Stats & Training
Attack and Speed carry most of Tranquill's stat budget. Sp. Def's the obvious dump stat. Common in the wild and yields 2 Attack EVs. Follows a 1.06M XP medium-slow curve.
It can fly moderately quickly. No matter how far it travels, it can always find its way back to its master and its nest.
These bright Pokémon have acute memories. Apparently delivery workers often choose them as their partners.
Tranquill Weakness
Tranquill is weak to Electric, Ice, and Rock. On the flip side, it's immune to Ground and Ghost-type moves entirely.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Ice, Rock |
| 0.5x (Resist) | Grass, Bug |
| 0x (Immune) | Ground, Ghost |
Nihilego RockPoison | B | |
Available Moves Moves
Damage vs Tranquill View Nihilego builds →Head Smash 2x112-131%KO Thunder 2x144-169%KO Thunderbolt 2x118-139%KO Power Gem 2x158-186%KO | ||
Magnezone ElectricSteel | B | |
Available Moves Moves
Damage vs Tranquill View Magnezone builds →Zap Cannon 2x239-282%KO Thunder 2x221-261%KO Thunderbolt 2x180-212%KO Wild Charge 2x83-99% | ||
Archeops Rock | C | |
Obtain MethodEvolve Archen (Route 8 Gift) Available Moves Moves
Damage vs Tranquill View Archeops builds →Stone Edge 2x161-191%KO Rock Slide 2x123-145%KO Ancient Power 2x107-127%KO Rock Tomb 2x99-116%KO | ||
Aerodactyl Rock | C | |
Obtain MethodSeafolk Village Gift Available Moves Moves
Damage vs Tranquill View Aerodactyl builds →Stone Edge 2x128-151%KO Rock Slide 2x96-114%KO Thunder Fang 2x55-66% Ice Fang 2x55-66% | ||
Carbink RockFairy | C | |
Available Moves Moves
Damage vs Tranquill View Carbink builds →Stone Edge 2x72-85% Power Gem 2x76-90% Rock Slide 2x55-66% Ancient Power 2x58-68% | ||
In Sun & Moon, Zapdos can KO Tranquill with Thunderbolt (194-229%). Terrakion threatens a KO with Stone Edge (271-319%). Weavile's Ice Shard also KOs at 104-122%.
Zapdos Electric | A | |
Recommended Build AbilityStatic ItemLeftovers NatureCalm Moves
Damage vs Tranquill View Zapdos builds →Heat Wave68-80% Thunderbolt 2x194-229%KO | ||
Terrakion RockFighting | B | |
Recommended Build AbilityJustified ItemChoice Band NatureJolly Moves
Damage vs Tranquill View Terrakion builds →Close Combat163-192%KO Stone Edge 2x271-319%KO | ||
Weavile DarkIce | B | |
Recommended Build AbilityPressure ItemChoice Band NatureJolly Moves
Damage vs Tranquill View Weavile builds →Knock Off84-99% Ice Shard 2x104-122%KO Pursuit52-61% | ||
Jolteon Electric | C | |
Recommended Build AbilityVoltabsorb ItemFocus Sash NatureTimid Moves
Damage vs Tranquill View Jolteon builds →Discharge 2x173-204%KO Volt Switch 2x152-179%KO Thunderbolt 2x194-229%KO | ||
Lapras WaterIce | C | |
Recommended Build AbilityHydration ItemLeftovers NatureHardy Moves
Damage vs Tranquill View Lapras builds →Surf82-97% | ||
Sun & Moon Evolution
Partway through Pidove's chain. Tranquill still has another evolution ahead before reaching Unfezant. For breeding, quick to hatch with plenty of partners via one egg group. Attack has grown the most so far (+22), but there's still another 130 stats to gain in the final evolution. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Tranquill to get Pidove eggs easily using 58 partners from the Flying egg group. Notable egg moves include Bestow, Hypnosis, Lucky Chant and 5 more.
Sun & Moon Tranquill Best Moveset
Best Build
No build content available for this Pokemon in Gen 7.
Try selecting a different game/generation filter, or check back later.
Moves
Breeding opens up real options for Tranquill. Bestow and Hypnosis come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Sky Attack and Fly and Steel and Bug coverage.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
How to Get Tranquill in Sun & Moon
Tranquill can't be caught in Sun & Moon. Transfer Pidove from Black, Black 2, or Sword and evolve through the 2-stage line to get it. The step cards below map the full chain.
How to Obtain Tranquill in Sun & Moon
Step 1Obtain PidoveAlso found in:
Step 2Tranquill ✓
Tranquill Guide
Tranquill is meant to evolve into Unfezant. At 358 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Big Pecks is the go-to ability for Tranquill. It protects against Defense drops. Its hidden ability Rivalry can work in specific setups. Super Luck is the other option. Pick based on what your team needs.
At base 65 Speed, it won't be moving first often. On offense, Tranquill is a physical attacker with base 77 Attack. Defensively? Fragile, can't afford to take many hits.
Game Availability
Tranquill joined the series in Black & White and has been available in 7 titles so far. With 6 generations of appearances, it's established itself despite the later start.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BWDebut

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves