Physical
Wallbreaker
680Elite
90Moderate
STier

There's a reason Ho-oh has stayed relevant since Gen 2. Fire/Flying typing and sits at a decent but contested Speed tier — it checks a lot of boxes at once. Ground moves can't touch it, and only 3 types hit it super-effectively.

Sp. Def and Attack carry most of Ho-oh's stat budget. Defense's the obvious dump stat. Near-impossible to catch and yields 3 Sp. Def EVs. Follows a slow 1.25M XP grind.

Base Stats
680Legend
HP106
B
Attack130
A
Defense90
B
Sp. Atk110
B
Sp. Def154
S
Speed90
B
Total680
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Ho-oh yields +3 SpD
HPAtkDefSpASpD+3Spe
Details
Catch3LegendarySlow1.25M XP3.8m / 12'06"199kg / 438.7 lbs306Base XP
Pokedex Entries

Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.

Brilliant Diamond / Shining Pearl

Ho Oh Weakness

Excellent

Type-wise, Ho Oh takes extra damage from Rock, Water, and Electric. Watch out for Rock attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. With 6 resistances, the defensive profile is strong. Ho Oh's special bulk (base 154 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

4xCriticali
¼xResisti
0xImmunei
3Weak
6Resist
1Immune
Scorei+3
Stealth Rock50% on switch
4x Rock — Stone Edge, Rock Slide, Stealth Rock
Abilities
PressureIncreases the PP cost of moves targetting the Pokémon by one.
RegeneratorHAHeals for 1/3 max HP upon switching out.

No breeding, no evolution. Ho Oh is a Fire/Flying legendary with 680 base stat total that you obtain once and build around.

How to Evolve

No Evolution
Ho-oh
#250Ho-oh
Does not evolve
Breeding
Unavailable
Undiscovered egg group

Best Build

No build content available for this Pokemon in Gen 7.

Try selecting a different game/generation filter, or check back later.

Hard to wall, honestly. Ho Oh threatens 11 types beyond its own STAB, with Normal and Psychic standing out. Pair that with Sky Attack and Overheat and switchins need to think twice.

Level-Up Moves

Lv 1
Weather Ball
5010010Normal
Lv 1
Whirlwind-6
20Normal
Lv 9
Gust
4010035Flying
Lv 15
Brave Bird
12010015Flying
Lv 23
Extrasensory
8010020Psychic
Lv 29
Sunny Day
5Fire
Lv 37
Fire Blast
110855Fire
Lv 43
Sacred Fire
100955Fire
Lv 50
Punishment
1005Dark
Lv 57
Ancient Power
601005Rock
Lv 65
Safeguard
25Normal
Lv 71
Recover
10Normal
Lv 79
Future Sight
12010010Psychic
Lv 85
Natural Gift
10015Normal
Lv 93
Calm Mind
20Psychic
Lv 99
Sky Attack
200905Flying

TM Moves

Src
TM40
Aerial Ace
6020Flying
TM78
Bulldoze
6010020Ground
TM04
Calm Mind
20Psychic
TM57
Charge Beam
509010Electric
TM100
Confide
20Normal
TM32
Double Team
15Normal
TM85
Dream Eater
10010015Psychic
TM26
Earthquake
10010010Ground
TM49
Echoed Voice
4010015Normal
TM42
Facade
7010020Normal
TM38
Fire Blast
110855Fire
TM43
Flame Charge
5010020Fire
TM35
Flamethrower
9010015Fire
TM76
Fly
909515Flying
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM16
Light Screen
30Psychic
TM50
Overheat
130905Fire
TM17
Protect+4
10Normal
TM77
Psych Up
10Normal
TM29
Psychic
9010010Psychic
TM18
Rain Dance
5Water
TM33
Reflect
20Psychic
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM05
Roar-6
20Normal
TM19
Roost
10Flying
TM48
Round
6010015Normal
TM20
Safeguard
25Normal
TM37
Sandstorm
10Rock
TM30
Shadow Ball
8010015Ghost
TM58
Sky Drop
6010010Flying
TM88
Sleep Talk
10Normal
TM22
Solar Beam
20010010Grass
TM51
Steel Wing
709025Steel
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
8515Normal
TM25
Thunder
1107010Electric
TM73
Thunder Wave
9020Electric
TM24
Thunderbolt
9010015Electric
TM06
Toxic
9010Poison
TM61
Will-O-Wisp
8515Fire

Egg Moves

Ho-oh doesn't have any Egg moves

Tutor Moves

Ho-oh can't learn any Tutor moves

Transfer Moves

Src
Gen 4
Air Cutter
609525Flying
Gen 2
Curse
10Ghost
Gen 2
Detect+4
5Fighting
Gen 3
Double-Edge
12010015Normal
Gen 2
Dragon Breath
6010020Dragon
Gen 4
Endure+4
10Normal
Gen 6
Flash
10020Normal
Gen 6
Incinerate
6010015Fire
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
2010010Ground
Gen 2
Nightmare
10015Ghost
Gen 4
Ominous Wind
601005Ghost
Gen 5
Pluck
6010020Flying
Gen 6
Rock Smash
4010015Fighting
Gen 6
Secret Power
7010020Normal
Gen 6
Strength
8010015Normal
Gen 4
Swift
6020Normal
Gen 4
Twister
4010020Dragon
Gen 2
Zap Cannon
120505Electric

Ho-oh doesn't appear in Sun & Moon. Transfer it from Gold, Crystal, or Ultra Sun to add it to your collection. Check the source games below for encounter details.

Ho-oh is not available as a wild encounter in this game.

Special encounter in:

Then trade to Sun & Moon.

Also found in:

  • Ho-oh is a Legendary Pokemon rated S-Tier on our tier list. At 680 BST, it hits hard. It excels as a wallbreaker. Base 154 Sp. Def stands out.

  • Ho-oh's biggest threats include Aerodactyl (Rock), Gyarados (Water), and Raikou (Electric), all carrying super-effective STAB moves. Aerodactyl is the most dangerous since Rock moves deal 4x damage. Ho-oh has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Ho-oh doesn't evolve. As a Legendary Pokemon, it stands on its own without an evolutionary line. It's a Fire/Flying type with 680 BST.

  • Regenerator is what you want on Ho-oh. Every competitive set worth running is built with that ability in mind. The alternatives (Pressure) work on paper but Regenerator is what makes Ho-oh worth using. Regenerator synergizes with Ho-oh's base 154 Sp.Def, letting it soak special attacks as a pivot.

  • Base 90 Speed is workable — faster than some, slower than many. On offense, Ho-oh is a physical attacker with base 130 Attack. Defensively? Tanky enough to absorb a few hits. Best used as a wallbreaker.

  • Ho-oh appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

First obtainable in Gold & Silver, Ho Oh has been featured in 17 titles across 8 generations. Legendary status means a single encounter per playthrough in most games.