Unaware ignores the opponent's stat boosts, letting Quagsire hit way above its stat class. Water/Ground typing helps — Electric moves can't touch it, and only a single type hits it super-effectively. A competitive option since Gen 2.
Quagsire's spread favors physical bulk over offense. HP leads the defensive side, Speed eats the cost. Yields 2 HP EVs per defeat. Medium-fast 1M XP curve to level.
It has a sluggish nature. It lies at the river’s bottom, waiting for prey to stray into its mouth.
A dim-witted Pokémon. It doesn’t care if it bumps its head into boats or rocks while swimming.
Quagsire Weakness
GoodQuagsire's Water/Ground typing leaves it vulnerable to Grass moves. Grass hits land at 4x, so they're the biggest threat. It shrugs off Electric-type attacks completely. It resists 4 types, giving it decent defensive coverage. Water Absorb grants an additional Water immunity, reshaping the matchup chart. With 95 HP and balanced defenses, Quagsire can afford to eat a neutral hit or two.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Quagsire is the evolved form of Wooper. Breeding produces Wooper eggs, and they're average hatch time. Evolving from Wooper gave Quagsire the biggest boost in HP (+40), bringing the total to 430 stats.
How to Evolve
Breed with Quagsire to get Wooper eggs easily using 131 partners from the Ground and Water1 egg groups. Notable egg moves include Ancient Power, Body Slam, Counter and 8 more.
Quagsire's built to absorb hits. Impish nature leans into physical wall duty, Leftovers gives it passive recovery each turn, and Recover handles sustain. Waterabsorb and HP-heavy investment EVs tie the defensive profile together.
Best Build
Best Quagsire Moveset
- Recover
- Earthquake
- Encore
- Toxic
Recommended Teammates
You'll want to breed for Ancient Power and Body Slam on Quagsire. These egg moves aren't just nice to have. Combined with STAB from Earthquake and Muddy Water, they expand what Quagsire can actually threaten in practice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
A solid number of locations for Quagsire with decent spawn rates across mid-game water routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.
Where To Catch Quagsire in Diamond & Pearl
To get Quagsire, start by catching Wooper through walking and surfing encounters at Lv. 18-40. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch WooperEFFORTLESSRoute 212 - SouthDiamondGrassLv.18CommonMidRouteEFFORTLESSRoute 212 - SouthPearlGrassLv.18CommonMidRouteEASYGreat Marsh - Area 1DiamondSurfing on waterLv.20-30CommonMidFacilityEASYGreat Marsh - Area 1PearlSurfing on waterLv.20-30CommonMidFacilityEASYGreat Marsh - Area 2PearlSurfing on waterLv.20-30CommonMidFacilityEASYGreat Marsh - Area 2DiamondSurfing on waterLv.20-30CommonMidFacilityEASYGreat Marsh - Area 3PearlSurfing on waterLv.20-30CommonMidFacilityEASYGreat Marsh - Area 3DiamondSurfing on waterLv.20-30CommonMidFacilityEASYGreat Marsh - Area 4PearlSurfing on waterLv.20-30CommonMidFacilityEASYGreat Marsh - Area 4DiamondSurfing on waterLv.20-30CommonMidFacilityEASYGreat Marsh - Area 6DiamondSurfing on waterLv.20-30CommonMidFacilityEASYGreat Marsh - Area 6PearlSurfing on waterLv.20-30CommonMidFacilityEASYRoute 212 - SouthPearlSurfing on waterLv.20-40CommonMidRouteEASYRoute 212 - SouthDiamondSurfing on waterLv.20-40CommonMidRouteEASYGreat Marsh - Area 5PearlGrassLv.20UncommonMidFacilityEASYGreat