Physical
Trick Room
430Average
35Very Slow
CTier

Unaware ignores the opponent's stat boosts, letting Quagsire hit way above its stat class. Water/Ground typing helps — Electric moves can't touch it, and only a single type hits it super-effectively. A competitive option since Gen 2.

Quagsire's spread favors physical bulk over offense. HP leads the defensive side, Speed eats the cost. Yields 2 HP EVs per defeat. Medium-fast 1M XP curve to level.

Base Stats
430Above
HP95
B
Attack85
C
Defense85
C
Sp. Atk65
C
Sp. Def65
C
Speed35
F
Total430
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Quagsire yields +2 HP
HP+2AtkDefSpASpDSpe
Details
Catch90ChallengingMedium Fast1M XP1.4m / 4'07"75kg / 165.3 lbs151Base XP
Pokedex Entries

It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.

Platinum

Quagsire Weakness

Good

Quagsire's Water/Ground typing leaves it vulnerable to Grass moves. Grass hits land at 4x, so they're the biggest threat. It shrugs off Electric-type attacks completely. It resists 4 types, giving it decent defensive coverage. Water Absorb grants an additional Water immunity, reshaping the matchup chart. With 95 HP and balanced defenses, Quagsire can afford to eat a neutral hit or two.

Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
2xWeaki
None
¼xResisti
None
0xImmunei
1Weak
4Resist
2Immune
Scorei+3
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
4x Grass — Energy Ball, Giga Drain, Leaf Storm
Abilities
DampPrevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Water AbsorbAbsorbs water moves, healing for 1/4 max HP.
UnawareHAIgnores other Pokémon's stat modifiers for damage and accuracy calculation.
Water Absorb grants Water immunity

Quagsire is the evolved form of Wooper. Breeding produces Wooper eggs, and they're average hatch time. Evolving from Wooper gave Quagsire the biggest boost in HP (+40), bringing the total to 430 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wooper
WaterGround
Quagsire
WaterGround
HP
55
95+40
ATK
45
85+40
DEF
45
85+40
SP.ATK
25
65+40
SP.DEF
25
65+40
SPE
15
35+20
BST
210D-Tier
430B-Tier+220
ROLE
Balanced
Trick Room
TYPE
Physical
Physical
Breeding
Very Easy

Breed with Quagsire to get Wooper eggs easily using 131 partners from the Ground and Water1 egg groups. Notable egg moves include Ancient Power, Body Slam, Counter and 8 more.

Egg Groups
GroundWater1
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
11moves
Breed With (best first)
raichuazumarillpikachunidokinggolduckampharosblastoiseferaligatrkingdraswampertrhydonslowbro

Quagsire's built to absorb hits. Impish nature leans into physical wall duty, Leftovers gives it passive recovery each turn, and Recover handles sustain. Waterabsorb and HP-heavy investment EVs tie the defensive profile together.

Best Build

Wall
Ability
Waterabsorb
Item
LeftoversSUSTAIN
Nature
Impish+DEF
EVs

Best Quagsire Moveset

  • RecoverRecovery
  • EarthquakeSTAB
  • EncoreUtility
  • ToxicUtility

Recommended Teammates

You'll want to breed for Ancient Power and Body Slam on Quagsire. These egg moves aren't just nice to have. Combined with STAB from Earthquake and Muddy Water, they expand what Quagsire can actually threaten in practice.

Level-Up Moves

Lv 1
Mud Sport
15Ground
Lv 1
Tail Whip
10030Normal
Lv 1
Water Gun
4010025Water
Lv 5
Mud Sport
15Ground
Lv 9
Mud Shot
559515Ground
Lv 15
Slam
807520Normal
Lv 19
Mud Bomb
658510Ground
Lv 24
Amnesia
20Psychic
Lv 31
Yawn
10Normal
Lv 36
Earthquake
10010010Ground
Lv 41
Rain Dance
5Water
Lv 48
Haze
30Ice
Lv 48
Mist
30Ice
Lv 53
Muddy Water
958510Water

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
120705Ice
TM31
Brick Break
7510015Fighting
TM78
Captivate
10020Normal
TM28
Dig
8010010Ground
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM58
Endure+4
10Normal
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM01
Focus Punch-3
15010020Fighting
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9510010Ice
TM23
Iron Tail
1007515Steel
TM83
Natural Gift
10015Normal
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM80
Rock Slide
759010Rock
HM06
Rock Smash
4010015Fighting
TM39
Rock Tomb
609510Rock
TM37
Sandstorm
10Rock
TM43
Secret Power
7010020Normal
TM82
Sleep Talk
10Normal
TM36
Sludge Bomb
9010010Poison
TM71
Stone Edge
100805Rock
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
HM03
Surf
9510015Water
TM87
Swagger
9015Normal
TM06
Toxic
8510Poison
TM03
Water Pulse
6010020Water
HM07
Waterfall
8010015Water

