Quiet trades Speed for 10% more Sp. Attack. Trick Room teams love this since moving last becomes moving first. Over in Crystal, top picks include Slowbro, Arcanine, Porygon2, and more. There's no way to set natures in Crystal. You'll lock in Quiet when catching or breeding in Ruby/Sapphire or later.

Quiet raises Sp. Attack by 10% and lowers Speed by 10%. Trick Room special attackers that benefit from moving last. 28 Pokemon competitively run this nature.
#PokemonTierRoleAbility+SpA-SpeSpe
1
Slowbro
Slowbro
WATERPSYCHIC
ASpecial TankOblivious
100+15
30-5
30
2ABulky SupportIntimidate
100+15
95-12
95
3
Porygon2
Porygon2
NORMAL
BBulky SupportDownload
105+15
60-8
60
4
Slowking
Slowking
WATERPSYCHIC
BSpecial TankRegenerator
100+15
30-5
30
5
Lapras
Lapras
WATERICE
BSpecial TankWaterabsorb
85+13
60-8
60
6BSpecial TankWaterabsorb
110+16
65-9
65
7
Magneton
Magneton
ELECTRICSTEEL
BSpecial AttackerAnalytic
120+17
70-9
70
8
Xatu
Xatu
PSYCHICFLYING
CSpecial TankMagic Bounce
95+14
95-12
95
9
Ditto
Ditto
NORMAL
CSpecial Revenge KillerImposter
48+10
48-7
48
10
Nidoking
Nidoking
POISONGROUND
CSpecial TankSheerforce
85+13
85-11
85
11
Steelix
Steelix
STEELGROUND
CSpecial TankSheerforce
55+10
30-5
30
12
Magcargo
Magcargo
FIREROCK
CSpecial AttackerFlame Body
90+14
30-5
30
13
Exeggutor
Exeggutor
GRASSPSYCHIC
CSpecial TankHarvest
125+17
55-8
55
14
Ampharos
Ampharos
ELECTRIC
CSpecial TankStatic
115+16
55-8
55
15
Seaking
Seaking
WATER
CSpecial TankLightningrod
65+11
68-9
68
16
Celebi
Celebi
PSYCHICGRASS
CSpecial TankNatural Cure
100+15
100-12
100
17
Hypno
Hypno
PSYCHIC
CSpecial TankForewarn
73+12
67-9
67
18CSpecial TankSolarpower
105+15
30-5
30
19
Gloom
Gloom
GRASSPOISON
CSpecial TankStench
85+13
40-6
40
20
Wobbuffet
Wobbuffet
PSYCHIC
CBulky SupportTelepathy
33+8
33-6
33
21CSpecial TankLevitate
85+13
85-11
85
22
Bulbasaur
Bulbasaur
GRASSPOISON
CBulky SupportOvergrow
65+11
45-7
45
23
Slowpoke
Slowpoke
WATERPSYCHIC
CSpecial TankOblivious
40+9
15-4
15
24CSpecial WallbreakerSniper
105+15
45-7
45
25
Porygon
Porygon
NORMAL
CSpecial AttackerAnalytic
85+13
40-6
40
26
Drowzee
Drowzee
PSYCHIC
CMixed AttackerForewarn
43+9
42-7
42
27CSpecial TankTorrent
65+11
58-8
58
28
Unown
Unown
PSYCHIC
DSpecial WallbreakerLevitate
72+12
48-7
48
Slowbro
Slowbro
WATER PSYCHIC
A
Role
Special Tank
Ability
Oblivious
+SpA
100 +15
Spe
30
A
Role
Bulky Support
Ability
Intimidate
+SpA
100 +15
Spe
95
Porygon2
Porygon2
NORMAL
B
Role
Bulky Support
Ability
Download
+SpA
105 +15
Spe
60
Slowking
Slowking
WATER PSYCHIC
B
Role
Special Tank
Ability
Regenerator
+SpA
100 +15
Spe
30
Lapras
Lapras
WATER ICE
B
Role
Special Tank
Ability
Waterabsorb
+SpA
85 +13
Spe
60
Vaporeon
Vaporeon
WATER
B
Role
Special Tank
Ability
Waterabsorb
+SpA
110 +16
Spe
65
Magneton
Magneton
ELECTRIC STEEL
B
Role
Special Attacker
Ability
Analytic
+SpA
120 +17
Spe
70
Xatu
Xatu
PSYCHIC FLYING
C
Role
Special Tank
Ability
Magic Bounce
+SpA
95 +14
Spe
95
Ditto
Ditto
NORMAL
C
Role
Special Revenge Killer
Ability
Imposter
+SpA
48 +10
Spe
48
Nidoking
Nidoking
POISON GROUND
C
Role
Special Tank
Ability
Sheerforce
+SpA
85 +13
Spe
85
Steelix
Steelix
STEEL GROUND
C
Role
Special Tank
Ability
Sheerforce
+SpA
55 +10
Spe
30
Magcargo
Magcargo
FIRE ROCK
C
Role
Special Attacker
Ability
Flame Body
+SpA
90 +14
Spe
30
Exeggutor
Exeggutor
GRASS PSYCHIC
C
Role
Special Tank
Ability
