Special
Balanced
68Speed · Below Avg

Stats & Training

Nothing fancy in Seaking's spread. It leans physical with Attack out front. And you'll get 2 Attack EVs per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
Above
HP80
C
Attack92
B
Defense65
C
Sp. Atk65
C
Sp. Def80
C
Speed68
C
Total450
Details
Catch Rate
Challenging60 / 255
Growth Rate
Medium Fast1M XP
Height1.3 m
Weight39.0 kg
Base XP158
Abilities
Swift Swim
Doubles Speed during rain.
Water Veil
Prevents burns.
Lightning RodHATop Pick
Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Lightning Rod grants Electric immunity
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entries

In the autumn, Seaking males can be seen performing courtship dances in riverbeds to woo females. During this season, this Pokémon’s body coloration is at its most beautiful.

Seaking Weakness

Seaking's Water typing leaves it vulnerable to Electric and Grass. The Water typing picks up 4 resistances to work with. Lightning Rod grants an additional Electric immunity, reshaping the matchup chart. With 80 HP and balanced defenses, Seaking can afford to eat a neutral hit or two.

Seaking Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel
Type ChartGood
2Weak
4Resist
1Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
How to Beat Seaking in Omega Ruby & Alpha Sapphire (Best Counters)
Lanturn
Lanturn
WaterElectric
C
Available Moves
Moves
  • ThunderTM25
  • ThunderboltTM24
  • DischargeLv. 37
  • Volt SwitchTM72
Damage vs Seaking
Thunder 2x
80-94%
Thunderbolt 2x
65-77%
Discharge 2x
58-69%
Volt Switch 2x
52-62%
View Lanturn builds →

Omega Ruby & Alpha Sapphire Evolution

Seaking is what Goldeen becomes. Breed it for Goldeen eggs (average hatch time). A decent partner pool for breeding via one egg group. Eggs are average hatch time. The evolution from Goldeen pushed Seaking to 450 total stats. HP saw the largest single gain at +35. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Goldeen
Water
Seaking
Water
HP
45
80+35
ATK
67
92+25
DEF
60
65+5
SP.ATK
35
65+30
SP.DEF
50
80+30
SPE
63
68+5
BST
320D-Tier
450C-Tier+130
ROLE
Balanced
Balanced
TYPE
Physical
Physical

Breeding

Very Easy

Breed with Seaking to get Goldeen eggs easily using 23 partners from the Water2 egg group. Notable egg moves include Aqua Tail, Body Slam, Haze and 8 more.

Egg Groups
Water2
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
11moves
Breed With (best first)
gyaradosoctillerymalamarmagikarpremoraidinkaywailordrelicanthalomomolawailmerlanturnsharpedo

Omega Ruby & Alpha Sapphire Seaking Best Moveset

Lightningrod isn't flashy, but it matters. Combined with Mysticwater for extra utility and max Sp. Def and Speed EVs, Seaking fills the special attacker slot reliably. Timid nature finishes the spread.

Best Build

Experimental
Bulky Support
Ability
Lightning Rod
Item
Mystic Water
Best Nature for Seaking
Timid+SPE

Seaking best EVs are Sp. Def and Speed

EVs

Bulky Support Moveset

  • ProtectFAST +4
  • ScaldSTAB
  • ToxicUtility
  • Poison Jab

Moves

The natural movepool does the job, but Aqua Tail and Body Slam from the egg pool give Seaking something extra. Pair those with Hydro Pump and Surf for STAB and coverage across 8 types for reach, and the kit fills out nicely.

