Mid-stage Pokemon like Marshtomp rarely see competitive play outside of special formats. It's a waypoint on the road to Swampert, which is where the real potential kicks in. Known as the Mud Fish Pokemon. Can go either physical or special depending on the set.
Attack and HP carry most of Marshtomp's stat budget. Speed's the obvious dump stat. Tough to catch and yields 2 Attack EVs. Follows a 1.06M XP medium-slow curve.
Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
Marshtomp Weakness
GoodMarshtomp's Water/Ground typing leaves it vulnerable to Grass moves. Grass hits land at 4x, so they're the biggest threat. It shrugs off Electric-type attacks completely. 4 resistances help offset the weaknesses.
Partway through Mudkip's chain. Marshtomp still has another evolution ahead before reaching Swampert. For breeding, average hatch time with plenty of partners via two egg groups. So far, HP got the biggest boost (+20 from Mudkip). The final form adds another 130 stats on top.
How to Evolve
Marshtomp hasn't fully evolved, but Eviolite's 50% bulk boost makes it viable anyway. Adamant nature with HP-heavy investment EVs shapes the defensive spread, and Torrent adds utility. Rest patches up chip damage.
Best Build
Best Marshtomp Moveset
- Stealth Rock
- Rest
- Waterfall
- Sleep Talk
Recommended Teammates
Level-up moves are just the starting point for Marshtomp. TMs unlock Normal and Rock coverage and more and turn a straightforward STAB kit around Hydro Pump and Earthquake into something with actual range.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Leveling does the heavy lifting. Marshtomp picks up Take Down and Surf along the way, building toward a complete offensive set. TMs add coverage across 7 types, but the foundation's already strong by then.
You'll want to breed for Ancient Power and Bite on Marshtomp. These egg moves aren't just nice to have. Combined with STAB from Hydro Pump and Earthquake, they expand what Marshtomp can actually threaten in practice.
Level-up moves are just the starting point for Marshtomp. TMs unlock coverage across 7 types and turn a straightforward STAB kit around Hydro Pump and Earthquake into something with actual range.
No wild encounters for Marshtomp in Scarlet & Violet. Bring Mudkip over from Ruby, Emerald, or Brilliant Diamond, then level through the stages. Each step in the chain is laid out below.
How to Obtain Marshtomp in Scarlet & Violet
Step 1Obtain MudkipAlso found in:
Step 2Marshtomp ✓
Marshtomp can't be caught in Legends: Z-A. Transfer Mudkip from Ruby, Emerald, or Brilliant Diamond and evolve through the 2-stage line to get it. The step cards below map the full chain.
How to Obtain Marshtomp in Legends: Z-A
Step 1Obtain MudkipAlso found in:
Step 2Marshtomp ✓
You're catching Mudkip first, not Marshtomp. Mudkip appears at moderate rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Marshtomp in Brilliant Diamond & Shining Pearl
To get Marshtomp, start by catching Mudkip through walking encounters at Lv. 58-63. The chain covers 1 catchable stage before reaching the final form.
Step 1Catch MudkipFountainspring CaveBrilliant DiamondGrassLv.58-63PostCavePost-gameFountainspring CaveShining PearlGrassLv.58-63PostCavePost-gameRiverbank CaveBrilliant DiamondGrassLv.58-63PostCavePost-gameRiverbank CaveShining PearlGrassLv.58-63PostCavePost-gameStill-Water CavernShining PearlGrassLv.58-63PostCavePost-gameStill-Water CavernBrilliant DiamondGrassLv.58-63PostCavePost-game
Step 2Marshtomp ✓
No wild encounters for Marshtomp in Sword & Shield. Bring Mudkip over from Ruby, Emerald, or Brilliant Diamond, then level through the stages. Each step in the chain is laid out below.
How to Obtain Marshtomp in Sword & Shield
Step 1Obtain MudkipCatch in the wild in:
Then trade to Sword & Shield to continue the evolution chain.
Also found in:
Step 2Marshtomp ✓
Marshtomp is meant to evolve into Swampert. At 405 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Torrent strengthens water moves to inflict 1.5× damage at 1/3 max HP or less — that's the one you want on Marshtomp. Damp is the hidden ability. Niche, but it has its uses.
Base 50 Speed is low. Priority moves or Trick Room are the way to go. On offense, Marshtomp is a physical attacker with base 85 Attack. Defensively? Enough bulk to take a hit or two.
Marshtomp appears in 16 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.
Available in 16 titles since its debut in Ruby & Sapphire, Marshtomp spans 7 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRSDebut

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A