Pokemon Sword and Shield Scizor is a Bug and Steel Type Pincer Pokémon, which makes it weak against Fire type moves. You can find and catch Scizor in Training Lowlands with a 5% chance to appear during Normal Weather weather. The Max IV Stats of Scizor are 70 HP, 150 Attack, 65 SP Attack, 140 Defense, 100 SP Defense, and 75 Speed.
List of Scizor Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 600 | |
HP | 70 | |
Attack | 150 | |
Defense | 140 | |
Special Attack | 65 | |
Special Defense | 100 | |
Speed | 75 |
Based on this pokemon's stats we consider the best nature for Scizor to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.
Scizor Abilities
Ability | Type | Effect |
---|---|---|
Swarm | Normal | |
Technician | Normal | |
Light Metal | Hidden |
Pokemon Sword and Shield Scizor Evolutions
How do i evolve Scizor in Pokemon Sword and Shield?
Pokemon Sword and Shield Scyther evolves into Scizor with a trade holding Metal Coat.
Scizor Locations in Pokemon Sword and Shield
Where do i find and how to get Scizor?
Scizor does not spawn in the wild. Instead you can catch Scyther and evolve it into Scizor. A popular spawn location you can find Scyther is in the Training Lowlands area with a 5% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Scizor Raids
Where do i find Scizor Raids?
You can find Scizor raids in the following locations: Fields of Honor, Forest of Focus, Training Lowlands, Workout Sea.
Pokemon Sword and Shield Scizor Weakness
Scizor is a Bug and Steel Type pokemon. This will cause it to take More Damage from Fire Type Moves and will take Less Damage from Normal, Bug, Steel, Psychic, Ice, Dragon, Fairy, Poison, Grass type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | Normal Bug Steel Psychic Ice Dragon Fairy |
0.25x Damage | Grass |
Immune to Damage | Poison |
What pokemon is Scizor Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Scizor Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Scizor Moves List
What moves can Scizor learn from TMs, TRs, and Leveling?
Scizor can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Bug and Steel type +50% STAB damage.
Scizor Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
Evolve | [] Bullet Punch | ||||||
1 | [] Wing Attack | ||||||
1 | [] Agility | ||||||
1 | [] Air Slash | ||||||
1 | [] Quick Attack | ||||||
1 | [] Leer | ||||||
1 | [] Fury Cutter | ||||||
1 | [] False Swipe | ||||||
12 | [] Metal Claw | ||||||
16 | [] Double Team | ||||||
20 | [] Double Hit | ||||||
24 | [] Slash | ||||||
28 | [] Focus Energy | ||||||
32 | [] Iron Defense | ||||||
36 | [] Iron Head | ||||||
40 | [] X-Scissor | ||||||
44 | [] Laser Focus | ||||||
48 | [] Swords Dance |
TM Moves Scizor can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM30 | Steel Wing | Physical | 105 | 90 | 25 | May raise user's Defense. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM49 | Sand Tomb | Physical | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM56 | U-turn | Physical | 105 | 100 | 20 | User switches out immediately after attacking. | |
TM58 | Assurance | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM69 | Psycho Cut | Physical | 70 | 100 | 20 | High critical hit ratio. | |
TM73 | Cross Poison | Physical | 70 | 100 | 20 | High critical hit ratio. May poison opponent. | |
TM74 | Venoshock | Special | 65 | 100 | 10 | Inflicts double damage if the target is poisoned. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM78 | Acrobatics | Physical | 55 | 100 | 15 | Stronger when the user does not have a held item. | |
TM94 | False Swipe | Physical | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. | |
TM95 | Air Slash | Special | 75 | 95 | 20 | May cause flinching. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Scizor TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR12 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
TR13 | Focus Energy | Status | — | — | 30 | Increases critical hit ratio. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR21 | Reversal | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR29 | Baton Pass | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. | |
TR39 | Superpower | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. | |
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR60 | X-Scissor | Physical | 120 | 100 | 15 | ||
TR61 | Bug Buzz | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR70 | Flash Cannon | Special | 120 | 100 | 10 | May lower opponent's Special Defense. | |
TR74 | Iron Head | Physical | 120 | 100 | 15 | May cause flinching. |
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