As a Fighting-type, Hitmontop fills a straightforward role. Only weak to Flying and Psychic. Known as the Handstand Pokémon. Needs some investment to avoid getting outsped. Known as the Handstand Pokemon.
Hitmontop's spread favors balanced defenses over offense. Sp. Def leads the defensive side, Sp. Atk eats the cost. Yields 2 Sp. Def EVs per defeat. Medium-fast 1M XP curve to level.
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Hitmontop Weakness
AvgFlying and Psychic-type moves hit Hitmontop for super-effective damage. Its Fighting typing keeps the defensive matchups simple. With 50 HP and balanced defenses, Hitmontop can afford to eat a neutral hit or two.
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
- Special stat split into Sp.Atk and Sp.Def
You get Hitmontop from Tyrogue at level 20. It's one of 3 possible evolutions in this branching family, each requiring its own method. Breed through Tyrogue to get eggs. Both Hitmontop and Hitmonlee hit 455 total stats from Tyrogue. The difference is how those stats are split.
How to Evolve
Breed with Hitmontop to get Tyrogue eggs (with patience) using 15 partners from the Humanshape egg group. Notable egg moves include High Jump Kick, Mach Punch, Mind Reader and 1 more.
Start with flexible EVs EVs. A nature nature gives Hitmontop the right balanced lean, Nothing adds extra utility, and an ability works in the background. High Jump Kick is the main damage option.
Best Build
Best Hitmontop Moveset
- High Jump Kick
- Rapid Spin
- Detect
- Triple Kick
Recommended Teammates
Without breeding, Hitmontop misses out on High Jump Kick and Mach Punch. That's 4 egg moves adding depth that the base kit lacks. STAB comes from High Jump Kick and Rolling Kick, with Dark and Normal coverage rounding things out.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
You're catching Tyrogue first, not Hitmontop. Tyrogue appears but it's a rare spawn in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Hitmontop in Gold & Silver
Step 1Catch TyrogueMODERATEMt. Mortar - B1FSilverGift from NPCLv.10LimitedEarlyCaveDefeat KiyoMODERATEMt. Mortar - B1FGoldGift from NPCLv.10LimitedEarlyCaveDefeat Kiyo
Step 2Hitmontop ✓
Don't let Hitmontop's 455 base stat total fool you. Intimidate is what makes it tick — it punches way above its weight class. We rate it C-Tier.
Watch for Aerodactyl (Flying) and Starmie (Psychic) when using Hitmontop. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.
Hitmontop fills the balanced role. It's leaning toward the physical side (base 95 Attack). Base 70 Speed is workable — faster than some, slower than many. And it's enough bulk to take a hit or two.
Hitmontop appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.
Hitmontop first appeared in Gold & Silver and has been available in 17 games across 8 generations. Obtainable through wild encounters in most titles where it appears.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGSDebut

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A