
Pokemon Scarlet and Violet Overqwil
Pokemon Scarlet and Violet Overqwil is a new B Tier Type , with a growth rate and a EV Yield. Overqwil has a chance of having as an Ability, and based on 510 Total Base Stats; we recommend a Adamant Nature for Overqwil in Pokemon SV.
Overqwil Stats
Overqwil highest IV stat is Attack (115) and the lowest being Special Attack (65).
Rank | Value | Stat | |
---|---|---|---|
E | 85 | HP | |
S | 115 | Atk | |
D | 95 | Def | |
D | 65 | Sp.Atk | |
E | 65 | Sp.Def | |
D | 85 | Speed | |
B | 510 | Total |
Overqwil Abilities
Abilities | Description |
---|---|
Poison Point Ability 1 | Contact with the Pokémon may poison the attacker. |
Intimidate Hidden Ability | Intimidate lower's the Attack of all opponents by one stage when the ability-bearer switches in (including the start of a battle). |
Overqwil Guide
Overqwil has a EV Yield, which means the best nature to have with Overqwil is a Adamant nature due to the highest IV stat being Attack.
Breeding Overqwil
Overqwil can breed with pokemon who share the Field Egg Group.
Overqwil | Value |
---|---|
Egg Groups |
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How To Evolve Overqwil in Pokemon Scarlet & Violet
Hisuian Qwilfish Regular Evolution requires Use Barb Barrage 20 times in Strong Style to evolve into Overqwil.
- Hisuian Qwilfish
-
Use Barb Barrage 20 times in Strong Style
- Overqwil
The Overqwil Regular Evolution biggest stat increase will be the HP stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
![]() Hisuian Qwilfish
| 440 | 65 | 95 | 85 | 55 | 55 | 85 |
Stat Increase | +70 | +20 | +20 | +10 | +10 | +10 | +0 |
![]() Overqwil
| 510 | 85 | 115 | 95 | 65 | 65 | 85 |
Where To Find Overqwil Locations in Pokemon SV

Overqwil Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Overqwil Weakness
Overqwil is a Ground type moves, and Less Damage from Ghost, Dark, Poison, Grass type moves.
Type pokemon. This will cause Overqwil to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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B |
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B |
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B |
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B |
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Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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S |
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Best Moves for Overqwil in Scarlet and Violet
Overqwil Best Moves to use when choosing a Moveset, includes leveling moves such as Brine and TM Moves like Hyper Beam, and Blizzard.
Unlock | Move | Description |
---|---|---|
Gunk Shot
|
Tier: A Tier Power: 120Acc: 80PP: 5![]() Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5![]() Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. | |
Crunch
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
List of Overqwil Moves in
Overqwil can learn 16 Moves from Leveling Up and 33 TM Moves. Moves like Destiny Bond which, Overqwil will learn by reaching level 56. You can also learn TM tutor moves such as Hyper Beam, Blizzard and Crunch.
Overqwil Level Up Moves
List of the 16 Moves Overqwil can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Poison Sting
|
Tier: F Tier Power: 15Acc: 100PP: 35![]() Effect: The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.4 |
Harden
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user stiffens all the muscles in its body to boost its Defense stat. |
Lv.8 |
Bite
|
Tier: D Tier Power: 60Acc: 100PP: 25![]() Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Lv.12 |
Fell Stinger
|
Tier: E Tier Power: 50Acc: 100PP: 25![]() Effect: When the user knocks out a target with this move, the user's Attack stat is boosted drastically. |
Lv.16 |
Minimize
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user compresses its body to make itself look smaller, which sharply boosts its evasiveness. |
Lv.20 |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. |
Lv.24 |
Brine
|
Tier: E Tier Power: 65Acc: 100PP: 10![]() Effect: This move's power is doubled if the target's HP is at half or less. |
Lv.32 |
Pin Missile
|
Tier: F Tier Power: 25Acc: 95PP: 20![]() Effect: The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
Lv.36 |
Toxic Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle. |
Lv.40 |
Spit Up
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
Lv.40 |
Stockpile
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. |
Lv.44 |
Toxic
|
Tier: F Tier Power: 0Acc: 90PP: 10![]() Effect: A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Lv.48 |
Crunch
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
Lv.52 |
Acupressure
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
Lv.56 |
Destiny Bond
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: If the user is knocked out after using this move, the Pokemon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
Overqwil TM Moves
List of the 33 Moves Overqwil can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5![]() Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. | |
Crunch
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Gunk Shot
|
Tier: A Tier Power: 120Acc: 80PP: 5![]() Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Hydro Pump
|
Tier: C Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Ice Beam
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Poison Jab
|
Tier: C Tier Power: 80Acc: 100PP: 20![]() Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Poison Tail
|
Tier: D Tier Power: 50Acc: 100PP: 25![]() Effect: The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Sludge Bomb
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | |
Smart Strike
|
Tier: D Tier Power: 70Acc: 101PP: 10![]() Effect: The user stabs the target with a sharp horn. This attack never misses. | |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Surf
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Toxic Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle. | |
Venoshock
|
Tier: D Tier Power: 65Acc: 100PP: 10![]() Effect: The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |
Waterfall
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user charges at the target and may make it flinch. |
Overqwil Egg Moves
List of the 1 Moves Overqwil can learn from being hatched from an egg.
Move | Description |
---|---|
Endeavor
|
Tier: F Tier Power: 1Acc: 100PP: 5![]() Effect: The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
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