Special
Balanced
45Speed · Slow

Magnemite's spread isn't flashy. Sp. Atk leads, HP trails, 1 stats clear the bar. Common in the wild and worth 1 Sp. Atk EV, on a medium-fast 1M XP curve.

Base Stats
Avg
HP25
F
Attack35
F
Defense70
C
Sp. Atk95
B
Sp. Def55
D
Speed45
D
Total325
Details
Catch Rate
Easy190 / 255
Growth Rate
Medium Fast1M XP
Height0.3 m
Weight6.0 kg
Base XP65
Abilities
Magnet PullPopular
Prevents steel opponents from fleeing or switching out.
SturdyNiche
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
AnalyticHA
Strengthens moves to 1.3× their power when moving last.
EV Yield
HPAtkDefSpA+1SpDSpe
Special Attack training source
Pokedex Entries

The electromagnetic waves emitted by the units at the sides of its head expel antigravity, which allows it to float.

Ground, Fire, and Fighting moves hit Magnemite for super-effective damage. Ground hits land at 4x, so they're the biggest threat. The upside? Poison-type moves can't touch it at all. 11 resistances give it solid defensive coverage on top of that.

Magnemite Weakness and Resistance Chart
DamageTypes
4x (Critical)Ground
2x (Weak)Fire, Fighting
0.5x (Resist)Normal, Electric, Grass, Ice, Psychic, Bug, Rock, Dragon, Fairy
0.25x (Resist)Flying, Steel
0x (Immune)Poison
Type ChartExcellent
3Weak
11Resist
1Immune
Score+8
How to Beat Magnemite (Best Counters)

Garchomp can KO Magnemite with Earthquake (440-518%). Volcarona threatens a KO with Heat Wave (255-300%). Annihilape's Drain Punch also KOs at 130-154%.

Garchomp
Garchomp
DragonGround
S
Recommended Build
AbilityRough Skin
ItemRocky Helmet
NatureJolly
Moves
  • EarthquakeSTAB
  • Stealth Rock
  • Dragon Tail
  • SpikesHazard
Damage vs Magnemite
Earthquake 4x
440-518%KO
View Garchomp builds →

Magnemite is the start of a three-stage chain. It evolves into Magneton first, then eventually reaches Magnezone. For breeding, average hatch time with no compatible partners via one egg group. The evolved forms gain up to 210 total stats over Magnemite. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Magnemite
ElectricSteel
Magneton
ElectricSteel
Magnezone
ElectricSteel
HP
25
50+25
70+20
ATK
35
60+25
70+10
DEF
70
95+25
115+20
SP.ATK
95
120+25
130+10
SP.DEF
55
70+15
90+20
SPE
45
70+25
60-10
BST
325C-Tier
465B-Tier+140
535B-Tier+70
ROLE
Balanced
Cannon
Wallbreaker
TYPE
Special
Special
Special

Breeding

Challenging

Magnemite is genderless and can only breed with Ditto. Part of the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

You commit to a move every time Magnemite comes in. Choice Scarf gives speed patching through item lock, and Magnetpull adds to that. Spread EVs make sure the locked move actually hurts. The remaining moves covers the rest.

Best Build

All 21 games
Experimental
Ability
Magnet Pull
Item
Choice ScarfSPEED
Best Nature for Magnemite
Modest+SPA

Magnemite best EVs are Sp. Atk and Speed

EVs

Special Revenge Killer Moveset

  • Flash CannonSTAB
  • Volt SwitchSTAB
  • ThunderboltSTAB
  • Tera Blast

Recommended Teammates

Moves

All 21 games

Without TMs, Magnemite's movepool is bare bones. With them, you get Normal coverage on top of Steel Beam and Zap Cannon for STAB. The natural kit handles basics, but TMs are doing the real work.

