QUIET NATURE CALCULATOR

Check how Quiet nature changes any Pokemon's stats at level 50. Quiet boosts Sp. Attack by 10% and cuts Speed by the same amount, so it matters more for some builds than others. Type a name below to see the exact stat shift and whether Quiet is the right call.

In FireRed & LeafGreen, natures are permanent and can't be changed after catching or breeding.

Select a Pokemon above to see how Quiet changes their stats

Quick Pick

BEST QUIET NATURE POKEMON

Quiet trades Speed for 10% more Sp. Attack. Trick Room teams love this since moving last becomes moving first. Over in FireRed & LeafGreen, top picks include Regice, Swampert, Torkoal, and more. Getting Quiet in FireRed & LeafGreen means wild catching with Synchronize or breeding in Emerald with an Everstone.

Quiet raises Sp. Attack by 10% and lowers Speed by 10%. Trick Room special attackers that benefit from moving last. 25 Pokemon competitively run this nature.
SHOWINGRegional6
#PokemonTierRoleAbility+SpA-SpeSpe
1BBulky SupportClearbody
100+15
50-7
50
2
Swampert
Swampert
WATERGROUND
BSpecial TankTorrent
85+13
60-8
60
3BSpecial TankWhitesmoke
85+13
20-4
20
4
Wailord
Wailord
WATER
BSpecial TankWaterveil
90+14
60-8
60
5
Xatu
Xatu
PSYCHICFLYING
CSpecial TankMagic Bounce
95+14
95-12
95
6
Porygon2
Porygon2
NORMAL
CSpecial TankTrace
105+15
60-8
60
7
Porygon
Porygon
NORMAL
CSpecial TankDownload
85+13
40-6
40
8
Slowking
Slowking
WATERPSYCHIC
CSpecial TankRegenerator
100+15
30-5
30
9
Lapras
Lapras
WATERICE
CSpecial TankWaterabsorb
85+13
60-8
60
10
Mareep
Mareep
ELECTRIC
CSpecial TankStatic
65+11
35-6
35
11
Swalot
Swalot
POISON
CSpecial AttackerStickyhold
73+12
55-8
55
12
Marill
Marill
WATERFAIRY
CMixed AttackerThickfat
20+7
40-6
40
13CSpecial TankShellarmor
74+12
32-6
32
14
Camerupt
Camerupt
FIREGROUND
CSpecial TankSolidrock
105+15
40-6
40
15
Nincada
Nincada
BUGGROUND
CSpecial TankCompoundeyes
30+8
40-6
40
16CSpecial TankSolarpower
105+15
30-5
30
17
Castform
Castform
NORMAL
CSpecial TankForecast
70+12
70-9
70
18
Whiscash
Whiscash
WATERGROUND
CBulky SupportOblivious
76+12
60-8
60
19
Venonat
Venonat
BUGPOISON
DBulky SupportTintedlens
40+9
45-7
45
20
Unown
Unown
PSYCHIC
DSpecial WallbreakerLevitate
72+12
48-7
48
21
Bulbasaur
Bulbasaur
GRASSPOISON
DBulky SupportOvergrow
65+11
45-7
45
22
Numel
Numel
FIREGROUND
DSpecial WallbreakerOwntempo
65+11
35-6
35
23
Psyduck
Psyduck
WATER
DSpecial TankCloudnine
65+11
55-8
55
24DUtilityShedskin
25+7
30-5
30
25
Lotad
Lotad
WATERGRASS
DUtilityRaindish
40+9
30-5
30
Regice
Regice
ICE
B
Role
Bulky Support
Ability
Clearbody
+SpA
100 +15
Spe
50
Swampert
Swampert
WATER GROUND
B
Role
Special Tank
Ability
Torrent
+SpA
85 +13
Spe
60
Torkoal
Torkoal
FIRE
B
Role
Special Tank
Ability
Whitesmoke
+SpA
85 +13
Spe
20
Wailord
Wailord
WATER
B
Role
Special Tank
Ability
Waterveil
+SpA
90 +14
Spe
60
Xatu
Xatu
PSYCHIC FLYING
C
Role
Special Tank
Ability
Magic Bounce
+SpA
95 +14
Spe
95
Porygon2
Porygon2
NORMAL
C
Role
Special Tank
Ability
Trace
+SpA
105 +15
Spe
60
Porygon
Porygon
NORMAL
C
Role
Special Tank
Ability
Download
+SpA
85 +13
Spe
40
Slowking
Slowking
WATER PSYCHIC
C
Role
Special Tank
Ability
Regenerator
+SpA
100 +15
Spe
30
Lapras
Lapras
WATER ICE
C
Role
Special Tank
Ability
Waterabsorb
+SpA
85 +13
Spe
60
Mareep
Mareep
ELECTRIC
C
Role
Special Tank
Ability
Static
+SpA
65 +11
Spe
35
Swalot
Swalot
POISON
C
Role
Special Attacker
Ability
Stickyhold
+SpA
73 +12
Spe
55
Marill
Marill
WATER FAIRY
C
Role
Mixed Attacker
Ability
Thickfat
+SpA
20 +7
Spe
40
Clamperl
Clamperl
WATER
C
Role
Special Tank
Ability
Shellarmor
+SpA
74 +12
Spe
32
Camerupt
Camerupt
FIRE GROUND
C
Role
Special Tank
Ability
Solidrock
+SpA
105 +15
Spe
40
Nincada
Nincada
BUG GROUND
C
Role
Special Tank
Ability
Compoundeyes
+SpA
30 +8
Spe
40
Sunflora
Sunflora
GRASS
C
Role
Special Tank
Ability
Solarpower
+SpA
105 +15
Spe
30
Castform
Castform
NORMAL
C
Role
Special Tank
Ability
Forecast
+SpA
70 +12
Spe
70
Whiscash
Whiscash
WATER GROUND
C
Role
Bulky Support
Ability
Oblivious
+SpA
76 +12
Spe
60
Venonat
Venonat
BUG POISON
D
Role
Bulky Support
Ability
Tintedlens
+SpA
40 +9
Spe
45
Unown
Unown
PSYCHIC
D
Role
Special Wallbreaker
Ability
Levitate
+SpA
72 +12
Spe
48
Bulbasaur
Bulbasaur
GRASS POISON
D
Role
Bulky Support
Ability
Overgrow
+SpA
65 +11
Spe
45
Numel
Numel
FIRE GROUND
D
Role
Special Wallbreaker
Ability
Owntempo
+SpA
65 +11
Spe
35
Psyduck
Psyduck
WATER
D
Role
Special Tank
Ability
Cloudnine
+SpA
65 +11
Spe
55
D
Role
Utility
Ability
Shedskin
+SpA
25 +7
Spe
30
Lotad
Lotad
WATER GRASS
D
Role
Utility
Ability
Raindish
+SpA
40 +9
Spe
30

