What separates Huntail from the pack is Swift Swim — it doubles its Speed in rain. Combine that with Water typing and it relies on priority moves or Scarf to keep up. Only weak to Electric and Grass.
Defense and Attack carry most of Huntail's stat budget. Speed's the obvious dump stat. Moderately hard to find and yields 2 Attack and Defense EVs. Follows a standard growth curve.
It lives deep in the sea. With a tail shaped like a small fish, it attracts unsuspecting prey.
Huntail Weakness
GoodHuntail's Water typing leaves it vulnerable to Electric and Grass moves. 4 resistances help offset the weaknesses. Huntail's physical bulk (base 105 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
Out of 2 evolutions from Clamperl, Huntail comes from the trade route. The method you use determines which form you end up with. Breed through Clamperl to get eggs. Both Huntail and Gorebyss hit 485 total stats from Clamperl. The difference is how those stats are split.
How to Evolve
Bulk and offense in one package. Huntail runs Assault Vest for a special bulk boost with no status moves allowed with a Adamant nature, so it survives long enough to threaten with Waterfall. Max Attack and Speed EVs and Dark coverage make it hard to safely switch into.
Best Build
Best Huntail Moveset
- Crunch
- Ice Fang
- Waterfall
- Body Slam
Recommended Teammates
Leveling does the heavy lifting. Huntail picks up Aqua Tail and Hydro Pump along the way, building toward a complete offensive set. TMs add Dark and Ice coverage and more, but the foundation's already strong by then.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
The natural movepool does the job, but Aqua Ring and Barrier from the egg pool give Huntail something extra. Pair those with Hydro Pump and Aqua Tail for STAB and coverage across 7 types for reach, and the kit fills out nicely.
The natural movepool does the job, but Aqua Ring and Barrier from the egg pool give Huntail something extra.
The natural movepool does the job, but Aqua Ring and Barrier from the egg pool give Huntail something extra. Pair those with Hydro Pump and Aqua Tail for STAB and coverage across 7 types for reach, and the kit fills out nicely.
A trade step sits in Huntail's 2-stage line from Clamperl. The step cards below map each stage with catch locations and evolution methods. Clamperl shows up at moderate rates, so the starting catch is the easy part.
How to Obtain Huntail in Brilliant Diamond & Shining Pearl
The path to Huntail starts with Clamperl at Lv. 20-63 via walking and fishing encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Catch ClamperlEXTREMERoute 219Shining PearlSuper RodLv.20-305%MidRouteEXTREMERoute 219Brilliant DiamondSuper RodLv.20-305%MidRouteEXTREMERoute 221Shining PearlSuper RodLv.20-305%MidRouteEXTREMERoute 221Brilliant DiamondSuper RodLv.20-305%MidRouteFountainspring CaveBrilliant DiamondGrassLv.58-63PostCavePost-gameFountainspring CaveShining PearlGrassLv.58-63PostCavePost-gameRiverbank CaveBrilliant DiamondGrassLv.58-63PostCavePost-gameRiverbank CaveShining PearlGrassLv.58-63PostCavePost-gameStill-Water CavernShining PearlGrassLv.58-63PostCavePost-gameStill-Water CavernBrilliant DiamondGrassLv.58-63PostCavePost-game
Step 2Huntail ✓
A trade step sits in Huntail's 2-stage line from Clamperl. The step cards below map each stage with catch locations and evolution methods. Clamperl shows up at solid rates, so the starting catch is the easy part.
