Pokemon Unite Best Held Items Tier List
Pokemon Unite Best Held Items Tier List, ranking the strongest items for Attacker, Defender, All-Rounder, Supporter and Speedster Role. We also have an overall Tier List, which shows what we consider the most useful Held Items. Items that rank higher within this tier list tend to work on many different roles and are almost always used in the current patch meta.
Pokemon Unite Best Held Items To Use
- S TIERThe Best Held Items, almost any role can make use of these.
- A TIERVery Strong Held Items, but not on the same level as S-Tier Items.
- B TIERGood choice and can be viable when used with the right Pokemon Build.
- C TIERAn Average choice, middle of the pack neither good nor bad.
A TIER

Rocky Helmet

Assault Vest

Score Shield

Buddy Barrier

Float Stone

Focus Band

Wise Glasses

Scope Lens

Energy Amplifier

Razor Claw

Choice Specs

Weakness Policy
Unranked
These Held Items rankings are still to be determined within this Tier List.
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Best Held Items Based on Role in Pokemon Unite
These are the Strongest Held Items based on each Role (Attacker, Defender, Speedster, Supporter, All-Rounder) in Pokemon Unite.
You can view a Role Specific Tier List by Clicking/Tapping the links below.
Best Attacker Held Items To Use
Item | Stats |
---|---|
![]() Sp. Atk Specs
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Sp. Atk +0.8 ~ +24, Sp. Atk Upon Goal +8 ~ 16
When the Pokémon scores a goal, its Sp. Atk increases by 8/12/16
|
![]() Attack Weight
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Attack +0.6 ~ 18, Attack Damage Upon Goal +6 ~ 12
When the Pokémon scores a goal, its Attack increases by 6/9/12
|
![]() Float Stone
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Attack +1.6 ~ 24, Movement Speed +0 ~ 120, Movement Speed Out of Combat +10% ~ 20%
Increases movement speed by 10/15/20% when the Pokémon is not in combat
|
![]() Shell Bell
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Sp. Atk +1.6 ~ 24, Move Cooldown -0% ~ -4.5%, HP Heal Amount 45 ~ 75
Restore at least 45/60/75 HP when you land an ability. The higher your Sp. Atk, the more HP you recover. ( 10 Second Cooldown ) ~ ( Healing Increased with Sp.Atk )
|
![]() Muscle Band
|
Attack +1 ~ 15, Basic Attack Speed +0% ~ 7.50%, Bonus Attack Damage On Hit +1% ~ 3%
When basic attacks hit, the damage is increased by 1/2/3% of the opponent's opposing HP
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![]() Wise Glasses
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Sp. Atk +10 ~ 39, Sp. Atk Percent +3% ~ 7%
Increases Sp. Atk by 3/5/7%. ( Healing Increased with Sp.Atk )
|
![]() Scope Lens
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Critical-Hit Rate +0.4% ~ 6%, Critical-Hit Damage +0% ~ 12%
Increases the damage of basic attack critical hits. The higher the Pokémon's Attack, the more the damage increases
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![]() Razor Claw
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Attack +1 ~ 15, Critical-Hit Rate +0.6% ~ 2.1%
After the Pokémon uses a move, its next attack deals a minimum of 10/15/20 more damage. The higher the Pokémon's Attack, the more this damage increases. When this item is held by a melee Pokémon, this basic attack also decreases the movement speed of opposing Pokémon for a short time
|
![]() Choice Specs