Level-Up Moves

Lv 1
Megahorn
C1208510Bug
Lv 1
Peck
3510035Flying
Lv 1
Poison Jab
S8010020Poison
Lv 1
Supersonic
5520Normal
Lv 1
Tail Whip
10030Normal
Lv 1
Water Sport
15Water
Lv 5
Supersonic
5520Normal
Lv 8
Horn Attack
6510025Normal
Lv 13
Flail
10015Normal
Lv 16
Water Pulse
D6010020Water
Lv 21
Aqua Ring
D20Water
Lv 24
Fury Attack
158520Normal
Lv 29
Agility
C30Psychic
Lv 32
Waterfall
C8010015Water
Lv 40
Horn Drill
305Normal
Lv 46
Soak
D10020Water
Lv 54
Megahorn
C1208510Bug

TM Moves

TM
TM45
Attract
D10015Normal
TM14
Blizzard
D110705Ice
TM100
Confide
20Normal
HM07
Dive
C8010010Water
TM32
Double Team
15Normal
TM42
Facade
C7010020Normal
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM07
Hail
D10Ice
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM13
Ice Beam
D9010010Ice
TM84
Poison Jab
S8010020Poison
TM17
Protect+4
S10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
D6010015Normal
TM55
Scald
S8010015Water
TM94
Secret Power
7010020Normal
TM88
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
HM03
Surf
C9010015Water
TM87
Swagger
9015Normal
TM06
Toxic
S9010Poison
HM05
Waterfall
C8010015Water

Egg Moves

Egg
Egg
Aqua Tail
C909010Water
Egg
Body Slam
C8510015Normal
Egg
Haze
C30Ice
Egg
Hydro Pump
C110805Water
Egg
Mud Shot
559515Ground
Egg
Mud Sport
D15Ground
Egg
Mud-Slap
D2010010Ground
Egg
Psybeam
6510020Psychic
Egg
Signal Beam
D7510015Bug
Egg
Skull Bash
13010010Normal
Egg
Sleep Talk
C10Normal

Tutor Moves

Tut
Tutor
Aqua Tail
C909010Water
Tutor
Bounce
C85855Flying
Tutor
Drill Run
C809510Ground
Tutor
Icy Wind
D559515Ice
Tutor
Knock Off
D6510020Dark
Tutor
Signal Beam
D7510015Bug
Tutor
Snore
5010015Normal
Tutor
Water Pulse
D6010020Water

Transfer Moves

Gen
Gen 4
Captivate
10020Normal
Gen 3
Double-Edge
C12010015Normal
Gen 4
Endure+4
D10Normal
Gen 4
Fury Cutter
D409520Bug
Gen 3
Mimic
10Normal
Gen 4
Natural Gift
D10015Normal
Gen 4
Swift
6020Normal
Gen 4
Whirlpool
358515Water

How to Get Seaking in Omega Ruby & Alpha Sapphire

Seaking starts showing up in mid-game fishing spots at high spawn rates across 8 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Where To Catch Seaking in Omega Ruby & Alpha Sapphire

Goldeen is your first catch on the way to Seaking. You'll find fishing encounters from Lv. 5-40 across 80 total spots in the chain.

