Pokemon Sword and Shield Kingdra is a Water and Dragon Type Dragon Pokémon, which makes it weak against Dragon, Fairy type moves. You can find and catch Kingdra in Insular Sea with a 15% chance to appear during Normal Weather weather. The Max IV Stats of Kingdra are 75 HP, 95 Attack, 95 SP Attack, 95 Defense, 95 SP Defense, and 85 Speed.


List of Kingdra Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 540 | |
HP | 75 | |
Attack | 95 | |
Defense | 95 | |
Special Attack | 95 | |
Special Defense | 95 | |
Speed | 85 |
Based on this pokemon's stats we consider the best nature for Kingdra to have is Sassy, this will increase it's Sp. Def and decrease it's Speed stats.
Kingdra Abilities
Ability | Type | Effect |
---|---|---|
Swift Swim | Normal | |
Sniper | Normal | |
Damp | Hidden |
Pokemon Sword and Shield Kingdra Evolutions
How do i get Kingdra's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Horsea evolves into Seadra when you reach Level 32. Seadra then evolves into its final evolution Kingdra with a trade holding Dragon Scale.
Kingdra Locations in Pokemon Sword and Shield
Where do i find and how to get Kingdra?
Kingdra does not spawn in the wild. Instead you can catch Horsea and evolve it into Kingdra. A popular spawn location you can find Horsea is in the Insular Sea area with a 15% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Kingdra Raids
Where do i find Kingdra Raids?
You can find Kingdra raids in the following locations: Loop Lagoon, Workout Sea, Honeycalm Sea.
Pokemon Sword and Shield Kingdra Weakness
Kingdra is a Water and Dragon Type pokemon. This will cause it to take More Damage from Dragon, Fairy Type Moves and will take Less Damage from Steel, Fire, Water type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() |
0.5x Damage | ![]() |
0.25x Damage | ![]() ![]() |
Immune to Damage |
What pokemon is Kingdra Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Kingdra Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Kingdra Moves List
What moves can Kingdra learn from TMs, TRs, and Leveling?
Kingdra can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water and Dragon type +50% STAB damage.
Kingdra Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Whirlpool | ||||||
1 | [] Yawn | ||||||
1 | [] Water Gun | ||||||
1 | [] Leer | ||||||
1 | [] Smokescreen | ||||||
1 | [] Twister | ||||||
15 | [] Focus Energy | ||||||
20 | [] Dragon Breath | ||||||
25 | [] Bubble Beam | ||||||
30 | [] Agility | ||||||
37 | [] Laser Focus | ||||||
44 | [] Dragon Pulse | ||||||
51 | [] Hydro Pump | ||||||
58 | [] Dragon Dance | ||||||
65 | [] Rain Dance |
TM Moves Kingdra can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM27 | Icy Wind | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM35 | Hail | ![]() | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. |
TM36 | Whirlpool | ![]() | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM45 | Dive | ![]() | Physical | 120 | 100 | 10 | Dives underwater on first turn, attacks on second turn. |
TM52 | Bounce | ![]() | Physical | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. |
TM55 | Brine | ![]() | Special | 97.5 | 100 | 10 | Power doubles if opponent's HP is less than 50%. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM99 | Breaking Swipe | ![]() | Physical | 90 | 100 | 15 | Hits multiple opponents and lowers their attack. |
Kingdra TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR03 | Hydro Pump | ![]() | Special | 165 | 80 | 5 | |
TR04 | Surf | ![]() | Special | 135 | 100 | 15 | Hits all adjacent Pokémon. |
TR05 | Ice Beam | ![]() | Special | 90 | 100 | 10 | May freeze opponent. |
TR06 | Blizzard | ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TR12 | Agility | ![]() | Status | — | — | 30 | Sharply raises user's Speed. |
TR13 | Focus Energy | ![]() | Status | — | — | 30 | Increases critical hit ratio. |
TR16 | Waterfall | ![]() | Physical | 120 | 100 | 15 | May cause flinching. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR24 | Outrage | ![]() | Physical | 180 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR45 | Muddy Water | ![]() | Special | 135 | 85 | 10 | May lower opponent's Accuracy. |
TR51 | Dragon Dance | ![]() | Status | — | — | 20 | Raises user's Attack and Speed. |
TR62 | Dragon Pulse | ![]() | Special | 127.5 | 100 | 10 | |
TR70 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | May lower opponent's Special Defense. |
TR74 | Iron Head | ![]() | Physical | 80 | 100 | 15 | May cause flinching. |
TR84 | Scald | ![]() | Special | 120 | 100 | 15 | May burn opponent. |
TR89 | Hurricane | ![]() | Special | 110 | 70 | 10 | May confuse opponent. |
TR98 | Liquidation | ![]() | Physical | 127.5 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
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