
Is Mudkip Good in Legends: Z-A Playthrough?
Water-type Mudkip through Hyperspace. The evolution into Swampert adds Ground for a typing with only one weakness, and Mega Swampert pushes that even further. A safe starter pick if you want a line that stays relevant from catch to endgame.
Zach's team hits Mudkip's weaknesses hard.
Mudkip trades roughly evenly with Yvon's team.
Marshtomp trades roughly evenly with Xavi's team.
Rintaro's team hits Marshtomp's weaknesses hard.
Marshtomp trades roughly evenly with Vinnie's team.
Swampert has the type edge here and should clean up Canari's team.
Swampert trades roughly evenly with Ivor's team.
Swampert trades roughly evenly with Corbeau's team.
Swampert has the type edge here and should clean up Jacinthe's team.
Swampert trades roughly evenly with Grisham's team.
Swampert trades roughly evenly with L's team.
Evolve Mudkip to Marshtomp
Mudkip evolves into Marshtomp at Level 16. Your Mudkip should hit Level 16 before you reach Xavi, at typical leveling pace.
Evolve Marshtomp to Swampert
Marshtomp evolves into Swampert at Level 36. Your Marshtomp should hit Level 36 before you reach Canari, at typical leveling pace.
How to Get Mudkip in Legends: Z-A
Mudkip splashes across Lumiose's Wild Zones in plain overworld view, ranging from a young level 16 all the way up to a seasoned level 52.
Where To Catch Mudkip in LZA
Mudkip is the chain's first catch. You'll find walking encounters from Lv. 16-56 across 9 total spots in the chain.
Step 2Catch or Evolve into MarshtompHyperspace Lumiose - Water 3-StarLv.23-25GrassLegends: Z-AHyperspace Lumiose - Water 4-StarLv.36-38GrassLegends: Z-AHyperspace Lumiose - Ground 4-StarLv.36-38GrassLegends: Z-Aor evolve from Mudkip (Step 1)
Step 3Catch or Evolve into SwampertHyperspace Lumiose - Water 4-StarLv.41-43GrassLegends: Z-AHyperspace Lumiose - Ground 4-StarLv.41-43GrassLegends: Z-AHyperspace Lumiose - Water 5-StarLv.54-56GrassLegends: Z-Aor evolve from Marshtomp (Step 2)
How to Get Shiny Mudkip in Legends: Z-A
Mudkip splashes around the Hyperspace of the Mega Dimension, so wade that warped zone and reset the spawn until a shiny mudfish surfaces. Compare Shiny Mudkip odds across every game
Legends: Z-A Shiny Mudkip Calculator
1 MethodThe only route here is Full Odds, about 1 in 1,024 on each try. Tune it below.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters |
|---|---|
| 10%lucky few | 108 |
| 25%one in four | 295 |
| 50%coin flip | 710 |
| 90%very likely | 2,357 |
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your Legends: Z-A shiny odds for Mudkip.
Mudkip Weakness
Type-wise, Mudkip takes extra damage from Electric and Grass. It resists 4 types, giving it decent defensive coverage. Only 2 weaknesses makes it relatively easy to build around defensively.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Grass |
| 0.5x (Resist) | Fire, Water, Ice, Steel |
What is Mudkip Weak Against
GoodBest Pokemon Against Mudkip
Venusaur GrassPoison | C | |
Heliolisk ElectricNormal | B | |
Chesnaught GrassFighting | C | |
Available Move Moves
Damage vs Mudkip View Chesnaught builds →Wood Hammer 2x194-228%KO | ||
Simisage Grass | C | |
Meganium Grass | C | |
Roserade GrassPoison | B | |
Leafeon Grass | B | |
Trevenant GhostGrass | C | |
Gogoat Grass | C | |
Victreebel GrassPoison | C | |
Abomasnow GrassIce | C | |
Ampharos Electric | C | |
Gourgeist GhostGrass | C | |
Manectric Electric | C | |
Mudkip Evolutions
Mudkip is the start of a three-stage chain. It evolves into Marshtomp first, then eventually reaches Swampert. Evolving adds up to 225 stat points total. View every chain in the Evolution Chart.
How to Evolve
LZA Mudkip Best Moveset
Entry-level all around. 70 Attack fires Water moves at 40 Speed cooldowns with mild force and 50/50/50 everywhere else leaves nothing to leverage. The moveset is building toward one of the more versatile Mega transformations through Marshtomp and Swampert.
Best Build
Mudkip best EVs are Sp. Atk and HP
Special Tank Moveset
- Blizzard
- Hydro Pump
- Yawn
- Earth Power
Recommended Teammates
Moves List
Mudkip develops a solid moveset just through leveling. Take Down and Surf show up naturally, and the progression handles both STAB and utility without leaning on TMs for the core attacks.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
Tutor Moves
Base Stats
Using the fin on its head, Mudkip senses the flow of water to keep track of what’s going on around it. Mudkip has the strength to heft boulders.
Mudkip Legends: Z-A Guide
In Legends: Z-A, Mudkip does the job early-game if you need a Water type on your team. Evolve it into Marshtomp before the later gyms and it holds up fine through the story.
Game Availability
Mudkip first appeared in Ruby & Sapphire and has been available in 16 games across 7 generations. Obtainable through catching or hatching as a base form in most titles where it appears.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Mudkip.