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Sp. Atk +10 ~ 39
Increases the damage of moves by a minimum of 40/50/60 when they hit. The higher the Pokémon's Sp. Atk, the more the damage is increased
|
Best Defender Held Items To Use
Item | Stats |
---|---|
![]() Rocky Helmet
|
HP +18 ~ 240, Defense +0 ~ 28, Reflect Damage Max HP% +3% ~ 5%
When the Pokémon receives 10% of Max HP damage, damage is dealt to nearby opposing Pokémon equal to 3/4/5% of those Pokémon's max HP
|
![]() Assault Vest
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HP +18 ~ 270, Sp. Def +0 ~ 28, Special Move Shield (Out of Combat) +9% ~ 15%
When the Pokémon is not in combat for 7 seconds, they are granted a shield that nullifies Sp. Atk damage equal to 9/12/15% of their max HP.
|
![]() Aeos Cookie
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HP +8 ~ 240, HP Upon Goal +100 ~ 200
When the Pokémon scores a goal, its max HP increases by 100/150/200
|
![]() Score Shield
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HP +15 ~ 240, Shield and Focus +5% ~ 10%
While the Pokémon is attempting to score a goal, it is granted a shield equal to 5/7.5/10% of its max HP and its goals cannot be interrupted while it is shielded
|
![]() Buddy Barrier
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HP +20 ~ 600, Shield +20% ~ 40%
Upon using a Unite Move, the attacker and its lowest-HP ally gain a shield for 20/30/40% of their max health.
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![]() Focus Band
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Def +2 ~ 30, Sp. Def +0 ~ 30, HP Recover Amount 8% ~14%
When the Pokémon drops to low HP, then each second for three seconds, it recovers 8/11/14% of the HP it had lost
|
![]() Leftovers
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HP +16 ~ 240, HP Recovery +0 ~ 9, HP Recovery (Out of Combat) +1% ~ 2%
When the Pokémon is not in combat, it recovers 1/1.5/2% of its max HP every second
|
![]() Weakness Policy
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HP +70 ~ 210, Attack +0 ~ 15
Increases the Pokémon's Attack for a short time by a minimum of 2/2.5/3% when the Pokémon receives damage. This increase grows larger the more times damage is receiver
|
Best Speedster Held Items To Use
Item | Stats |
---|---|
![]() Sp. Atk Specs
|
Sp. Atk +0.8 ~ +24, Sp. Atk Upon Goal +8 ~ 16
When the Pokémon scores a goal, its Sp. Atk increases by 8/12/16
|
![]() Attack Weight
|
Attack +0.6 ~ 18, Attack Damage Upon Goal +6 ~ 12
When the Pokémon scores a goal, its Attack increases by 6/9/12
|
![]() Float Stone
|
Attack +1.6 ~ 24, Movement Speed +0 ~ 120, Movement Speed Out of Combat +10% ~ 20%
Increases movement speed by 10/15/20% when the Pokémon is not in combat
|
![]() Shell Bell
|
Sp. Atk +1.6 ~ 24, Move Cooldown -0% ~ -4.5%, HP Heal Amount 45 ~ 75
Restore at least 45/60/75 HP when you land an ability. The higher your Sp. Atk, the more HP you recover. ( 10 Second Cooldown ) ~ ( Healing Increased with Sp.Atk )
|
![]() Muscle Band
|
Attack +1 ~ 15, Basic Attack Speed +0% ~ 7.50%, Bonus Attack Damage On Hit +1% ~ 3%
When basic attacks hit, the damage is increased by 1/2/3% of the opponent's opposing HP
|
![]() Wise Glasses
|
Sp. Atk +10 ~ 39, Sp. Atk Percent +3% ~ 7%
Increases Sp. Atk by 3/5/7%. ( Healing Increased with Sp.Atk )
|
![]() Scope Lens
|
Critical-Hit Rate +0.4% ~ 6%, Critical-Hit Damage +0% ~ 12%
Increases the damage of basic attack critical hits. The higher the Pokémon's Attack, the more the damage increases