  1. Goldeen
    Step 1Catch Goldeen
    Meteor Falls - Area 1
    Alpha SapphireOld Rod Lv.5 Water
    35%Early
    Meteor Falls - Area 1
    Omega RubyOld Rod Lv.5 Water
    35%Early
    Petalburg City
    Alpha SapphireOld Rod Lv.5 City
    35%Early
    Petalburg City
    Omega RubyOld Rod Lv.5 City
    35%Early
    Route 102
    Alpha SapphireOld Rod Lv.5 Route
    35%Early
    Route 102
    Omega RubyOld Rod Lv.5 Route
    35%Early
    Route 111 - South
    Omega RubyOld Rod Lv.5 Route
    35%Early
    Route 111 - South
    Alpha SapphireOld Rod Lv.5 Route
    35%Early
    Route 114
    Omega RubyOld Rod Lv.5 Route
    35%Early
    Route 114
    Alpha SapphireOld Rod Lv.5 Route
    35%Early
    Route 117
    Omega RubyOld Rod Lv.5 Route
    35%Early
    Route 117
    Alpha SapphireOld Rod Lv.5 Route
    35%Early
    Route 120 - West
    Alpha SapphireOld Rod Lv.5 Route
    35%Early
    Route 120 - West
    Omega RubyOld Rod Lv.5 Route
    35%Early
    Route 123
    Alpha SapphireOld Rod Lv.5 Route
    35%Early
    Route 123
    Omega RubyOld Rod Lv.5 Route
    35%Early
    Safari Zone - Area 1
    Omega RubyOld Rod Lv.5 Facility
    35%Early
    Safari Zone - Area 1
    Alpha SapphireOld Rod Lv.5 Facility
    35%Early
    Safari Zone - Area 2
    Omega RubyOld Rod Lv.5 Facility
    35%Early
    Safari Zone - Area 2
    Alpha SapphireOld Rod Lv.5 Facility
    35%Early
    Safari Zone - Area 3
    Omega RubyOld Rod Lv.5 Facility
    35%Early
    Safari Zone - Area 3
    Alpha SapphireOld Rod Lv.5 Facility
    35%Early
    Safari Zone - Area 4
    Omega RubyOld Rod Lv.5 Facility
    35%Early
    Safari Zone - Area 4
    Alpha SapphireOld Rod Lv.5 Facility
    35%Early
    Scorched Slab - 1F
    Alpha SapphireOld Rod Lv.5 Building
    35%Early
    Scorched Slab - 1F
    Omega RubyOld Rod Lv.5 Building
    35%Early
    Scorched Slab - B1F
    Alpha SapphireOld Rod Lv.5 Building
    35%Early
    Scorched Slab - B1F
    Omega RubyOld Rod Lv.5 Building
    35%Early
    Victory Road - Area 4
    Omega RubyOld Rod Lv.5 Cave
    35%Early
    Victory Road - Area 4
    Alpha SapphireOld Rod Lv.5 Cave
    35%Early
    Meteor Falls - Area 2
    Omega RubyOld Rod Lv.10 Water
    35%Early
    Meteor Falls - Area 2
    Alpha SapphireOld Rod Lv.10 Water
    35%Early
    Meteor Falls - Area 3
    Omega RubyOld Rod Lv.10 Water
    35%Early
    Meteor Falls - Area 3
    Alpha SapphireOld Rod Lv.10 Water
    35%Early
    Meteor Falls - Area 4
    Omega RubyOld Rod Lv.10 Water
    35%Early
    Meteor Falls - Area 4
    Alpha SapphireOld Rod Lv.10 Water
    35%Early
    Meteor Falls - Area 1
    Alpha SapphireGood Rod Lv.25 Water
    35%Mid
    Meteor Falls - Area 1
    Omega RubyGood Rod Lv.25 Water
    35%Mid
    Petalburg City
    Alpha SapphireGood Rod Lv.25 City
    35%Mid
    Petalburg City
    Omega RubyGood Rod Lv.25 City
    35%Mid
    Route 102
    Alpha SapphireGood Rod Lv.25 Route
    35%Mid
    Route 102
    Omega RubyGood Rod Lv.25 Route
    35%Mid
    Route 111 - South
    Omega RubyGood Rod Lv.25 Route
    35%Mid
    Route 111 - South
    Alpha SapphireGood Rod Lv.25 Route
    35%Mid
    Route 114
    Omega RubyGood Rod Lv.25 Route
    35%Mid
    Route 114
    Alpha SapphireGood Rod Lv.25 Route
    35%Mid
    Route 117
    Omega RubyGood Rod Lv.25 Route
    35%Mid
    Route 117
    Alpha SapphireGood Rod Lv.25 Route
    35%Mid
    Route 120 - West
    Omega RubyGood Rod Lv.25 Route
    35%Mid
    Route 120 - West
