
Diablo 4 Natural Disaster
The Diablo 4 Natural Disaster is a Ultimate Druid Passive. Using the Natural Disaster Your Earth Skills deal x {4% / 8% / 12%} increased damage to Vulnerable enemies.
Your Storm Skills deal x {4% / 8% / 12%} increased damage to enemies that are Stunned, Immobilized, or Knocked Back.

Best Builds To Use with Natural Disaster
We have a total of (4) builds that use the Druid Natural Disaster Passive. You can click/tap any Natural Disaster build below to view the complete Build.

Best Malignant Hearts To Use With Natural Disaster
The best malignant heart to use with Natural Disaster in D4 is Caged Heart of The Unconstrained Beast, which is a Wrathful Type Socket.
Best Aspects To Use with Natural Disaster
The best aspects to use with Natural Disaster passive in D4 is Aspect of Retribution, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.
















Best Paragons To Use with Natural Disaster
The best paragon to use with Natural Disaster skill in D4 is Thunderstruck, which is a Legendary Board Node.

- Storm Skills deal 30% increased Critical Strike Damage against Vulnerable or Immobilized enemies.

- Description:For every 5 Dexterity purchased within range, you deal +1 - 4% (0.15% Per Level) increased damage to Vulnerable targets.
- Radius Bonus:When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
- Radius Requirement:25 Dexterity

- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:Nature Magic Skills deal x10% increased damage to Crowd Controlled or Vulnerable enemies.
- Radius Requirement:40 Willpower

Best Skills To Use with Natural Disaster
The best skill synergy with the Natural Disaster passive in D4 is Trample, and there is also a strong passive synergy with Crushing Earth.




Enemies who are Knocked Back into terrain take an additional {45% / 50% / 54% / 58% / 63%} damage and are Stunned for 3 seconds.







Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.























If the target is already Immobilized, the Lightning damage dealt to them is increased by {5% / 10% / 15%} instead.

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