Physical
Balanced
455Average
70Moderate
ATier

Without Intimidate, Hitmontop wouldn't see any competitive play. With it? It lowers the opponent's Attack on switch-in, turning modest base stats into a real offensive threat. Fighting is solid coverage on top of that. Needs some investment to avoid getting outsped.

Hitmontop's spread favors balanced defenses over offense. Sp. Def leads the defensive side, Sp. Atk eats the cost. Yields 2 Sp. Def EVs per defeat. Medium-fast 1M XP curve to level.

Base Stats
455Above
HP50
D
Attack95
B
Defense95
B
Sp. Atk35
F
Sp. Def110
B
Speed70
C
Total455
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Hitmontop yields +2 SpD
HPAtkDefSpASpD+2Spe
Details
Catch45ChallengingMedium Fast1M XP1.4m / 4'07"48kg / 105.8 lbs159Base XP
Pokedex Entries

If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.

Heart Gold

It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.

Soul Silver

Hitmontop Weakness

Avg

Flying and Psychic-type moves hit Hitmontop for super-effective damage. Its Fighting typing keeps the defensive matchups simple. With 50 HP and balanced defenses, Hitmontop can afford to eat a neutral hit or two.

Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
2Weak
3Resist
0Immune
Scorei-1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
IntimidateLowers opponents' Attack one stage upon entering battle.
TechnicianStrengthens moves of 60 base power or less to 1.5× their power.
SteadfastHARaises Speed one stage upon flinching.

You get Hitmontop from Tyrogue at level 20. It's one of 3 possible evolutions in this branching family, each requiring its own method. Breed through Tyrogue to get eggs. Both Hitmontop and Hitmonlee hit 455 total stats from Tyrogue. The difference is how those stats are split.

How to Evolve

3 Evolutions
Stat Comparison 4 Stages
Tyrogue
Fighting
Hitmonlee
Fighting
Hitmonchan
Fighting
Hitmontop
Fighting
HP
35
50+15
50+15
50+15
ATK
35
120+85
105+70
95+60
DEF
35
53+18
79+44
95+60
SP.ATK
35
35
35
35
SP.DEF
35
110+75
110+75
110+75
SPE
35
87+52
76+41
70+35
BST
210D-Tier
455B-Tier+245
455B-Tier+245
455A-Tier+245
ROLE
Balanced
Cannon
Attacker
Balanced
TYPE
Utility
Physical
Physical
Physical
Breeding
Challenging

Breed with Hitmontop to get Tyrogue eggs (with patience) using 39 partners from the Humanshape egg group. Notable egg moves include Bullet Punch, Counter, Helping Hand and 5 more.

Egg Groups
Humanshape
Gender
100.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
8moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

Bulk and offense in one package. Hitmontop runs Leftovers for passive recovery each turn with a Adamant nature, so it survives long enough to threaten with Close Combat. Max HP and Attack EVs and the remaining moves make it hard to safely switch into.

Best Build

Physical Tank
Ability
Intimidate
Item
LeftoversSUSTAIN
Nature
Adamant+ATK
EVs

Best Hitmontop Moveset

  • Close CombatSTAB
  • Rapid Spin
  • Sucker Punch
  • Mach PunchSTAB

Recommended Teammates

Without breeding, Hitmontop misses out on Bullet Punch and Counter. That's 8 egg moves adding depth that the base kit lacks. STAB comes from High Jump Kick and Close Combat, with coverage across 7 types rounding things out.

