Slowking was practically built for Trick Room teams. Regenerator recovers a third of its HP every time it switches out, and 110 base Sp. Def gives it real offensive presence. Known as the Royal Pokemon. Introduced in Gen 2.
Sp. Def leads and Speed gets almost nothing. That's Slowking's stat line in a nutshell. 4 stats sit in respectable range, but the spread is brutal. Moderately hard to find and yields 2 Sp. Def EVs.
When its head was bitten, toxins entered Slowpoke’s head and unlocked an extraordinary power.
It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
Slowking Weakness
VulnerableSlowking's Water/Psychic typing leaves it vulnerable to Electric, Grass, Bug, Ghost, and Dark moves. With 6 resistances, the defensive profile is strong. Slowking's special bulk (base 110 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
Out of 2 evolutions from Slowpoke, Slowking comes from the trade route. The method you use determines which form you end up with. Breed through Slowpoke to get eggs. Both Slowking and Slowbro hit 490 total stats from Slowpoke. The difference is how those stats are split.
How to Evolve
Galar
GalarThe slow wall spread is where Slowking earns its spot. Heavy-Duty Boots for hazard immunity on every switch-in, Sassy nature for the right lean, and Slack Off handles sustain. Regenerator does the rest without needing a move slot.
Best Build
Best Slowking Moveset
- Scald
- Chilly Reception
- Slack Off
- Thunder Wave
Recommended Teammates
Breadth over depth defines this movepool. Slowking won't stack one type's damage ceiling, but coverage across 10 types means it always has an effective option. Future Sight and Hydro Pump anchor the STAB core.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Level-up moves are just the starting point for Slowking. TMs unlock coverage across 8 types and turn a straightforward STAB kit around Future Sight and Hydro Pump into something with actual range.
Breadth over depth defines this movepool. Slowking won't stack one type's damage ceiling, but coverage across 11 types means it always has an effective option. Future Sight and Dream Eater anchor the STAB core.
Breadth over depth defines this movepool. Slowking won't stack one type's damage ceiling, but coverage across 11 types means it always has an effective option. Future Sight and Hydro Pump anchor the STAB core.
No wild encounters for Slowking. The 3-stage chain runs through Slowpoke, which you can catch at solid rates from the locations below. Evolve through a special method once you've got the levels.
How to Obtain Slowking in Scarlet & Violet
The path to Slowking starts with Slowpoke at Lv. 23-56 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch SlowpokeEFFORTLESSCasseroya Lake - LakeScarletOverworldLv.23-5636%MidWaterEFFORTLESSCasseroya Lake - LakeVioletOverworldLv.23-5636%MidWaterEFFORTLESSSouth Province (Area Five) - LakeVioletOverworldLv.23-5636%MidRouteEFFORTLESSSouth Province (Area Five) - LakeScarletOverworldLv.23-5636%MidRouteEASYCasseroya Lake - BeachScarletOverworldLv.23-5618%MidWaterEASYCasseroya Lake - BeachVioletOverworldLv.23-5618%MidWaterEASYCasseroya Lake - RiverVioletOverworldLv.23-5618%MidWaterEASYCasseroya Lake - RiverScarletOverworldLv.23-5618%MidWaterEASYEast Province (Area One) - BeachVioletOverworldLv.23-5618%MidRouteEASYEast Province (Area One) - BeachScarletOverworldLv.23-5618%MidRouteEASYEast Province (Area One) - RiverVioletOverworldLv.23-5618%MidRouteEASYEast Province (Area One) - RiverScarletOverworldLv.23-5618%MidRouteEASYEast Province (Area Two) - BeachVioletOverworldLv.23-5618%MidRouteEASYEast Province (Area Two) - BeachScarletOverworldLv.23-5618%MidRouteEASYEast Province (Area