QUIET NATURE GUIDE

+10%Sp. Attack
-10%Speed
Flavor Preference
Likes Dry, dislikes Sweet
Competitive Role
Trick Room special attackers that benefit from moving last.
Quiet vs Modest
Choose Quiet
+Sp. Attack / -Speed
  • Pokemon that benefit from maximizing Sp. Attack
  • Builds where the -Speed penalty is irrelevant
Choose Modest
+Sp. Attack / -Attack
  • Pokemon that need Sp. Attack more than Sp. Attack
  • Builds where -Speed is too costly
How to Get
SynchronizeLead with a Quiet Pokemon that has the Synchronize ability. Wild Pokemon will match its nature. (Gen 3+)
BreedingGive the parent with Quiet nature an Everstone. The offspring will inherit it. (100% since Gen 5)
Nature MintUse a Quiet Mint to change stat effects to Quiet. The original nature name stays but stats change. (Gen 8+)

QUIET FAQs

What does the Quiet nature do in Pokemon?
Quiet gives your Pokemon 10% more Sp. Attack at the cost of Speed. That tradeoff works best when the lowered stat isn't part of your moveset. Pokemon with Quiet nature prefer Dry flavor and dislike Sweet.
What are the best Quiet nature Pokemon?
Competitively, Regice, Swampert, Torkoal, and Wailord run Quiet most often. The +Sp. Attack boost complements their role, and the -Speed penalty barely affects their game plan.
Is Quiet a good nature for competitive Pokemon?
For the right Pokemon, Quiet is one of the best natures you can pick. The -Speed drop actually helps under Trick Room, where slower Pokemon move first. Just don't slap it on something that uses Speed-based moves.
How do I get a Quiet nature Pokemon?
Breeding with an Everstone is the most reliable approach since Gen 5. The parent holding it passes its nature to every offspring. Synchronize works for wild catches. And if you already have the Pokemon, a Quiet Mint from the Battle Tower changes the stat effects to Quiet.
Should I use Quiet or Modest?
Short answer: Quiet for Trick Room power, Modest for standard power. There's no universal best. Check your Pokemon's base stats and common threats in the format you're playing to decide which tradeoff is better.
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