What separates Huntail from the pack is Swift Swim — it doubles its Speed in rain. Combine that with Water typing and it relies on priority moves or Scarf to keep up. Only weak to Electric and Grass.
Defense and Attack carry most of Huntail's stat budget. Speed's the obvious dump stat. Moderately hard to find and yields 2 Attack and Defense EVs. Follows a standard growth curve.
It’s not the strongest swimmer. It wags its tail to lure in its prey and then gulps them down as soon as they get close.
Deep seas are their habitat. According to tradition, when Huntail wash up onshore, something unfortunate will happen.
Huntail Weakness
GoodHuntail's Water typing leaves it vulnerable to Electric and Grass moves. 4 resistances help offset the weaknesses. Huntail's physical bulk (base 105 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
Out of 2 evolutions from Clamperl, Huntail comes from the trade route. The method you use determines which form you end up with. Breed through Clamperl to get eggs. Both Huntail and Gorebyss hit 485 total stats from Clamperl. The difference is how those stats are split.
How to Evolve
Breed with Huntail to get Clamperl eggs easily from the Water1 egg group. Notable egg moves include Aqua Ring, Barrier, Body Slam and 8 more.
Swiftswim isn't flashy, but it matters. Combined with White Herb for a one-time stat drop reset and flexible EVs EVs, Huntail fills the setup attacker slot reliably. Hardy nature finishes the spread.
Best Build
Best Huntail Moveset
- Shell Smash
- Crunch
- Coil
- Aqua Tail
Recommended Teammates
The natural movepool does the job, but Aqua Ring and Barrier from the egg pool give Huntail something extra. Pair those with Hydro Pump and Aqua Tail for STAB and coverage across 7 types for reach, and the kit fills out nicely.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Transfer Moves
A trade step sits in Huntail's 2-stage line from Clamperl. The step cards below map each stage with catch locations and evolution methods. Clamperl shows up at solid rates, so the starting catch is the easy part.
Where To Catch Huntail in Ultra Sun & Ultra Moon
The path to Huntail starts with Clamperl at Lv. 10-40 via fishing encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch ClamperlEASYMelemele SeaUltra SunSuper RodLv.10-2235%EarlyWaterDayShaking spotEASYMelemele SeaUltra MoonSuper RodLv.10-2235%EarlyWaterDayShaking spotEASYRoute 15Ultra MoonSuper RodLv.10-4035%EarlyRouteShaking spotEASYRoute 15Ultra SunSuper RodLv.10-4035%EarlyRouteShaking spotMODERATEMelemele SeaUltra SunSuper RodLv.10-2220%EarlyWaterNightShaking spotMODERATEMelemele SeaUltra MoonSuper RodLv.10-2220%EarlyWaterNightShaking spotEXTREMEHau'oli City - BeachfrontUltra MoonSuper RodLv.10-225%EarlyCityShaking spotEXTREMEHau'oli City - BeachfrontUltra MoonSuper RodLv.10-175%EarlyCityEXTREMEHau'oli City - BeachfrontUltra SunSuper RodLv.10-225%EarlyCityShaking spotEXTREMEHau'oli City - BeachfrontUltra SunSuper RodLv.10-175%EarlyCityEXTREMEMelemele SeaUltra SunSuper RodLv.10-175%EarlyWaterEXTREMEMelemele SeaUltra MoonSuper RodLv.10-175%EarlyWaterEXTREMERoute 15Ultra MoonSuper RodLv.10-355%EarlyRouteEXTREMERoute 15Ultra SunSuper RodLv.10-355%EarlyRoute
Step 2Huntail ✓Hau'oli City - BeachfrontUltra MoonSuper RodLv.10-22EarlyCityNightSOS from ClamperlHau'oli City - BeachfrontUltra MoonSuper RodLv.10-17EarlyCityNightSOS from ClamperlHau'oli City - BeachfrontUltra SunSuper RodLv.10-22EarlyCityNightSOS from ClamperlHau'oli City - BeachfrontUltra SunSuper RodLv.10-17EarlyCityNightSOS from ClamperlMelemele SeaUltra SunSuper RodLv.10-22EarlyWaterNightSOS from ClamperlMelemele SeaUltra SunSuper RodLv.10-17EarlyWaterNightSOS from ClamperlMelemele SeaUltra MoonSuper RodLv.10-22EarlyWaterNightSOS from ClamperlMelemele SeaUltra MoonSuper RodLv.10-17EarlyWaterNightSOS from ClamperlRoute 15Ultra SunSuper RodLv.10-40EarlyRouteNightSOS from ClamperlRoute 15Ultra SunSuper RodLv.10-35EarlyRouteNightSOS from ClamperlRoute 15Ultra MoonSuper RodLv.10-40EarlyRouteNightSOS from ClamperlRoute 15Ultra MoonSuper RodLv.10-35EarlyRouteNightSOS from Clamperlor evolve from Clamperl (Step 1)
Swift Swim changes the entire equation for Huntail. The 485 BST doesn't tell the full story. Ranked C-Tier as an attacker.
Swift Swim is what you want on Huntail. Every competitive set worth running is built with that ability in mind. The alternatives (Water Veil) work on paper but Swift Swim is what makes Huntail worth using.
At base 52 Speed, it won't be moving first often. On offense, Huntail is a physical attacker with base 104 Attack. Defensively? Enough bulk to take a hit or two. Best used as an attacker.
Huntail appears in 13 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.
Obtainable through a trade evolution, Huntail appears in 13 titles across 7 generations since Ruby & Sapphire. The evolution method adds a barrier that wild-catchable Pokemon don't have.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRSDebut

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A