Level-Up Moves

Lv 1
Tackle
D4010035Normal
Lv 1
Thunder Shock
4010030Electric
Lv 4
Supersonic
5520Normal
Lv 8
Thunder Wave
S9020Electric
Lv 12
Electro Ball
D10010Electric
Lv 16
Gyro Ball
D1005Steel
Lv 20
Spark
D6510020Electric
Lv 24
Screech
C8540Normal
Lv 28
Magnet Rise
S10Electric
Lv 32
Flash Cannon
S8010010Steel
Lv 36
Discharge
B8010015Electric
Lv 40
Metal Sound
D8540Steel
Lv 44
Light Screen
A30Psychic
Lv 48
Lock-On
D5Normal
Lv 52
Zap Cannon
B120505Electric

TM Moves

TM
TM173
Charge
C20Electric
TM23
Charge Beam
C509010Electric
TM17
Confuse Ray
C10010Ghost
TM96
Eerie Impulse
C10015Electric
TM136
Electric Terrain
C10Electric
TM72
Electro Ball
D10010Electric
TM211
Electroweb
C559515Electric
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM93
Flash Cannon
S8010010Steel
TM178
Gravity
C5Psychic
TM180
Gyro Ball
D1005Steel
TM121
Heavy Slam
D10010Steel
TM130
Helping Hand+5
C20Normal
TM104
Iron Defense
C15Steel
TM99
Iron Head
D8010015Steel
TM75
Light Screen
A30Psychic
TM223
Metal Sound
D8540Steel
TM07
Protect+4
S10Normal
TM50
Rain Dance
C5Water
TM74
Reflect
A20Psychic
TM85
Rest
C5Psychic
TM51
Sandstorm
C10Rock
TM70
Sleep Talk
C10Normal
TM170
Steel Beam
B140955Steel
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM32
Swift
D6020Normal
TM01
Take Down
D908520Normal
TM171
Tera Blast
S8010010Normal
TM166
Thunder
C1107010Electric
TM82
Thunder Wave
S9020Electric
TM126
Thunderbolt
S9010015Electric
TM48
Volt Switch
S7010020Electric
TM147
Wild Charge
D9010015Electric

Egg Moves

Magnemite doesn't have any Egg moves

Tutor Moves

Magnemite can't learn any Tutor moves
All 21 games

Magnemite is available from mid-game routes onward at decent spawn rates. 8 encounter spots give you plenty of options. Grab one early and it'll be ready to evolve or train by mid-game.

Best Locations to Catch Magnemite in Scarlet & Violet

Magnemite's encounter pool splits between Scarlet and Violet. You've got 8 walking spots at Lv. 16-34 total, but your version determines which ones actually show up.

East Province (Area Three) - Grass
ScarletOverworld Lv.16-34 Route
25%Mid
East Province (Area Three) - Grass
VioletOverworld Lv.16-34 Route
25%Mid
East Province (Area Two) - Grass
VioletOverworld Lv.16-34 Route
25%Mid
East Province (Area Two) - Grass
ScarletOverworld Lv.16-34 Route
25%Mid
East Province (Area Three) - Near Town
ScarletOverworld Lv.16-34 Route
10%Mid
East Province (Area Three) - Near Town
VioletOverworld Lv.16-34 Route
10%Mid
East Province (Area Two) - Near Town
VioletOverworld Lv.16-34 Route
10%Mid
East Province (Area Two) - Near Town
ScarletOverworld Lv.16-34 Route
10%Mid
  • Magneton at level 30 is the mid-stage. Push through to Magnezone using a Thunder Stone for the final form. 325 BST right now won't cut it long-term.

  • Level 30 gets you Magneton. Not the fastest evolution, so consider Exp. Share or route grinding to speed it up.

  • Magnemite does the job early-game if you need a Electric/Steel type on your team. Evolve it into Magneton before the later gyms and it holds up fine through the story.

  • You won't have trouble finding Magnemite. It's been around since Scarlet & Violet and appears in 21 games total. Latest appearances: Yellow and Red & Blue.

Magnemite has been part of the series since Red & Blue, appearing in 21 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.

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