Pokemon Sword and Shield Skarmory is a Steel and Type Armor Bird Pokémon, which makes it weak against Fire, Electric type moves. You can find and catch Skarmory in Challenge Road with a 5% chance to appear during Normal Weather weather. The Max IV Stats of Skarmory are 65 HP, 80 Attack, 40 SP Attack, 140 Defense, 70 SP Defense, and 70 Speed.
111.3lbs |
Weight |
---|
Armor Bird Pokémon |
Category |
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5'07" |
Height |
---|
Flying |
Exp Group |
---|
6,400 |
Egg Steps |
---|
Hatch Cycle |
---|
2 Defense Point(s) |
Ev Yield |
---|
Slow |
Exp Group |
---|
50% | 50%
Gender |
---|
List of Skarmory Max IV Stats in Pokemon SW SH.
Total | 465 | |
HP | 65 | |
Attack | 80 | |
Defense | 140 | |
Special Attack | 40 | |
Special Defense | 70 | |
Speed | 70 |
Based on this pokemon's stats we consider the best nature for Skarmory to have is Impish, this will increase it's Defense and decrease it's Sp. Atk stats.
Skarmory Abilities
Ability | Type | Effect |
Keen Eye | Normal | Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy. |
Sturdy | Normal | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. |
Weak Armor | Hidden | Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat. |
Pokemon Sword and Shield Skarmory Evolutions
How do i evolve Skarmory in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Skarmory does not have an evolution form in Generation 8.
Skarmory Locations in Pokemon Sword and Shield
Where do i find and how to get Skarmory?
A popular spawn location you can find Skarmory is in the Challenge Road area with a 5% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Skarmory Raids
Where do i find Skarmory Raids?
You can find Skarmory raids in the following locations: Brawlers' Cave, Courageous Cavern, Stepping-Stone Sea.
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Skarmory Weakness
Skarmory is a Steel and Type pokemon. This will cause it to take More Damage from Fire, Electric Type Moves and will take Less Damage from Normal, , Steel, Psychic, Dragon, Fairy, Poison, Ground, Bug, Grass type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | |
0.25x Damage | |
Immune to Damage |
What pokemon is Skarmory Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
555 | |||
534 | |||
525 | |||
525 | |||
520 |
What pokemon is Skarmory Strong Against?
Pokemon SW and SH Skarmory Moves List
What moves can Skarmory learn from TMs, TRs, and Leveling?
Skarmory can learn the flying type move Brave Bird at level 52. This Physical move User receives recoil damage. Bolded Pow numbers are adjusted for this pokemon's Steel and Flying type +50% STAB damage.
Skarmory Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Peck | Physical | 52.5 | 100 | 35 | ||
1 | Leer | Status | — | 100 | 30 | Lowers opponent's Defense. | |
4 | Sand Attack | Status | — | 100 | 15 | Lowers opponent's Accuracy. | |
8 | Fury Attack | Physical | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
12 | Metal Claw | Physical | 75 | 95 | 35 | May raise user's Attack. | |
16 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
20 | Wing Attack | Physical | 90 | 100 | 35 | ||
24 | Slash | Physical | 70 | 100 | 20 | High critical hit ratio. | |
28 | Steel Wing | Physical | 105 | 90 | 25 | May raise user's Defense. | |
32 | Autotomize | Status | — | — | 15 | Reduces weight and sharply raises Speed. | |
36 | Drill Peck | Physical | 120 | 100 | 20 | ||
40 | Metal Sound | Status | — | 85 | 40 | Sharply lowers opponent's Special Defense. | |
44 | Spikes | Status | — | — | 20 | Hurts opponents when they switch into battle. | |
48 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
52 | Brave Bird | Physical | 180 | 100 | 15 | User receives recoil damage. |
TM Moves Skarmory can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM06 | Fly | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM30 | Steel Wing | Physical | 105 | 90 | 25 | May raise user's Defense. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM49 | Sand Tomb | Physical | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM58 | Assurance | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM61 | Guard Swap | Status | — | — | 10 | User and opponent swap Defense and Special Defense. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM95 | Air Slash | Special | 112.5 | 95 | 20 | May cause flinching. |
Skarmory TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR12 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR23 | Spikes | Status | — | — | 20 | Hurts opponents when they switch into battle. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR58 | Dark Pulse | Special | 80 | 100 | 15 | May cause flinching. | |
TR60 | X-Scissor | Physical | 80 | 100 | 15 | ||
TR66 | Brave Bird | Physical | 180 | 100 | 15 | User receives recoil damage. | |
TR70 | Flash Cannon | Special | 120 | 100 | 10 | May lower opponent's Special Defense. | |
TR74 | Iron Head | Physical | 120 | 100 | 15 | May cause flinching. | |
TR76 | Stealth Rock | Status | — | — | 20 | Damages opponent switching into battle. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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