Harvest
+SpA
125 +17
Spe
55
Ampharos
Ampharos
ELECTRIC
C
Role
Special Tank
Ability
Static
+SpA
115 +16
Spe
55
Seaking
Seaking
WATER
C
Role
Special Tank
Ability
Lightningrod
+SpA
65 +11
Spe
68
Celebi
Celebi
PSYCHIC GRASS
C
Role
Special Tank
Ability
Natural Cure
+SpA
100 +15
Spe
100
Hypno
Hypno
PSYCHIC
C
Role
Special Tank
Ability
Forewarn
+SpA
73 +12
Spe
67
Sunflora
Sunflora
GRASS
C
Role
Special Tank
Ability
Solarpower
+SpA
105 +15
Spe
30
Gloom
Gloom
GRASS POISON
C
Role
Special Tank
Ability
Stench
+SpA
85 +13
Spe
40
Wobbuffet
Wobbuffet
PSYCHIC
C
Role
Bulky Support
Ability
Telepathy
+SpA
33 +8
Spe
33
C
Role
Special Tank
Ability
Levitate
+SpA
85 +13
Spe
85
Bulbasaur
Bulbasaur
GRASS POISON
C
Role
Bulky Support
Ability
Overgrow
+SpA
65 +11
Spe
45
Slowpoke
Slowpoke
WATER PSYCHIC
C
Role
Special Tank
Ability
Oblivious
+SpA
40 +9
Spe
15
Octillery
Octillery
WATER
C
Role
Special Wallbreaker
Ability
Sniper
+SpA
105 +15
Spe
45
Porygon
Porygon
NORMAL
C
Role
Special Attacker
Ability
Analytic
+SpA
85 +13
Spe
40
Drowzee
Drowzee
PSYCHIC
C
Role
Mixed Attacker
Ability
Forewarn
+SpA
43 +9
Spe
42
Wartortle
Wartortle
WATER
C
Role
Special Tank
Ability
Torrent
+SpA
65 +11
Spe
58
Unown
Unown
PSYCHIC
D
Role
Special Wallbreaker
Ability
Levitate
+SpA
72 +12
Spe
48
+10%Sp. Attack
-10%Speed
Flavor Preference
Likes Dry, dislikes Sweet
Competitive Role
Trick Room special attackers that benefit from moving last.
Quiet vs Modest
Choose Quiet
+Sp. Attack / -Speed
  • Pokemon that benefit from maximizing Sp. Attack
  • Builds where the -Speed penalty is irrelevant
Choose Modest
+Sp. Attack / -Attack
  • Pokemon that need Sp. Attack more than Sp. Attack
  • Builds where -Speed is too costly
How to Get
SynchronizeLead with a Quiet Pokemon that has the Synchronize ability. Wild Pokemon will match its nature. (Gen 3+)
BreedingGive the parent with Quiet nature an Everstone. The offspring will inherit it. (100% since Gen 5)
Nature MintUse a Quiet Mint to change stat effects to Quiet. The original nature name stays but stats change. (Gen 8+)
What does the Quiet nature do in Pokemon?
Quiet gives your Pokemon 10% more Sp. Attack at the cost of Speed. That tradeoff works best when the lowered stat isn't part of your moveset. Pokemon with Quiet nature prefer Dry flavor and dislike Sweet.
What are the best Quiet nature Pokemon?
Competitively, Slowbro, Arcanine, Porygon2, and Slowking run Quiet most often. The +Sp. Attack boost complements their role, and the -Speed penalty barely affects their game plan.
Is Quiet a good nature for competitive Pokemon?
For the right Pokemon, Quiet is one of the best natures you can pick. The -Speed drop actually helps under Trick Room, where slower Pokemon move first. Just don't slap it on something that uses Speed-based moves.
How do I get a Quiet nature Pokemon?
Breeding with an Everstone is the most reliable approach since Gen 5. The parent holding it passes its nature to every offspring. Synchronize works for wild catches. And if you already have the Pokemon, a Quiet Mint from the Battle Tower changes the stat effects to Quiet.
Should I use Quiet or Modest?
Short answer: Quiet for Trick Room power, Modest for standard power. There's no universal best. Check your Pokemon's base stats and common threats in the format you're playing to decide which tradeoff is better.