Two) - RiverVioletOverworldLv.23-5618%MidRouteEASYEast Province (Area Two) - RiverScarletOverworldLv.23-5618%MidRouteEASYSouth Province (Area Five) - BeachVioletOverworldLv.23-5618%MidRouteEASYSouth Province (Area Five) - BeachScarletOverworldLv.23-5618%MidRouteEASYSouth Province (Area Five) - RiverVioletOverworldLv.23-5618%MidRouteEASYSouth Province (Area Five) - RiverScarletOverworldLv.23-5618%MidRouteEASYWest Province (Area Two) - BeachVioletOverworldLv.23-5618%MidRouteEASYWest Province (Area Two) - BeachScarletOverworldLv.23-5618%MidRouteEASYWest Province (Area Two) - RiverScarletOverworldLv.23-5618%MidRouteEASYWest Province (Area Two) - RiverVioletOverworldLv.23-5618%MidRoute
Step 2Catch or Evolve SlowbroMODERATECasseroya Lake - BeachScarletOverworldLv.37-5610%LateWaterMODERATECasseroya Lake - BeachVioletOverworldLv.37-5610%LateWaterMODERATECasseroya Lake - LakeScarletOverworldLv.37-566%LateWaterMODERATECasseroya Lake - LakeVioletOverworldLv.37-566%LateWaterMODERATECasseroya Lake - RiverVioletOverworldLv.37-566%LateWaterMODERATECasseroya Lake - RiverScarletOverworldLv.37-566%LateWateror evolve from Slowpoke (Step 1)
Step 3Slowking ✓
No wild encounters for Slowking in Legends: Z-A. Bring Slowpoke over from Red, Yellow, or LeafGreen, then level through the stages. Each step in the chain is laid out below.
Can't catch Slowking directly. Start with Slowpoke at decent rates from the locations below, then evolve through a special method. The 3-stage chain from Slowpoke to Slowking is where the leveling time goes.
How to Obtain Slowking in Brilliant Diamond & Shining Pearl
The path to Slowking starts with Slowpoke at Lv. 11-63 via walking and special encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Catch SlowpokeCHALLENGINGRoute 205 - NorthUsing PokeRadarLv.11-1222%EarlyRouteDazzling CaveGrassLv.58-63PostCavePost-gameFountainspring CaveGrassLv.58-63PostCavePost-gameGrassland CaveGrassLv.58-63PostCavePost-gameRiverbank CaveGrassLv.58-63PostCavePost-gameSpacious CaveGrassLv.58-63PostCavePost-gameStargleam CavernGrassLv.58-63PostCavePost-gameStill-Water CavernGrassLv.58-63PostCavePost-gameSunlit CavernGrassLv.58-63PostCavePost-game
Step 2Evolve into Slowbro
Step 3Slowking ✓
You're catching Slowpoke first, not Slowking. Slowpoke appears at solid rates in the encounters below. The step cards map the full 3-stage chain with evolution methods between each stage.
Regenerator changes the entire equation for Slowking. The 490 BST doesn't tell the full story. Ranked B-Tier as a tank.
Watch for Raikou (Electric), Venusaur (Grass), and Pinsir (Bug) when using Slowking. They all hit it super-effectively with STAB. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 30 Speed, Slowking won't outrun any of these threats so switching to a resist is usually the safer play.
Regenerator is what you want on Slowking. Every competitive set worth running is built with that ability in mind. The alternatives (Oblivious, Own Tempo) work on paper but Regenerator is what makes Slowking worth using.
Base 30 Speed is low. Priority moves or Trick Room are the way to go. On offense, Slowking is a special attacker with base 100 Sp. Atk. Defensively? Tanky enough to absorb a few hits. Best used as a tank.
Slowking appears in 18 games, including Gold & Silver, Crystal, and Ruby & Sapphire.
Since debuting in Gold & Silver, Slowking has appeared in 18 titles over 8 generations. Along the way, it received a Galarian form in Generation 8, keeping it relevant across different competitive metas.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGSDebut

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwShGalarian

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
