The stat bars tell the story: Attack carries everything and Speed's dead weight. But this Woolly Crab Pokemon still yields 2 Attack EVs per fight on a medium-fast 1M XP curve.
The detached pincers of these Pokémon are delicious. Some Trainers bring Lechonk into the mountains just to search for them.
Though its punches are powerful, this Pokémon’s movements are sluggish. It blows icy bubbles from its mouth to immobilize its opponents.
Crabominable is weak to Fire, Fighting, Flying, Psychic, Steel, and Fairy. That's a lot of weak spots to cover so team support is important.
| Damage | Types |
|---|---|
| 2x (Weak) | Fire, Fighting, Flying, Psychic, Steel, Fairy |
| 0.5x (Resist) | Ice, Bug, Dark |
Incineroar can KO Crabominable with Flare Blitz (91-108%). Flutter Mane threatens a KO with Moonblast (111-131%).
S | ||
Recommended Build AbilityIntimidate ItemSafetygoggles NatureJolly Moves
Damage vs Crabominable View Incineroar builds →Knock Off12-15% Flare Blitz 2x91-108%KO | ||
Flutter Mane GhostFairy | S | |
Recommended Build AbilityProtosynthesis ItemBooster Energy NatureTimid Moves
Damage vs Crabominable View Flutter Mane builds →Moonblast 2x111-131%KO Shadow Ball47-55% Dazzling Gleam 2x94-111%KO | ||
A | ||
Recommended Build AbilityRegenerator ItemHeavy-Duty Boots NatureRelaxed Moves
Damage vs Crabominable View Alomomola builds →Flip Turn16-19% | ||
Mienfoo Fighting | A | |
Recommended Build AbilityRegenerator ItemEviolite NatureJolly Moves
Damage vs Crabominable View Mienfoo builds →Knock Off6-8% U Turn7-8% High Jump Kick 2x77-90% | ||
Vullaby Dark | A | |
Recommended Build AbilityWeakarmor ItemEviolite NatureJolly Moves
Damage vs Crabominable View Vullaby builds →Knock Off10-11% Heat Wave 2x23-27% | ||
Crabominable doesn't evolve, so breeding's where the action is. You'll find a decent partner pool across one egg group, and eggs are average hatch time. View every chain in the Evolution Chart.
How to Evolve
Crabominable's locked into one move per switch-in with Choice Band, trading flexibility for raw power at the cost of move flexibility. Icehammer is the go-to spam option, with the remaining moves keeping switch-ins honest.
Best Build
Crabominable best EVs are HP and Attack
Physical Wallbreaker Moveset
- Ice Hammer
- Drain Punch
- Knock Off
- Close Combat
Recommended Teammates
Doubles Physical Tank Moveset
- Ice Hammer
- Crabhammer
- Close Combat
- Gunk Shot
Recommended Teammates
Wall Moveset
- Drain Punch
- Bulk Up
- Ice Punch
- Amnesia
Recommended Teammates
Doubles Physical Wallbreaker Moveset
- Crabhammer
- Ice Punch
- Drain Punch
- Knock Off
Recommended Teammates
Physical Wallbreaker Moveset
- Ice Hammer
- Drain Punch
- Knock Off
- Close Combat
Recommended Teammates
Doubles Physical Tank Moveset
- Ice Hammer
- Crabhammer
- Close Combat
- Gunk Shot
Recommended Teammates
Wall Moveset
- Drain Punch
- Bulk Up
- Ice Punch
- Amnesia
Recommended Teammates
Doubles Physical Wallbreaker Moveset
- Crabhammer
- Ice Punch
- Drain Punch
- Knock Off
Doubles Physical Attacker Moveset
- Drain Punch
- Ice Punch
- Ice Hammer
- Power Up Punch
Recommended Teammates
Physical Tank Moveset
- Drain Punch
- Ice Hammer
- Ice Punch
- Thunder Punch
Recommended Teammates
Doubles Physical Attacker Moveset
- Drain Punch
- Ice Punch
- Ice Hammer
- Power Up Punch
Recommended Teammates
Physical Tank Moveset
- Drain Punch
- Ice Hammer
- Ice Punch
- Thunder Punch
Recommended Teammates
Moves
Most of Crabominable's flexibility comes from TMs. Same-type output runs through Focus Punch and Close Combat, but Water and Normal and the rest of the TM pool push it from predictable to genuinely threatening.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Take Down and Ice Hammer bring the raw damage. But Crabominable also picks up coverage across 10 types from TMs, making it tough to find a safe switch. You're not locked into one angle here.
Egg moves make a real difference. Crabominable gets Amnesia and Endeavor exclusively through breeding, filling gaps that TMs and level-up can't touch. Coverage across 9 types rounds out the picture alongside Focus Punch and Close Combat.
