zombies
Zombies Cultists
Cultists Drowned
Drowned Werewolves
Werewolves Wildlife
WildlifeBest Builds To Use with Smiting Aspect
We have a total of (8) builds that use the Smiting Aspect. You can click/tap any Smiting Aspect build below to view the complete Build.
 Best Builds
Best BuildsBest Malignant Hearts To Use With Smiting Aspect
The best malignant heart to use with Smiting Aspect is Caged Heart of The Picana, which is a Vicious Type Socket.
 
  
  
  
  
  
  
  
  
  
 Best Unique Weapons and Armor To Use with Smiting Aspect
The best unique equipment to use with Smiting Aspect in D4 is Hunter's Zenith, which is a Unique Ring.
 
 - Your Potion Also Briefly Grants Movement Speed
- Potion Charges
- Potion Drop Rate
- Lucky Hit: Chance to Heal
- Healing
- Max Life
 
 - Dexterity
- Cooldown Reduction
- Crowd Control Duration Bonus
- Maximum Energy
 
 - Dodge Chance While Evading
- Movement Speed
- Movement Speed for X seconds on Elite Kill
- Shrine Buff Duration
- Reduced Duration of Enemy Slow
 
 - Critical Strike Damage
- Damage
- Maximum Life
- All Stats
- Ignores Durability Loss
 
 - Lightning Resistance
- Poison Resistance
- Damage while Shapeshifted
- Critical Strike Damage While in Werewolf Form
- Overpower Damage While in Werebear Form
- Ranks to Quickshift
 
 - Damage to Distant Enemies
- Dexterity
- Marksman Skill Damage
- Critical Strike Damage
- Ranks to Exploit
 
 - Damage to Healthy Enemies
- Critical Strike Damage
- Damage to Injured Enemies
- Life On Kill
- Ranks to Shred
Best Aspects To Use with Smiting Aspect
The best aspects to use with Smiting Aspect in D4 is Aspect of Three Curses, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.
 
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Best Paragons To Use With Smiting Aspect
The best paragon to use with Smiting Aspect in D4 is Essence, which is a Rare Glyph Node.
 
 - You deal 22.5% increased Critical Strike Damage to enemies affected by your Trap Skills.
 
 - Critical Strikes with Werewolf Skills restore 2 Spirit.
 
 - Casting Fireball or Meteor increases the Critical Strike Chance of further casts of that Skill by +5% for 5 seconds, up to +15%. Additional stacks do not refresh this timer.
 
 - Storm Skills deal 30% increased Critical Strike Damage against Vulnerable or Immobilized enemies.
 
 - Your Earth Skills deal 30% increased damage to enemies afflicted by Crowd Control.
 
 - Damaging enemies with One-Handed Weapons increases your Critical Strike chance by 1% for 2 seconds, up to 5%. This can only happen once per Skill cast, or twice per second while channeling Whirlwind.
 
 - Your Burning damage is increased by 40% of your Critical Strike Damage, further increased by 5% for every 20 Intelligence you have.
 
 - While Berserking, Critical Strikes increase your Attack Speed by 2%, up to 10% for 6 seconds.
 
 - You deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%.
 
 - Description:For every 5 Dexterity purchased within range, All damage deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
- Radius Bonus:Critical Strikes deal x22% increased damage to enemies that are not Healthy.
- Radius Requirement:25 Dexterity
 
 - Description:For every 5 Strength purchased within range, you deal +2 - 8% (0.3% Per Level) increased damage while wielding a Polearm.
- Radius Bonus:While wielding a Polearm, you deal x10% increased damage to Healthy or Injured enemies.
- Radius Requirement:40 Strength
 
 - Description:For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased Lightning damage.
- Radius Bonus:You deal x12% increased Lightning damage to both Healthy and Injured enemies.
- Radius Requirement:25 Dexterity
 
 - Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Physical damage and Damage Reduction modifiers.
- Radius Bonus:You deal x13% increased Physical damage to both Healthy and Injured enemies.
- Radius Requirement:25 Strength
 
 - Description:For every 5 Intelligence purchased within range, you deal +2.65 - 10% (0.3675% Per Level) increased damage while Healthy.
- Radius Bonus:You gain +30% increased Potion Healing.
- Radius Requirement:25 Intelligence
 