Marsh - Area 5DiamondGrassLv.20UncommonMidFacilityEASYGreat Marsh - Area 6PearlGrassLv.20UncommonMidFacilityEASYGreat Marsh - Area 6DiamondGrassLv.20UncommonMidFacilityEASYGreat Marsh - Area 3PearlGrassLv.22UncommonMidFacilityEASYGreat Marsh - Area 3DiamondGrassLv.22UncommonMidFacilityEASYGreat Marsh - Area 4PearlGrassLv.22UncommonMidFacilityEASYGreat Marsh - Area 4DiamondGrassLv.22UncommonMidFacilityEASYGreat Marsh - Area 1DiamondGrassLv.24UncommonMidFacilityEASYGreat Marsh - Area 1PearlGrassLv.24UncommonMidFacilityEASYGreat Marsh - Area 2PearlGrassLv.24UncommonMidFacilityEASYGreat Marsh - Area 2DiamondGrassLv.24UncommonMidFacility
Step 2Quagsire ✓MODERATERoute 212 - SouthDiamondSurfing on waterLv.20-40UncommonMidRouteMODERATERoute 212 - SouthPearlSurfing on waterLv.20-40UncommonMidRouteEASYGreat Marsh - Area 5PearlGrassLv.21-22UncommonMidFacilityEASYGreat Marsh - Area 5DiamondGrassLv.21-22UncommonMidFacilityEASYGreat Marsh - Area 6PearlGrassLv.21-22UncommonMidFacilityEASYGreat Marsh - Area 6DiamondGrassLv.21-22UncommonMidFacilityEASYGreat Marsh - Area 3PearlGrassLv.23-24UncommonMidFacilityEASYGreat Marsh - Area 3DiamondGrassLv.23-24UncommonMidFacilityEASYGreat Marsh - Area 4PearlGrassLv.23-24UncommonMidFacilityEASYGreat Marsh - Area 4DiamondGrassLv.23-24UncommonMidFacilityEASYGreat Marsh - Area 1DiamondGrassLv.25-26UncommonMidFacilityEASYGreat Marsh - Area 1PearlGrassLv.25-26UncommonMidFacilityEASYGreat Marsh - Area 2PearlGrassLv.25-26UncommonMidFacilityEASYGreat Marsh - Area 2DiamondGrassLv.25-26UncommonMidFacilityHARDGreat Marsh - Area 1DiamondSurfing on waterLv.20-40RareMidFacilityHARDGreat Marsh - Area 1PearlSurfing on waterLv.20-40RareMidFacilityHARDGreat Marsh - Area 2PearlSurfing on waterLv.20-40RareMidFacilityHARDGreat Marsh - Area 2DiamondSurfing on waterLv.20-40RareMidFacilityHARDGreat Marsh - Area 3PearlSurfing on waterLv.20-40RareMidFacilityHARDGreat Marsh - Area 3DiamondSurfing on waterLv.20-40RareMidFacilityHARDGreat Marsh - Area 4PearlSurfing on waterLv.20-40RareMidFacilityHARDGreat Marsh - Area 4DiamondSurfing on waterLv.20-40RareMidFacilityHARDGreat Marsh - Area 6PearlSurfing on waterLv.20-40RareMidFacilityHARDGreat Marsh - Area 6DiamondSurfing on waterLv.20-40RareMidFacilityor evolve from Wooper (Step 1)
Don't let Quagsire's 430 base stat total fool you. Unaware is what makes it tick — it punches way above its weight class. We rate it C-Tier as a trick room.
Watch for Exeggutor (Grass) when using Quagsire. They all hit it super-effectively with STAB. Exeggutor is the most dangerous since Grass moves deal 4x damage. Only 1 weakness means fewer dedicated counters to worry about. At base 35 Speed, Quagsire won't outrun any of these threats so switching to a resist is usually the safer play.
Run Unaware on Quagsire. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Quagsire also gets Damp and Water Absorb, but they don't compare.
Quagsire fills the trick room role. It's a physical attacker with base 85 Attack. Base 35 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.
Quagsire appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.
Quagsire first appeared in Gold & Silver and has been available in 17 games across 8 generations. Obtainable through wild encounters in most titles where it appears.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGSDebut

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A