    Alpha SapphireGood Rod Lv.25 Route
    35%Mid
    Route 123
    Alpha SapphireGood Rod Lv.25 Route
    35%Mid
    Route 123
    Omega RubyGood Rod Lv.25 Route
    35%Mid
    Safari Zone - Area 1
    Alpha SapphireGood Rod Lv.25 Facility
    35%Mid
    Safari Zone - Area 1
    Omega RubyGood Rod Lv.25 Facility
    35%Mid
    Safari Zone - Area 2
    Omega RubyGood Rod Lv.25 Facility
    35%Mid
    Safari Zone - Area 2
    Alpha SapphireGood Rod Lv.25 Facility
    35%Mid
    Safari Zone - Area 3
    Omega RubyGood Rod Lv.25 Facility
    35%Mid
    Safari Zone - Area 3
    Alpha SapphireGood Rod Lv.25 Facility
    35%Mid
    Safari Zone - Area 4
    Omega RubyGood Rod Lv.25 Facility
    35%Mid
    Safari Zone - Area 4
    Alpha SapphireGood Rod Lv.25 Facility
    35%Mid
    Scorched Slab - 1F
    Alpha SapphireGood Rod Lv.25 Building
    35%Mid
    Scorched Slab - 1F
    Omega RubyGood Rod Lv.25 Building
    35%Mid
    Scorched Slab - B1F
    Alpha SapphireGood Rod Lv.25 Building
    35%Mid
    Scorched Slab - B1F
    Omega RubyGood Rod Lv.25 Building
    35%Mid
    Victory Road - Area 4
    Omega RubyGood Rod Lv.25 Cave
    35%Mid
    Victory Road - Area 4
    Alpha SapphireGood Rod Lv.25 Cave
    35%Mid
    Meteor Falls - Area 2
    Omega RubyGood Rod Lv.30 Water
    35%Mid
    Meteor Falls - Area 2
    Alpha SapphireGood Rod Lv.30 Water
    35%Mid
    Meteor Falls - Area 3
    Omega RubyGood Rod Lv.30 Water
    35%Mid
    Meteor Falls - Area 3
    Alpha SapphireGood Rod Lv.30 Water
    35%Mid
    Meteor Falls - Area 4
    Omega RubyGood Rod Lv.30 Water
    35%Mid
    Meteor Falls - Area 4
    Alpha SapphireGood Rod Lv.30 Water
    35%Mid
  2. Seaking
    Step 2Seaking
    Safari Zone - Area 1
    Alpha SapphireSuper Rod Lv.30-40 Facility
    100%Mid
    Safari Zone - Area 1
    Omega RubySuper Rod Lv.30-40 Facility
    100%Mid
    Safari Zone - Area 2
    Alpha SapphireSuper Rod Lv.30-40 Facility
    100%Mid
    Safari Zone - Area 2
    Omega RubySuper Rod Lv.30-40 Facility
    100%Mid
    Safari Zone - Area 3
    Omega RubySuper Rod Lv.30-40 Facility
    100%Mid
    Safari Zone - Area 3
    Alpha SapphireSuper Rod Lv.30-40 Facility
    100%Mid
    Safari Zone - Area 4
    Omega RubySuper Rod Lv.30-40 Facility
    100%Mid
    Safari Zone - Area 4
    Alpha SapphireSuper Rod Lv.30-40 Facility
    100%Mid
    or evolve from Goldeen (Step 1)

Seaking Guide

  • In Omega Ruby & Alpha Sapphire, Seaking looks average on paper at 450 BST. But Swift Swim is why it sees play. Build around that and it pulls its weight. C-Tier on our tier list. Protect with Mysticwater is the standard set.

  • In Omega Ruby & Alpha Sapphire, watch for Raikou (Electric) and Venusaur (Grass) when using Seaking. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Seaking gets Swift Swim, Water Veil, and Lightning Rod. But Swift Swim is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Seaking is a special attacker with base 65 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. At base 68 Speed, it won't be moving first often.

  • In Omega Ruby & Alpha Sapphire, run Protect, Scald, Toxic, and Poisonjab on Seaking. Protect is the most common pick at 25% usage. Scald provides reliable STAB damage.

Game Availability

Present since Red & Blue, Seaking appears in 19 games spanning 10 generations. Gen 1 originals like Seaking have the longest track record of availability in the series.

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