 - Description:For every 5 Willpower purchased within range, you deal +2.65 - 10% (0.3675% Per Level) increased damage while Healthy.
- Radius Bonus:You gain +30% increased Potion Healing.
- Radius Requirement:25 Willpower
 
 - Description:For every 5 Willpower purchased within range, you deal +2.65 - 10% (0.3675% Per Level) increased damage while Healthy.
- Radius Bonus:You gain +30% increased Potion Healing.
- Radius Requirement:25 Willpower
 
 - Description:For every 5 Willpower purchased within range, you deal +2.65 - 10% (0.3675% Per Level) increased damage while Healthy.
- Radius Bonus:You gain +30% increased Potion Healing.
- Radius Requirement:25 Willpower
 
 - Description:For every 5 Dexterity purchased within range, all damage deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
- Radius Bonus:Critical Strikes increase the damage an enemy takes from you by x2% for 20 seconds, up to x12%.
- Radius Requirement:25 Dexterity
 
 - Description:For every 5 Dexterity purchased within range, all damage you deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
- Radius Bonus:Critical Strikes increase all damage the enemy takes from you by x2% for 10 seconds, up to x12%.
- Radius Requirement:25 Dexterity
 
 - Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:When you hit an enemy with an attack that applies a Crowd Control effect, they take x2%, up to x10%, increased damage from you for 20 seconds.
- Radius Requirement:40 Dexterity
 
 - Description:For every 5 Dexterity purchased within range, All damage deal +1.5 - 7.5% (0.3% Per Level) increased Critical Strike Damage.
- Radius Bonus:Skills that Critically Strike generate 3 Fury.
- Radius Requirement:25 Dexterity
 
 - Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:Nature Magic Skills deal x10% increased damage to Crowd Controlled or Vulnerable enemies.
- Radius Requirement:40 Willpower
 
 - Description:For every 5 Dexterity purchased within range, you deal +2 - 8% (0.3% Per Level) increased damage to Bleeding targets.
- Radius Bonus:You have 5% increased Critical Strike Chance against Bleeding enemies.
- Radius Requirement:25 Dexterity
 
 - Description:For every 5 Strength purchased within range, you deal +2 - 8% (0.3% Per Level) increased damage while wielding an Axe.
- Radius Bonus:While wielding an Axe, you deal x12% increased Critical Strike Damage.
- Radius Requirement:40 Strength
 
 - Description:For every 5 Intelligence purchased within range, all damage you deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
- Radius Bonus:Skills that Critically Strike restore 12% of their Energy cost.
- Radius Requirement:25 Intelligence
 
 - Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You and your Minions deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:40 Intelligence
 
 - Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Intelligence
 
 - Description:For every 5 Dexterity purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Dexterity
Best Skills To Use with Smiting Aspect
 
  Rogue •
 Rogue •  Basic Active
 Basic Active
            
 Enhanced
Enhanced  Fundamental
 Fundamental  Primary
 Primary  
  Necromancer •
 Necromancer •  Macabre Active
 Macabre Active
            
 Enhanced
Enhanced  Dreadful
 Dreadful  Ghastly
 Ghastly  
  Druid •
 Druid •  Ultimate Active
 Ultimate Active
            
Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.
 Prime
Prime  Supreme
 Supreme  
  Druid •
 Druid •  Defensive Active
 Defensive Active
             Enhanced
Enhanced  Innate
 Innate  Preserving
 Preserving  
  Rogue •
 Rogue •  Basic Active
 Basic Active
            
 Enhanced
Enhanced  Fundamental
 Fundamental  Primary
 Primary  
  Rogue •
 Rogue •  Subterfuge Passive
 Subterfuge Passive
             
  Druid •
 Druid •  Key Passive Passive
 Key Passive Passive
            While Healthy, deal x30% increased damage.
 