|
![]() Razor Claw
|
Attack +1 ~ 15, Critical-Hit Rate +0.6% ~ 2.1%
After the Pokémon uses a move, its next attack deals a minimum of 10/15/20 more damage. The higher the Pokémon's Attack, the more this damage increases. When this item is held by a melee Pokémon, this basic attack also decreases the movement speed of opposing Pokémon for a short time
|
![]() Choice Specs
|
Sp. Atk +10 ~ 39
Increases the damage of moves by a minimum of 40/50/60 when they hit. The higher the Pokémon's Sp. Atk, the more the damage is increased
|
Best Supporter Held Items To Use
Item | Stats |
---|---|
![]() Exp. Share
|
HP +16 ~ 240, Movement Speed +0 ~ 150, Bonus Passive Experience +2 ~ 4
While the Pokémon has the fewest Exp. Points on its team, it gains 2/3/4 Exp. Points per second. However, it will no longer receive shared Exp. Points when its teammates defeat wild Pokémon
|
![]() Buddy Barrier
|
HP +20 ~ 600, Shield +20% ~ 40%
Upon using a Unite Move, the attacker and its lowest-HP ally gain a shield for 20/30/40% of their max health.
|
![]() Focus Band
|
Def +2 ~ 30, Sp. Def +0 ~ 30, HP Recover Amount 8% ~14%
When the Pokémon drops to low HP, then each second for three seconds, it recovers 8/11/14% of the HP it had lost
|
![]() Shell Bell
|
Sp. Atk +1.6 ~ 24, Move Cooldown -0% ~ -4.5%, HP Heal Amount 45 ~ 75
Restore at least 45/60/75 HP when you land an ability. The higher your Sp. Atk, the more HP you recover. ( 10 Second Cooldown ) ~ ( Healing Increased with Sp.Atk )
|
Best All-Rounder Held Items To Use
Item | Stats |
---|---|
![]() Rocky Helmet
|
HP +18 ~ 240, Defense +0 ~ 28, Reflect Damage Max HP% +3% ~ 5%
When the Pokémon receives 10% of Max HP damage, damage is dealt to nearby opposing Pokémon equal to 3/4/5% of those Pokémon's max HP
|
![]() Score Shield
|
HP +15 ~ 240, Shield and Focus +5% ~ 10%
While the Pokémon is attempting to score a goal, it is granted a shield equal to 5/7.5/10% of its max HP and its goals cannot be interrupted while it is shielded
|
![]() Float Stone
|
Attack +1.6 ~ 24, Movement Speed +0 ~ 120, Movement Speed Out of Combat +10% ~ 20%
Increases movement speed by 10/15/20% when the Pokémon is not in combat
|
![]() Energy Amplifier
|
Unite Move Charge Rate +0.4% ~ 6%, Move Cooldown -0.3% ~ -4.5%, Unite Move Damage Increase +7% ~ 21%
After the Pokémon uses its Unite Move, the damage the Pokémon deals is increased by 7/14/21% for a short time
|
![]() Weakness Policy
|
HP +70 ~ 210, Attack +0 ~ 15
Increases the Pokémon's Attack for a short time by a minimum of 2/2.5/3% when the Pokémon receives damage. This increase grows larger the more times damage is receiver
|
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Click/Tap the other Items Guides below.


Eject Button

Full Heal

Potion

X-attack

X-speed

Fluffy Tail

White Smoke

Goal Accelerator


Rocky Helmet

Assault Vest

Exp. Share

Sp. Atk Specs

Attack Weight

Aeos Cookie

Score Shield

Buddy Barrier

Float Stone

Focus Band

Shell Bell

Muscle Band

Leftovers

Wise Glasses

Scope Lens

Energy Amplifier

Razor Claw

Choice Specs

Weakness Policy
Click/Tap the other Pokemon Guides below.


Charizard

Garchomp

Lucario

Machamp


Alolan Ninetales

Cinderace

Cramorant

Gardevoir

Greninja

Pikachu

Venusaur

Sylveon


Blastoise

Crustle

Slowbro

Snorlax

Mamoswine


Absol

Gengar

Talonflame

Zeraora


Eldegoss

Mr. Mime

Wigglytuff

Blissey