Where To Catch Huntail in Ultra Sun & Ultra Moon
The path to Huntail starts with Clamperl at Lv. 10-40 via fishing encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch ClamperlEASYMelemele SeaUltra SunSuper RodLv.10-2235%EarlyWaterDayShaking spotEASYMelemele SeaUltra MoonSuper RodLv.10-2235%EarlyWaterDayShaking spotEASYRoute 15Ultra MoonSuper RodLv.10-4035%EarlyRouteShaking spotEASYRoute 15Ultra SunSuper RodLv.10-4035%EarlyRouteShaking spotMODERATEMelemele SeaUltra SunSuper RodLv.10-2220%EarlyWaterNightShaking spotMODERATEMelemele SeaUltra MoonSuper RodLv.10-2220%EarlyWaterNightShaking spotEXTREMEHau'oli City - BeachfrontUltra MoonSuper RodLv.10-225%EarlyCityShaking spotEXTREMEHau'oli City - BeachfrontUltra MoonSuper RodLv.10-175%EarlyCityEXTREMEHau'oli City - BeachfrontUltra SunSuper RodLv.10-225%EarlyCityShaking spotEXTREMEHau'oli City - BeachfrontUltra SunSuper RodLv.10-175%EarlyCityEXTREMEMelemele SeaUltra SunSuper RodLv.10-175%EarlyWaterEXTREMEMelemele SeaUltra MoonSuper RodLv.10-175%EarlyWaterEXTREMERoute 15Ultra MoonSuper RodLv.10-355%EarlyRouteEXTREMERoute 15Ultra SunSuper RodLv.10-355%EarlyRoute
Step 2Huntail ✓Hau'oli City - BeachfrontUltra MoonSuper RodLv.10-22EarlyCityNightSOS from ClamperlHau'oli City - BeachfrontUltra MoonSuper RodLv.10-17EarlyCityNightSOS from ClamperlHau'oli City - BeachfrontUltra SunSuper RodLv.10-22EarlyCityNightSOS from ClamperlHau'oli City - BeachfrontUltra SunSuper RodLv.10-17EarlyCityNightSOS from ClamperlMelemele SeaUltra SunSuper RodLv.10-22EarlyWaterNightSOS from ClamperlMelemele SeaUltra SunSuper RodLv.10-17EarlyWaterNightSOS from ClamperlMelemele SeaUltra MoonSuper RodLv.10-22EarlyWaterNightSOS from ClamperlMelemele SeaUltra MoonSuper RodLv.10-17EarlyWaterNightSOS from ClamperlRoute 15Ultra SunSuper RodLv.10-40EarlyRouteNightSOS from ClamperlRoute 15Ultra SunSuper RodLv.10-35EarlyRouteNightSOS from ClamperlRoute 15Ultra MoonSuper RodLv.10-40EarlyRouteNightSOS from ClamperlRoute 15Ultra MoonSuper RodLv.10-35EarlyRouteNightSOS from Clamperlor evolve from Clamperl (Step 1)
Huntail isn't available in the wild in Sun & Moon. Start by transferring Clamperl from Ruby, Emerald, or Brilliant Diamond. The evolution path from Clamperl to Huntail is covered in the steps below.
A trade step sits in Huntail's 2-stage line from Clamperl. The step cards below map each stage with catch locations and evolution methods. Clamperl shows up at decent rates, so the starting catch is the easy part.
How to Obtain Huntail in Omega Ruby & Alpha Sapphire
The path to Huntail starts with Clamperl at Lv. 30+ via walking encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Catch ClamperlEASYRoute 107 - UnderwaterAlpha SapphireGrassLv.3020%MidRouteEASYRoute 107 - UnderwaterOmega RubyGrassLv.3020%MidRouteEASYRoute 124 - UnderwaterAlpha SapphireGrassLv.3020%MidRouteEASYRoute 124 - UnderwaterOmega RubyGrassLv.3020%MidRouteEASYRoute 126 - UnderwaterOmega RubyGrassLv.3020%MidRouteEASYRoute 126 - UnderwaterAlpha SapphireGrassLv.3020%MidRouteEASYRoute 128 - UnderwaterOmega RubyGrassLv.3020%MidRouteEASYRoute 128 - UnderwaterAlpha SapphireGrassLv.3020%MidRouteEASYRoute 129 - UnderwaterOmega RubyGrassLv.3020%MidRouteEASYRoute 129 - UnderwaterAlpha SapphireGrassLv.3020%MidRouteEASYRoute 130 - UnderwaterOmega RubyGrassLv.3020%MidRouteEASYRoute 130 - UnderwaterAlpha SapphireGrassLv.3020%MidRoute
Step 2Huntail ✓
Swift Swim changes the entire equation for Huntail. The 485 BST doesn't tell the full story. Ranked C-Tier as an attacker.
Swift Swim is what you want on Huntail. Every competitive set worth running is built with that ability in mind. The alternatives (Water Veil) work on paper but Swift Swim is what makes Huntail worth using.
At base 52 Speed, it won't be moving first often. On offense, Huntail is a physical attacker with base 104 Attack. Defensively? Enough bulk to take a hit or two. Best used as an attacker.
Huntail appears in 13 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.
Obtainable through a trade evolution, Huntail appears in 13 titles across 7 generations since Ruby & Sapphire. The evolution method adds a barrier that wild-catchable Pokemon don't have.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRSDebut

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