Egg Moves

Src
Egg
Ancient Power
601005Rock
Egg
Body Slam
8510015Normal
Egg
Counter-5
10020Fighting
Egg
Curse
10Ghost
Egg
Double Kick
3010030Fighting
Egg
Encore
1005Normal
Egg
Mud Sport
15Ground
Egg
Safeguard
25Normal
Egg
Spit Up
10010Normal
Egg
Stockpile
20Normal
Egg
Swallow
10Normal

Tutor Moves

Src
Tutor
Ancient Power
601005Rock
Tutor
Aqua Tail
909010Water
Tutor
Dive
8010010Water
Tutor
Earth Power
9010010Ground
Tutor
Ice Punch
7510015Ice
Tutor
Icy Wind
559515Ice
Tutor
Mud-Slap
2010010Ground
Tutor
Rollout
309020Rock
Tutor
Snore
4010015Normal

Transfer Moves

Src
Gen 3
Defense Curl
40Normal
Gen 3
Double-Edge
12010015Normal
Gen 3
Dynamic Punch
100505Fighting
Gen 3
Mega Kick
120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Mimic
10Normal
Gen 3
Seismic Toss
10020Fighting

high spawn rates in mid-game routes across 12 locations. Quagsire's one of the easier catches on the list. Two different catch methods are in play here. Knock it out fast and save your time for harder targets.

Where To Catch Quagsire in Platinum

The path to Quagsire starts with Wooper at Lv. 20-40 via walking and surfing encounters. 2 catchable stages total, with locations listed for each one below.

  1. Wooper
    Step 1Catch Wooper
    Great Marsh - Area 1
    Surfing on waterLv.20-40CommonMidFacility
    EASY
    Great Marsh - Area 2
    Surfing on waterLv.20-40CommonMidFacility
    EASY
    Great Marsh - Area 3
    Surfing on waterLv.20-40CommonMidFacility
    EASY
    Great Marsh - Area 4
    Surfing on waterLv.20-40CommonMidFacility
    EASY
    Great Marsh - Area 6
    Surfing on waterLv.20-40CommonMidFacility
    EASY
    Great Marsh - Area 5
    GrassLv.26-28CommonMidFacility
    EFFORTLESS
    Great Marsh - Area 6
    GrassLv.26-28CommonMidFacility
    EFFORTLESS
    Great Marsh - Area 3
    GrassLv.27-29CommonMidFacility
    EFFORTLESS
    Great Marsh - Area 4
    GrassLv.27-29CommonMidFacility
    EFFORTLESS
    Great Marsh - Area 1
    GrassLv.28-30CommonMidFacility
    EFFORTLESS
    Great Marsh - Area 2
    GrassLv.28-30CommonMidFacility
    EFFORTLESS
  2. Quagsire
    Step 2Quagsire
    Route 212 - South
    GrassLv.24-26CommonMidRoute
    EFFORTLESS
    Great Marsh - Area 1
    Surfing on waterLv.20-40UncommonMidFacility
    MODERATE
    Great Marsh - Area 2
    Surfing on waterLv.20-40UncommonMidFacility
    MODERATE
    Great Marsh - Area 3
    Surfing on waterLv.20-40UncommonMidFacility
    MODERATE
    Great Marsh - Area 4
    Surfing on waterLv.20-40UncommonMidFacility
    MODERATE
    Great Marsh - Area 6
    Surfing on waterLv.20-40UncommonMidFacility
    MODERATE
    Great Marsh - Area 5
    GrassLv.28UncommonMidFacility
    EASY
    Great Marsh - Area 6
    GrassLv.28UncommonMidFacility
    EASY
    Great Marsh - Area 3
    GrassLv.29UncommonMidFacility
    EASY
    Great Marsh - Area 4
    GrassLv.29UncommonMidFacility
    EASY
    Great Marsh - Area 1
    GrassLv.30UncommonMidFacility
    EASY
    Great Marsh - Area 2
    GrassLv.30UncommonMidFacility
    EASY
    or evolve from Wooper (Step 1)
  • Don't let Quagsire's 430 base stat total fool you. Unaware is what makes it tick — it punches way above its weight class. We rate it C-Tier as a trick room.

  • Watch for Exeggutor (Grass) when using Quagsire. They all hit it super-effectively with STAB. Exeggutor is the most dangerous since Grass moves deal 4x damage. Only 1 weakness means fewer dedicated counters to worry about. At base 35 Speed, Quagsire won't outrun any of these threats so switching to a resist is usually the safer play.

  • Wooper evolves into Quagsire at level 20. Quagsire is the final evolution in a 3-stage line starting from Wooper. It sits at 430 BST in its evolved form.

  • Run Unaware on Quagsire. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Quagsire also gets Damp and Water Absorb, but they don't compare.

  • Quagsire fills the trick room role. It's a physical attacker with base 85 Attack. Base 35 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

  • Quagsire appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Quagsire first appeared in Gold & Silver and has been available in 17 games across 8 generations. Obtainable through wild encounters in most titles where it appears.