Pokemon Sword and Shield Cryogonal is a Ice Type Crystallizing Pokémon, which makes it weak against Fighting, Rock, Steel, Fire type moves. You can find and catch Cryogonal in Slippery Slope with a 20% chance to appear during Snowing weather. The Max IV Stats of Cryogonal are 80 HP, 50 Attack, 95 SP Attack, 50 Defense, 135 SP Defense, and 105 Speed.


List of Cryogonal Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 515 | |
HP | 80 | |
Attack | 50 | |
Defense | 50 | |
Special Attack | 95 | |
Special Defense | 135 | |
Speed | 105 |
Based on this pokemon's stats we consider the best nature for Cryogonal to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.
Cryogonal Abilities
Ability | Type | Effect |
---|---|---|
Levitate | Normal |
Pokemon Sword and Shield Cryogonal Evolutions
How do i evolve Cryogonal in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Cryogonal does not have an evolution form in Generation 8.
Cryogonal Locations in Pokemon Sword and Shield
Where do i find and how to get Cryogonal?
A popular spawn location you can find Cryogonal is in the Slippery Slope area with a 20% chance to spawn during Snowing weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Cryogonal Raids
Where do i find Cryogonal Raids?
You can find Cryogonal raids in the following locations: Giant's Bed, Frigid Sea.
Pokemon Sword and Shield Cryogonal Weakness
Cryogonal is a Ice Type pokemon. This will cause it to take More Damage from Fighting, Rock, Steel, Fire Type Moves and will take Less Damage from Ice type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Cryogonal Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Cryogonal Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Cryogonal Moves List
What moves can Cryogonal learn from TMs, TRs, and Leveling?
Cryogonal can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ice type +50% STAB damage.
Cryogonal Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Bind | — | |||||
1 | [] Ice Shard | — | |||||
4 | [] Confuse Ray | — | |||||
8 | [] Rapid Spin | — | |||||
12 | [] Laser Focus | — | |||||
16 | [] Icy Wind | — | |||||
20 | [] Mist | — | |||||
20 | [] Haze | — | |||||
24 | [] Ancient Power | — | |||||
28 | [] Aurora Beam | — | |||||
32 | [] Slash | — | |||||
32 | [] Night Slash | — | |||||
36 | [] Freeze-Dry | — | |||||
40 | [] Light Screen | — | |||||
40 | [] Reflect | — | |||||
44 | [] Recover | — | |||||
48 | [] Ice Beam | — | |||||
52 | [] Acid Armor | — | |||||
56 | [] Solar Beam | — | |||||
60 | [] Sheer Cold | — |
TM Moves Cryogonal can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM11 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM17 | Light Screen | ![]() | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM18 | Reflect | ![]() | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM20 | Self-Destruct | ![]() | Physical | 200 | 100 | 5 | User faints. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM27 | Icy Wind | ![]() | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM35 | Hail | ![]() | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM51 | Icicle Spear | ![]() | Physical | 37.5 | 100 | 30 | Hits 2-5 times in one turn. |
TM64 | Avalanche | ![]() | Physical | 90 | 100 | 10 | Power doubles if user took damage first. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM78 | Acrobatics | ![]() | Physical | 55 | 100 | 15 | Stronger when the user does not have a held item. |
Cryogonal TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR05 | Ice Beam | ![]() | Special | 135 | 100 | 10 | May freeze opponent. |
TR06 | Blizzard | ![]() | Special | 165 | 70 | 5 | May freeze opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR57 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | May poison the opponent. |
TR70 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | May lower opponent's Special Defense. |
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