
Diablo 4 Conjurer Build
The Diablo 4 Conjurer Build is ranked as a A-Tier Build and uses the Fire Bolt, Teleport, Ice Armor, Frost Nova, Hydra, Ice Blades, Lightning Spear Skills. We also included the Aspects, Paragons, Glyphs and Enchantments you should use for the Sorceress Conjurer Build in Season 1.
Malignant Hearts
Socket your jewelry with a The Barber, Tal’Rasha, The Malignant Pact.
Skills
This D4 Conjurer Build guide focuses on the Hydra skills. 48 Points from leveing and 10 points from Renown for total of 58 Skill Points.





































Paragons
These are the Legendary Boards, Glyphs, and Rare Node Paragons used in the Conjurer Build.
Enchantments
For the Conjurer Build we suggest you use the Ice Blades, Fire Bolt Enchantments.


Gear Build
Unique Weapons, Armor Gear and Aspects you should use based on equipment slot.






Gems
You will socket your gear with a Emerald in the Weapon, Diamond in the Armor, Skull in the Jewelry.
Stat Priority
You should first prioritize Cooldown Reduction, and Secondly Damage Reduction, after that the next best option is the Vulnerable Damage stat.
Paragon Board
You will use the Legendary Elemental Summoner Paragon Boards and within those boards, you will use the Control (Sorceress), Territorial (Sorceress), Conjurer, Exploit (Sorceress), Reinforced Glyphs.
























































































































































































































































































































































































































































































































































































































































































































































- Description:For every 5 Dexterity purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Dexterity

- Description:For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
- Radius Bonus:You gain 15% Damage Reduction against Close Enemies.
- Radius Requirement:25 Dexterity

- Description:For every 5 Intelligence within range, Conjuration Skills gain +4 - 20% (0.8% Per Level) increased damage.
- Radius Bonus:Conjuration Skills have 20% increased duration.
- Radius Requirement:40 Intelligence

- Description:For every 5 Dexterity purchased within range, you deal +1 - 4% (0.15% Per Level) increased damage to Vulnerable targets.
- Radius Bonus:Dealing damage to a Vulnerable enemy increases your damage by x1% for 6 seconds, up to x10%.
- Radius Requirement:25 Dexterity

- Your Conjuration Skills have a 5% reduced Cooldown or Mana cost per Conjuration Skill you have equipped.

- Description:Grants +25 - 125% (5% Per Level) bonus to all Rare nodes within range.
- Radius Bonus:You gain 10% Damage Reduction while you have an active Barrier.
- Radius Requirement:25 Willpower


Aspects
This map will help you find all dungeon Codex Aspects used in the Conjurer Build.
Location | Type | Subtype | Description | Show on map |
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This build uses 5 Dungeon Codex Aspects, and 4 Regular Aspects which can be found on items at random and then can be extracted.
























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