Egg moves make a real difference. Crabominable gets Amnesia and Endeavor exclusively through breeding, filling gaps that TMs and level-up can't touch. Water and Dark coverage and more rounds out the picture alongside Close Combat and Focus Blast.
Crabominable doesn't appear wild. Catch Crabrawler instead, it shows up at decent rates. Evolve it through a special method to get Crabominable. The 2-stage line is mapped in the step cards below.
How to Obtain Crabominable in Scarlet & Violet
The path to Crabominable starts with Crabrawler at Lv. 10-40 via walking encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Catch CrabrawlerCasseroya Lake - BeachScarletOverworld Lv.10-40 Water18%EarlyCasseroya Lake - BeachVioletOverworld Lv.10-40 Water18%EarlyEast Paldean Sea - BeachVioletOverworld Lv.10-40 Water18%EarlyEast Paldean Sea - BeachScarletOverworld Lv.10-40 Water18%EarlyEast Province (Area One) - BeachVioletOverworld Lv.10-40 Route18%EarlyEast Province (Area One) - BeachScarletOverworld Lv.10-40 Route18%EarlyEast Province (Area Two) - BeachVioletOverworld Lv.10-40 Route18%EarlyEast Province (Area Two) - BeachScarletOverworld Lv.10-40 Route18%EarlyNorth Province (Area One) - BeachVioletOverworld Lv.10-40 Route18%EarlyNorth Province (Area One) - BeachScarletOverworld Lv.10-40 Route18%EarlyNorth Province (Area Three) - BeachScarletOverworld Lv.10-40 Route18%EarlyNorth Province (Area Three) - BeachVioletOverworld Lv.10-40 Route18%EarlySouth Province (Area Five) - BeachScarletOverworld Lv.10-40 Route18%EarlySouth Province (Area Five) - BeachVioletOverworld Lv.10-40 Route18%EarlySouth Province (Area One) - BeachVioletOverworld Lv.10-40 Route18%EarlySouth Province (Area One) - BeachScarletOverworld Lv.10-40 Route18%EarlyWest Province (Area One) - BeachVioletOverworld Lv.10-40 Route18%EarlyWest Province (Area One) - BeachScarletOverworld Lv.10-40 Route18%EarlyWest Province (Area Two) - BeachVioletOverworld Lv.10-40 Route18%EarlyWest Province (Area Two) - BeachScarletOverworld Lv.10-40 Route18%EarlyCasseroya Lake - SnowScarletOverworld Lv.10-40 Water2%EarlyCasseroya Lake - SnowVioletOverworld Lv.10-40 Water2%EarlyGlaseado MountainVioletOverworld Lv.10-40 Cave2%EarlyGlaseado MountainVioletOverworld Lv.10-40 Cave2%EarlyGlaseado MountainScarletOverworld Lv.10-40 Cave2%EarlyGlaseado MountainScarletOverworld Lv.10-40 Cave2%EarlyNorth Province (Area One) - SnowScarletOverworld Lv.10-40 Route2%EarlyNorth Province (Area One) - SnowVioletOverworld Lv.10-40 Route2%EarlyNorth Province (Area Three) - SnowScarletOverworld Lv.10-40 Route2%EarlyNorth Province (Area Three) - SnowVioletOverworld Lv.10-40 Route2%Early
Step 2Crabominable ✓
Crabominable can't be caught in Legends: Z-A. Transfer Crabrawler from Sun or Ultra Sun and evolve through the 2-stage line to get it. The step cards below map the full chain.
How to Obtain Crabominable in Legends: Z-A
Step 1Obtain Crabrawler
Step 2Crabominable ✓
No wild encounters for Crabominable. The 2-stage line runs through Crabrawler, which you can catch at solid rates from the locations below. Evolve through a special method once you've got the levels.
How to Obtain Crabominable in Ultra Sun & Ultra Moon
To get Crabominable, start by catching Crabrawler through special encounters at Lv. 7-57. The chain covers 1 catchable stage before reaching the final form.