Level-Up Moves

Lv 1
Revenge-4
6010010Fighting
Lv 1
Rolling Kick
608515Fighting
Lv 6
Focus Energy
30Normal
Lv 10
Pursuit
4010020Dark
Lv 15
Quick Attack+1
4010030Normal
Lv 19
Triple Kick
109010Fighting
Lv 24
Rapid Spin
5010040Normal
Lv 28
Counter-5
10020Fighting
Lv 33
Feint+2
5010010Normal
Lv 37
Agility
30Psychic
Lv 42
Gyro Ball
1005Steel
Lv 46
Detect+4
5Fighting
Lv 51
Close Combat
1201005Fighting
Lv 55
Endeavor
1005Normal

TM Moves

Src
TM40
Aerial Ace
6020Flying
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM08
Bulk Up
20Fighting
TM78
Captivate
10020Normal
TM28
Dig
8010010Ground
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM58
Endure+4
10Normal
TM42
Facade
7010020Normal
TM21
Frustration
10020Normal
TM74
Gyro Ball
1005Steel
TM10
Hidden Power
6010015Normal
TM83
Natural Gift
10015Normal
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM80
Rock Slide
759010Rock
HM06
Rock Smash
4010015Fighting
TM37
Sandstorm
10Rock
TM43
Secret Power
7010020Normal
TM82
Sleep Talk
10Normal
TM71
Stone Edge
100805Rock
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM46
Thief
6010025Dark
TM06
Toxic
8510Poison

Egg Moves

Src
Egg
Bullet Punch+1
4010030Steel
Egg
Counter-5
10020Fighting
Egg
Helping Hand+5
20Normal
Egg
High Jump Kick
1309010Fighting
Egg
Mach Punch+1
4010030Fighting
Egg
Mind Reader
5Normal
Egg
Rapid Spin
5010040Normal
Egg
Vacuum Wave+1
4010030Fighting

Tutor Moves

Src
Tutor
Endeavor
1005Normal
Tutor
Headbutt
7010015Normal
Tutor
Helping Hand+5
20Normal
Tutor
Low Kick
10020Fighting
Tutor
Mud-Slap
2010010Ground
Tutor
Role Play
10Psychic
Tutor
Rollout
309020Rock
Tutor
Snore
4010015Normal
Tutor
Sucker Punch+1
801005Dark
Tutor
Swift
6020Normal
Tutor
Twister
4010020Dragon
Tutor
Vacuum Wave+1
4010030Fighting

Reminder Moves

Src
Rem
Fake Out+3
4010010Normal
Rem
Foresight
40Normal
Rem
Helping Hand+5
20Normal
Rem
Tackle
3510035Normal
Rem
Uproar
9010010Normal

Transfer Moves

Src
Gen 3
Body Slam
8510015Normal
Gen 3
Double-Edge
12010015Normal
Gen 3
Mega Kick
120755Normal
Gen 3
Mimic
10Normal
Gen 3
Seismic Toss
10020Fighting

Hitmontop doesn't appear wild. Catch Tyrogue instead, it shows up but it's a rare spawn. Evolve it at level 20 to get Hitmontop. The 2-stage line is mapped in the step cards below.

How to Obtain Hitmontop in HeartGold & SoulSilver

  1. Tyrogue
    Step 1Catch Tyrogue
    Mt. Mortar - B1F
    SoulSilverGift from NPCLv.10LimitedEarlyCaveDefeat Kiyo
    MODERATE
    Mt. Mortar - B1F
    HeartGoldGift from NPCLv.10LimitedEarlyCaveDefeat Kiyo
    MODERATE
  2. Hitmontop
    Step 2Hitmontop
  • Don't let Hitmontop's 455 base stat total fool you. Intimidate is what makes it tick — it punches way above its weight class. We rate it A-Tier.

  • Watch for Aerodactyl (Flying) and Starmie (Psychic) when using Hitmontop. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Tyrogue evolves into Hitmontop at level 20. Hitmontop is the final evolution in a 4-stage line starting from Tyrogue. It sits at 455 BST in its evolved form.

  • Run Intimidate on Hitmontop. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Hitmontop also gets Technician and Steadfast, but they don't compare.

  • Hitmontop fills the balanced role. It's a physical attacker with base 95 Attack. Base 70 Speed is workable — faster than some, slower than many. And it's enough bulk to take a hit or two.

  • Hitmontop appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Hitmontop first appeared in Gold & Silver and has been available in 17 games across 8 generations. Obtainable through wild encounters in most titles where it appears.