Mixed
Attacker
15Speed · Very Slow

Pincurchin Best Moveset

101 Attack and 95 Defense on Electric with AbilityElectric Surge setting Electric Terrain on entry (boosting Electric moves 30%, blocking sleep). 15 Speed means going dead last against everything. AbilityLightning Rod redirects Electric attacks instead. The moveset sets terrain and hits physically at rock-bottom pace. The terrain support is the value, not the damage.

SABCDEFEESword & Shield / BDSPVIIISS/BDSPPEAKScarlet & Violet / Legends Z-AIXSV/LZACURRENT
Gen VIII — Sword & Shield / BDSPE

Electric Surge set Electric Terrain on switch-in in Gen VIII (Sword & Shield). 91 Attack and 90 Defense from 15 Speed. The slowest terrain setter.

Gigantamax became availableDynamax became available

Best Moves

SRCMOVETYPECATPWRPOPROLE
Tutor
Rising Voltage
Electric70COMMONSTAB
TR84
Scald
Water80COMMONCoverage
TR23
Spikes
GroundRAREHazard
TM25
Protect
NormalRAREPriority
TM77
Hex
Ghost65RARECoverage
TR95
Throat Chop
Dark80RARECoverage
Lv 45
Poison Jab
Poison80RARECoverage
TM20
Self-Destruct
Normal200RARECoverage

Best Build

Experimental
Hazard Setter
Ability
Electric Surge
Item
Terrain Extender
Best Nature for Pincurchin
Bold+DEF

Pincurchin best EVs are HP and Defense

EVs

Hazard Setter Moveset

  • Rising VoltageSTAB
  • ScaldCoverage
  • SpikesHazard
  • ProtectFAST +4
Gen IX — Scarlet & Violet / Legends Z-AE

Same Electric Surge in Gen IX (Scarlet & Violet). 15 Speed. Terrain support for teammates who ran Rising Voltage. Pincurchin set the field, not the pace.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
TM90
Spikes
GroundCOMMONHazard
Egg
Memento
DarkCOMMONUtility
TM82
Thunder Wave
ElectricCOMMONSTAB
TM188
Scald
Water80RARECoverage
Lv 30
Recover
NormalRARERecovery
Lv 60
Discharge
Electric80RARESTAB
Egg
Sucker Punch
Dark70RARECoverage
TM91
Toxic Spikes
PoisonRAREUtility
Experimental
Wall
Ability
Electric Surge
Item
Terrain Extender
Best Nature for Pincurchin
Bold+DEF
EVs

Wall Moveset

  • SpikesHazard
  • MementoUtility
  • Thunder WaveSTAB
  • ScaldCoverage

Pincurchin Weakness

Pincurchin's Electric typing leaves it vulnerable to Ground. Few weaknesses and 3 resistances make the typing clean. Lightning Rod grants an additional Electric immunity, reshaping the matchup chart. With 48 HP and balanced defenses, Pincurchin can afford to eat a neutral hit or two.

Pincurchin Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground
0.5x (Resist)Electric, Flying, Steel

What is Pincurchin Weak Against

Good
1Weak
3Resist
1Immune
Score+1
4xCritical
None
2xWeak
¼xResist
None
0xImmune

What is Pincurchin Strong Against

2Strong
3Resisted
1Immune
Score-2
2xStrong
0xImmune

Best Pokemon Against Pincurchin

Evolution

No evolution chain to worry about here. Pincurchin is a standalone Pokemon with plenty of partners for breeding through two egg groups. Eggs come out average hatch time. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Pincurchin
#871Pincurchin
Does not evolve

Breeding

Very Easy

Breed Pincurchin easily with 63 breeding partners from the Indeterminate and Water1 egg groups.

Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
azumarillgardevoirgalladeblastoisegolduckferaligatrkingdraswampertslowbroslowkingoctilleryludicolo

Pincurchin Locations

low spawn rates is the best you'll get on Pincurchin in mid-game routes. Use the sort toggle below. Best shows where the odds peak, Earliest shows where you can access it soonest in your playthrough.

Best Locations to Catch Pincurchin in Scarlet & Violet

Before you go hunting for Pincurchin, check which of the 10 spots belong to your version. Scarlet and Violet each have different walking encounters at Lv. 20-50.

Casseroya Lake - Beach
Lv.20-50Overworld
Rate 1%
East Paldean Sea - Beach
Lv.20-50Overworld
Rate 1%
East Province (Area One) - Beach
Lv.20-50Overworld
Rate 1%
East Province (Area Two) - Beach
Lv.20-50Overworld
Rate 1%
North Province (Area One) - Beach
Lv.20-50Overworld
Rate 1%
North Province (Area Three) - Beach
Lv.20-50Overworld
Rate 1%
South Province (Area Five) - Beach
Lv.20-50Overworld
Rate 1%
South Province (Area One) - Beach
Lv.20-50Overworld
Rate 1%
West Province (Area One) - Beach
Lv.20-50Overworld
Rate 1%
West Province (Area Two) - Beach
Lv.20-50Overworld
Rate 1%

Base Stats

Attack leads and Speed gets almost nothing. That's Pincurchin's stat line in a nutshell. 4 stats sit in respectable range, but the spread is brutal. Moderately hard to find and yields 2 Attack EVs.

Base Stats
Above
HP48
D
Attack101
B
Defense95
B
Sp. Atk91
B
Sp. Def85
C
Speed15
F
Total435
Details
Catch Rate
Challenging75 / 255
Growth Rate
Medium Fast1M XP
Height0.3 m
Weight1.0 kg
Base XP152
Abilities
Lightning Rod
Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Electric SurgeHidden Ability
When this Pokémon enters battle, it changes the terrain to Electric Terrain.
Lightning Rod grants Electric immunity
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entry

This Pokémon is so timid that even brushing against seaweed will make it discharge electricity in surprise. Its lips do not conduct electricity.

Pokemon Violet

Pincurchin Guide

  • Watch for Rhydon (Ground) when using Pincurchin. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about. At base 15 Speed, Pincurchin won't outrun any of these threats so switching to a resist is usually the safer play.

  • It depends on your team. Pincurchin at 435 BST isn't a powerhouse, but the Electric coverage might be exactly what you're missing.

  • Lightning Rod changes the entire equation for Pincurchin. The 435 BST doesn't tell the full story. Ranked B-Tier as an attacker.

  • Lightning Rod is what you want on Pincurchin. Every competitive set worth running is built with that ability in mind. The alternatives (Electric Surge) work on paper but Lightning Rod is what makes Pincurchin worth using.

  • Base 15 Speed is low. Priority moves or Trick Room are the way to go. On offense, Pincurchin is a mixed attacker with base 101 Attack and 91 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as an attacker.

Game Availability

Pincurchin joined the series in Sword & Shield and has been available in 2 titles so far. With 3 generations of appearances, it's established itself despite the later start.

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