Diablo 4 Chilled
The Diablo 4 Chilled Stat Explained, what the Chilled Stat does. We also list every Aspect, Unique Armor and Weapon, Skill, Paragon that affects the Chilled Stat.
How does Chilled work in D4
You can filter every Paragon, Skill, Aspect, Unique and Passive by Class using the dropdowns below. Keep in mind the filter will limit what you see if used, so only use if you want to view what affects that specific class
Stat | Effect |
---|---|
Chilled | Enemies have reduced movement speed. Repeatedly chilling an enemy will Freeze it. |
Equipment that can have Chilled |
Best Malignant Hearts To Use With Chilled
The best malignant heart to use with Chilled in D4 is Caged Heart of Frozen Terror, which is a Devious Type Socket.
Best Unique Weapons and Armor That have Chilled
The best unique equipment to use with the Chilled stat in D4 is Bloodless Scream, which is a Unique Scythe.

- Life On Kill
- Darkness Skill Damage,Damage to Chilled Enemies
- Damage to Frozen Enemies
- Cold Resistance

- Dodge Chance While Evading
- Movement Speed
- Crowd Control Duration
- Reduced Duration of Enemy Slow
- Cold Resistance

Best Aspects To Use with Chilled
The best aspects to use with the Chilled Stat in D4 is Aspect of Noxious Ice, which is a Utility Aspect and can only be used on Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) Equipment Slots.













































Best Paragons To Use with Chilled
The best paragon to use with the Chilled stat in D4 is Frostfeeder, which is a Rare Glyph Node.

- Description:For every 5 Dexterity purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Chilled targets.
- Radius Bonus:You gain x20% increased Chill effect.
- Radius Requirement:40 Dexterity

- Description:For every 5 Willpower purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Chilled targets.
- Radius Bonus:Enemies deal 13.3% reduced damage to you for 5 seconds after they are no longer Frozen.
- Radius Requirement:25 Willpower

- Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You and your Minions deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:40 Intelligence

- Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Intelligence

- Description:For every 5 Dexterity purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Dexterity

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Cold damage and Damage Reduction modifiers.
- Radius Bonus:Whenever you Chill an enemy, you deal x3% increased Cold damage for 10 seconds, up to x15%.
- Radius Requirement:25 Dexterity

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