Stats & Training
Hitmontop's spread favors balanced defenses over offense. Sp. Def leads the defensive side, Sp. Atk eats the cost. Yields 2 Sp. Def EVs per defeat. Medium-fast 1M XP curve to level.
Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.
Hitmontop Weakness
Flying and Psychic moves hit Hitmontop for super-effective damage. Its Fighting typing keeps the defensive matchups simple. With 50 HP and balanced defenses, Hitmontop can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Flying, Psychic |
| 0.5x (Resist) | Bug, Rock, Dark |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
In Emerald, Aerodactyl's Double-Edge hits Hitmontop for 58-68%. Starmie deals 37-44% with Surf.
Salamence Dragon | S | |
Recommended Build AbilityIntimidate ItemLeftovers NatureRash Moves
Damage vs Hitmontop View Salamence builds →Earthquake32-38% Rock Slide12-14% | ||
Aerodactyl Rock | A | |
Recommended Build AbilityRockhead ItemChoice Band NatureJolly Moves
Damage vs Hitmontop View Aerodactyl builds →Earthquake48-57% Rock Slide27-32% Double Edge58-68% | ||
Starmie WaterPsychic | A | |
Recommended Build AbilityNatural Cure ItemLeftovers NatureTimid Moves
Damage vs Hitmontop View Starmie builds →Rapid Spin9-11% Ice Beam25-29% Thunderbolt25-29% Surf37-44% | ||
Alakazam Psychic | B | |
Recommended Build AbilitySynchronize ItemLeftovers NatureTimid Moves
Damage vs Hitmontop View Alakazam builds →Psychic 2x92-109%KO | ||
Emerald Evolution
You get Hitmontop from Tyrogue at level 20. It's one of 3 possible evolutions in this branching family, each requiring its own method. Breed through Tyrogue to get eggs. Both Hitmontop and Hitmonlee hit 455 total stats from Tyrogue. The difference is how those stats are split. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Hitmontop to get Tyrogue eggs (with patience) using 28 partners from the Humanshape egg group. Notable egg moves include Helping Hand, High Jump Kick, Mach Punch and 2 more.
Emerald Hitmontop Best Moveset
Bulk and offense in one package. Hitmontop runs Leftovers for passive recovery each turn with a Adamant nature, so it survives long enough to threaten with Rapid Spin. Max HP and Attack EVs and the remaining moves make it hard to safely switch into.
Best Build
Hitmontop best EVs are HP and Attack
Physical Tank Moveset
- Rapid Spin
- Brick Break
- Hidden Power Ghost
- Mach Punch
Recommended Teammates
Moves
Without breeding, Hitmontop misses out on Helping Hand and High Jump Kick. That's 5 egg moves adding depth that the base kit lacks. STAB comes from High Jump Kick and Brick Break, with Dark and Normal coverage and more rounding things out.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
How to Get Hitmontop in Emerald
No wild encounters for Hitmontop in Emerald. Bring Tyrogue over from Gold, Crystal, or Sword, then level through the stages. Each step in the chain is laid out below.
Hitmontop Guide
In Emerald, Don't let Hitmontop's 455 base stat total fool you. Intimidate is what makes it tick. It punches way above its weight class. We rate it C-Tier. Rapid Spin with Leftovers is the standard set.
In Emerald, watch for Aerodactyl (Flying) and Starmie (Psychic) when using Hitmontop. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.
In Emerald, Run Intimidate on Hitmontop. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Hitmontop also gets Technician and Steadfast, but they don't compare.
In Emerald, Hitmontop fills the balanced role. It's a physical attacker with base 95 Attack. Base 70 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.
In Emerald, run Rapid Spin, Brickbreak, Hiddenpowerghost, and Mach Punch on Hitmontop. Rapid Spin is the most common pick at 17% usage. This set covers the balanced role with a mix of damage and utility.
Game Availability
Hitmontop first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through wild encounters in most titles where it appears.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
