Utility
Wallbreaker
90Speed · Above Avg

Sp. Def and Attack carry most of Ho-oh's stat budget. Defense's the obvious dump stat. Near-impossible to catch and yields 3 Sp. Def EVs. Follows a slow 1.25M XP grind.

Base Stats
Legend
HP106
B
Attack130
A
Defense90
B
Sp. Atk110
B
Sp. Def154
S
Speed90
B
Total680
Details
Catch Rate
Legendary3 / 255
Growth Rate
Slow1.25M XP
Height3.8 m
Weight199.0 kg
Base XP306
Abilities
PressureRare
Increases the PP cost of moves targetting the Pokémon by one.
RegeneratorHATop Pick
Heals for 1/3 max HP upon switching out.
EV Yield
HPAtkDefSpASpD+3Spe
Strong Special Defense training target
Pokedex Entries

Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.

Type-wise, Ho Oh takes extra damage from Rock, Water, and Electric. Watch out for Rock attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. With 6 resistances, the defensive profile is strong. Ho Oh's special bulk (base 154 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Ho Oh Weakness and Resistance Chart
DamageTypes
4x (Critical)Rock
2x (Weak)Water, Electric
0.5x (Resist)Fire, Fighting, Steel, Fairy
0.25x (Resist)Grass, Bug
0x (Immune)Ground
Type ChartExcellent
3Weak
6Resist
1Immune
Score+3
4xCritical
¼xResist
0xImmune
How to Beat Ho Oh (Best Counters)
Amoonguss
AmoongussRecovers HP on switch via Regenerator, puts to sleep with Spore
GrassPoison
A
Recommended Build
AbilityRegenerator
ItemRocky Helmet
NatureBold
Moves
  • SporeUtility
  • Rage Powder
  • ProtectPriority
  • Sludge Bomb
Damage vs Ho Oh
Sludge Bomb
14-17%
View Amoonguss builds →

No breeding, no evolution. Ho Oh is a Fire/Flying legendary with 680 base stat total that you obtain once and build around. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Ho-oh
#250Ho-oh
Does not evolve

Breeding

Unavailable
Undiscovered egg group

Ho Oh's built to absorb hits. Impish nature leans into physical wall duty, Heavy-Duty Boots gives it hazard immunity on every switch-in, and Recover handles sustain. Regenerator and max HP and Defense EVs tie the defensive profile together.

Best Build

All 17 games
Highly recommended
Ability
Regenerator
Item
Heavy Duty Boots
Best Nature for Ho-oh
Impish+DEF

Ho-oh best EVs are Defense and HP

EVs

Wall Moveset

  • Sacred FireSTAB
  • Brave BirdSTAB
  • RecoverRecovery
  • WhirlwindSLOW -6Utility

Recommended Teammates

Moves

All 17 games

TMs carry this one. Ho Oh learns Sky Attack and Overheat naturally for STAB, but the offensive range comes almost entirely from technical machines. Rock and Normal and beyond give it real matchup play.

Level-Up Moves

Lv 1
Ancient Power
C601005Rock
Lv 1
Gust
4010035Flying
Lv 1
Weather Ball
D5010010Normal
Lv 1
Whirlwind-6
A20Normal
Lv 9
Life Dew
A10Water
Lv 18
Safeguard
C25Normal
Lv 27
Calm Mind
C20Psychic
Lv 36
Extrasensory
C8010020Psychic
Lv 45
Recover
S5Normal
Lv 54
Sacred Fire
S100955Fire
Lv 63
Sunny Day
C5Fire
Lv 72
Fire Blast
B110855Fire
Lv 81
Future Sight
B12010010Psychic
Lv 90
Sky Attack
B140905Flying
Lv 99
Overheat
B130905Fire

TM Moves

TM
TM27
Aerial Ace
C6020Flying
TM40
Air Cutter
C609525Flying
TM65
Air Slash
C759515Flying
TM66
Body Slam
C8510015Normal
TM164
Brave Bird
S12010015Flying
TM129
Calm Mind
C20Psychic
TM23
Charge Beam
D509010Electric
TM204
Double-Edge
B12010015Normal
TM197
Dual Wingbeat
C409010Flying
TM133
Earth Power
C9010010Ground
TM149
Earthquake
A10010010Ground
TM47
Endure+4
C10Normal
TM25
Facade
C7010020Normal
TM141
Fire Blast
B110855Fire
TM24
Fire Spin
D358515Fire
TM38
Flame Charge
C5010020Fire
TM125
Flamethrower
B9010015Fire
TM165
Flare Blitz
B12010015Fire
TM97
Fly
B909515Flying
TM217
Future Sight
B12010010Psychic
TM111
Giga Drain
C7510010Grass
TM152
Giga Impact
B150905Normal
TM118
Heat Wave
B959010Fire
TM130
Helping Hand+5
C20Normal
TM160
Hurricane
B1107010Flying
TM163
Hyper Beam
B150905Normal
TM117
Hyper Voice
C9010010Normal
TM92
Imprison
C10Psychic
TM99
Iron Head
C8010015Steel
TM75
Light Screen
C30Psychic
TM157
Overheat
B130905Fire
TM07
Protect+4
S10Normal
TM203
Psych Up
C10Normal
TM120
Psychic
C9010010Psychic
TM50
Rain Dance
C5Water
TM74
Reflect
C20Psychic
TM85
Rest
C5Psychic
TM51
Sandstorm
C10Rock
TM215
Scorching Sands
C7010010Ground
TM114
Shadow Ball
C8010015Ghost
TM70
Sleep Talk
C10Normal
TM168
Solar Beam
B12010010Grass
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM32
Swift
C6020Normal
TM113
Tailwind
A15Flying
TM01
Take Down
C908520Normal
TM171
Tera Blast
B8010010Normal
TM166
Thunder
C1107010Electric
TM126
Thunderbolt
C9010015Electric
TM193
Weather Ball
D5010010Normal
TM107
Will-O-Wisp
C8515Fire
TM59
Zen Headbutt
C809015Psychic

Egg Moves

Ho-oh doesn't have any Egg moves

Tutor Moves

Ho-oh can't learn any Tutor moves
All 17 games

Ho-oh doesn't appear in Scarlet & Violet. Transfer it from Gold, Crystal, or Ultra Sun to add it to your collection. Check the source games below for encounter details.

Ho-oh is not available as a wild encounter in this game.

Also found in:

  • Ho-oh is a Legendary Pokemon rated S-Tier. At 680 BST, it hits hard. It excels as a wallbreaker. Base 154 Sp. Def stands out.

  • Ho-oh's biggest threats include Aerodactyl (Rock), Gyarados (Water), and Raikou (Electric), all carrying super-effective STAB moves. Aerodactyl is the most dangerous since Rock moves deal 4x damage. Ho-oh has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Regenerator is what you want on Ho-oh. Every competitive set worth running is built with that ability in mind. The alternatives (Pressure) work on paper but Regenerator is what makes Ho-oh worth using. Regenerator synergizes with Ho-oh's base 154 Sp.Def, letting it soak special attacks as a pivot.

  • Base 90 Speed is workable. Faster than some, slower than many. On offense, Ho-oh is leaning toward the physical side (base 130 Attack). Defensively? Tanky enough to absorb a few hits. Best used as a wallbreaker.

  • Regenerator is the hidden ability. It heals for 1/3 max HP upon switching out. Worth hunting for if you want Ho-oh to compete at a higher level.

First obtainable in Gold & Silver, Ho Oh has been featured in 17 titles across 9 generations. Legendary status means a single encounter per playthrough in most games.

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