  Sorceress •
 Sorceress •  Mastery Passive
 Mastery Passive
             
  Necromancer •
 Necromancer •  Summoning Passive
 Summoning Passive
             
  Sorceress •
 Sorceress •  Mastery Passive
 Mastery Passive
             
  Necromancer •
 Necromancer •  Ultimate Passive
 Ultimate Passive
             
  Necromancer •
 Necromancer •  Key Passive Passive
 Key Passive Passive
             
  Necromancer •
 Necromancer •  Summoning Passive
 Summoning Passive
             
  Rogue •
 Rogue •  Ultimate Passive
 Ultimate Passive
             
  Sorceress •
 Sorceress •  Defensive Passive
 Defensive Passive
             
  Sorceress •
 Sorceress •  Key Passive Passive
 Key Passive Passive
            Killing an enemy with a Critical Strike grants both bonuses against all enemies for 3 seconds. Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike.
 
  Rogue •
 Rogue •  Key Passive Passive
 Key Passive Passive
            When you reach maximum Precision, your next Marksman Skill is a guaranteed Critical Strike that deals x40% increased Critical Strike Damage, then consumes all stacks of Precision.
 
  Druid •
 Druid •  Core Passive
 Core Passive
             
  Necromancer •
 Necromancer •  Ultimate Passive
 Ultimate Passive
             
  Rogue •
 Rogue •  Agility Passive
 Agility Passive
             
  Sorceress •
 Sorceress •  Ultimate Passive
 Ultimate Passive
             
  Sorceress •
 Sorceress •  Mastery Passive
 Mastery Passive
             
  Barbarian •
 Barbarian •  Key Passive Passive
 Key Passive Passive
            Overpowering a Bleeding enemy creates an explosion that inflicts 70% Bleeding damage over 5 seconds.
 
  Barbarian •
 Barbarian •  Ultimate Passive
 Ultimate Passive
             
  Barbarian •
 Barbarian •  Weapon Mastery Passive
 Weapon Mastery Passive
             
  Rogue •
 Rogue •  Imbuements Passive
 Imbuements Passive
             
  Rogue •
 Rogue •  Core Passive
 Core Passive
             
  Sorceress •
 Sorceress •  Key Passive Passive
 Key Passive Passive
             
  Sorceress •
 Sorceress •  Ultimate Passive
 Ultimate Passive
             
  Druid •
 Druid •  Ultimate Passive
 Ultimate Passive
             
  Rogue •
 Rogue •  Key Passive Passive
 Key Passive Passive
            While both Attack Speed bonuses are active, you deal 30% increased damage against Crowd Controlled enemies.
 
  Sorceress •
 Sorceress •  Ultimate Passive
 Ultimate Passive
             
  Necromancer •
 Necromancer •  Summoning Passive
 Summoning Passive
             
  Druid •
 Druid •  Wrath Passive
 Wrath Passive
             
  Barbarian •
 Barbarian •  Brawling Passive
 Brawling Passive
             
  Druid •
 Druid •  Wrath Passive
 Wrath Passive
             
  Necromancer •
 Necromancer •  Summoning Passive
 Summoning Passive
             
  Barbarian •
 Barbarian •  Weapon Mastery Passive
 Weapon Mastery Passive
             
  Sorceress •
 Sorceress •  Mastery Passive
 Mastery Passive
             
  Druid •
 Druid •  Wrath Passive
 Wrath Passive
             
  Necromancer •
 Necromancer •  Summoning Passive
 Summoning Passive
             
  Barbarian •
 Barbarian •  Ultimate Passive
 Ultimate Passive
             
  Rogue •
 Rogue •  Subterfuge Passive
 Subterfuge Passive
             
  Druid •
 Druid •  Wrath Passive
 Wrath Passive
             
  Necromancer •
 Necromancer •  Summoning Passive
 Summoning Passive
            All Aspects by Type and Slot
 2H Weapon Aspects
 2H Weapon Aspects
                                    
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 1H Weapon Aspects
                                    
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 Amulet Aspects
                                    
                                     Shield Aspects
 Shield Aspects
                                    
                                     Gloves Aspects
 Gloves Aspects
                                    
                                     Pants Aspects
 Pants Aspects
                                    
                                     Boots Aspects
 Boots Aspects
                                    
                                     Offhand Aspects
 Offhand Aspects
                                    
                                     Chest Aspects
 Chest Aspects
                                    
                                     Helm Aspects
 Helm Aspects
                                    
                                     Defensive Aspects
 Defensive Aspects
                                    
                                     Mobility Aspects
 Mobility Aspects
                                    
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                                     Resource Aspects
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                                     Utility Aspects
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