Step 1Catch CrabrawlerBerry FieldsUltra MoonBerry Piles Lv.7-10100%EarlyBerry FieldsUltra SunBerry Piles Lv.7-10100%EarlyRoute 2 - SouthUltra SunBerry Piles Lv.8-11 Route100%EarlyRoute 2 - SouthUltra MoonBerry Piles Lv.8-11 Route100%EarlyRoute 3 - SouthUltra SunBerry Piles Lv.10-13 Route100%EarlyRoute 3 - SouthUltra MoonBerry Piles Lv.10-13 Route100%EarlyRoute 4Ultra SunBerry Piles Lv.11-14 Route100%EarlyRoute 4Ultra MoonBerry Piles Lv.11-14 Route100%EarlyRoute 5Ultra SunBerry Piles Lv.13-16 Route100%EarlyRoute 5Ultra MoonBerry Piles Lv.13-16 Route100%EarlyRoute 8Ultra SunBerry Piles Lv.17-20 Route100%MidRoute 8Ultra MoonBerry Piles Lv.17-20 Route100%MidRoute 10Ultra SunBerry Piles Lv.26-29 Route100%MidRoute 10Ultra MoonBerry Piles Lv.26-29 Route100%MidUla'ula BeachUltra MoonBerry Piles Lv.29-32 Water100%MidUla'ula BeachUltra SunBerry Piles Lv.29-32 Water100%MidRoute 16Ultra SunBerry Piles Lv.32-35 Route100%LateRoute 16Ultra MoonBerry Piles Lv.32-35 Route100%LateRoute 17 - WestUltra SunBerry Piles Lv.33-36 Route100%LateRoute 17 - WestUltra MoonBerry Piles Lv.33-36 Route100%LatePoni WildsUltra SunBerry Piles Lv.41-44100%LatePoni WildsUltra MoonBerry Piles Lv.41-44100%LatePoni Plains - WestUltra MoonBerry Piles Lv.54-57100%PostPoni Plains - WestUltra SunBerry Piles Lv.54-57100%Post
Step 2Crabominable ✓
Can't catch Crabominable directly. Start with Crabrawler at solid rates from the locations below, then evolve through a special method. The 2-stage line from Crabrawler to Crabominable is where the leveling time goes.
How to Obtain Crabominable in Sun & Moon
To get Crabominable, start by catching Crabrawler through special encounters at Lv. 7-57. The chain covers 1 catchable stage before reaching the final form.
Step 1Catch CrabrawlerBerry FieldsMoonBerry Piles Lv.7-10100%EarlyBerry FieldsSunBerry Piles Lv.7-10100%EarlyRoute 2 - SouthSunBerry Piles Lv.7-10 Route100%EarlyRoute 2 - SouthMoonBerry Piles Lv.7-10 Route100%EarlyRoute 3 - SouthSunBerry Piles Lv.9-12 Route100%EarlyRoute 3 - SouthMoonBerry Piles Lv.9-12 Route100%EarlyRoute 4MoonBerry Piles Lv.11-14 Route100%EarlyRoute 4SunBerry Piles Lv.11-14 Route100%EarlyRoute 5MoonBerry Piles Lv.13-16 Route100%EarlyRoute 5SunBerry Piles Lv.13-16 Route100%EarlyRoute 8SunBerry Piles Lv.17-20 Route100%MidRoute 8MoonBerry Piles Lv.17-20 Route100%MidRoute 10SunBerry Piles Lv.24-27 Route100%MidRoute 10MoonBerry Piles Lv.24-27 Route100%MidRoute 12SunBerry Piles Lv.27-30 Route100%MidRoute 12MoonBerry Piles Lv.27-30 Route100%MidRoute 15SunBerry Piles Lv.30-33 Route100%MidRoute 15MoonBerry Piles Lv.30-33 Route100%MidRoute 16SunBerry Piles Lv.30-33 Route100%MidRoute 16MoonBerry Piles Lv.30-33 Route100%MidRoute 17 - WestSunBerry Piles Lv.31-34 Route100%LateRoute 17 - WestMoonBerry Piles Lv.31-34 Route100%LatePoni WildsSunBerry Piles Lv.40-43100%LatePoni WildsMoonBerry Piles Lv.40-43100%LatePoni Plains - WestMoonBerry Piles Lv.54-57100%PostPoni Plains - WestSunBerry Piles Lv.54-57100%Post
Step 2Crabominable ✓
Crabominable works as a wallbreaker with 478 BST behind it. B-Tier on our list: a solid choice for the right team. That 132 base Attack does the heavy lifting.
Yes. Mega Crabominable is the evolved form, sitting at 578 BST. Big power spike over base Crabominable (478). Equip the Mega Stone and it transforms in battle.
Hyper Cutter is the go-to ability for Crabominable. It prevents Attack from being lowered by other Pokémon. Its hidden ability Anger Point can work in specific setups. Iron Fist is the other option. Pick based on what your team needs.
Crabominable is a physical attacker with base 132 Attack. Enough bulk to take a hit or two, too. Speed tells the real story. Base 43 Speed is low. Priority moves or Trick Room are the way to go. Fits the wallbreaker role.
Available since Sun & Moon, Crabominable appears in 4 games spanning 4 generations. Beyond its original form, it gained a Mega form in Generation 7.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORASMega

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SMDebut

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
