Physical
Balanced
70Speed · Below Avg

Hitmontop's spread favors balanced defenses over offense. Sp. Def leads the defensive side, Sp. Atk eats the cost. Yields 2 Sp. Def EVs per defeat. Medium-fast 1M XP curve to level.

Base Stats
Above
HP50
D
Attack95
B
Defense95
B
Sp. Atk35
F
Sp. Def110
B
Speed70
C
Total455
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height1.4 m
Weight48.0 kg
Base XP159
Abilities
IntimidateNiche
Lowers opponents' Attack one stage upon entering battle.
TechnicianTop Pick
Strengthens moves of 60 base power or less to 1.5× their power.
SteadfastHA
Raises Speed one stage upon flinching.
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target
Pokedex Entries

It fights while spinning like a top. The centrifugal force boosts its destructive power by a factor of 10.

Flying, Psychic, and Fairy moves hit Hitmontop for super-effective damage. With 50 HP and balanced defenses, Hitmontop can afford to eat a neutral hit or two.

Hitmontop Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Psychic, Fairy
0.5x (Resist)Bug, Rock, Dark
Type ChartAvg
3Weak
3Resist
0Immune
Score-3
4xCritical
None
½xResist
¼xResist
None
0xImmune
None
How to Beat Hitmontop (Best Counters)

Tyranitar's Earthquake hits Hitmontop for 63-74%.

Tyranitar
TyranitarExcellent bulk
RockDark
A
Recommended Build
AbilitySand Stream
ItemChoice Band
NatureAdamant
Moves
  • Knock Off
  • Stone Edge
  • PursuitSTAB
  • Earthquake
Damage vs Hitmontop
Knock Off
31-36%
Stone Edge
47-56%
Pursuit
19-22%
Earthquake
63-74%
View Tyranitar builds →

You get Hitmontop from Tyrogue at level 20. It's one of 3 possible evolutions in this branching family, each requiring its own method. Breed through Tyrogue to get eggs. Both Hitmontop and Hitmonlee hit 455 total stats from Tyrogue. The difference is how those stats are split. View every chain in the Evolution Chart.

How to Evolve

3 Evolutions
Hitmonlee
#106Hitmonlee
Level 20 (Atk > Def)
Hitmonchan
#107Hitmonchan
Level 20 (Atk < Def)
Hitmontop
#237Hitmontop
Level 20 (Atk = Def)
Stat Comparison 4 Stages
Tyrogue
Fighting
Hitmonlee
Fighting
Hitmonchan
Fighting
Hitmontop
Fighting
HP
35
50+15
50+15
50+15
ATK
35
120+85
105+70
95+60
DEF
35
53+18
79+44
95+60
SP.ATK
35
35
35
35
SP.DEF
35
110+75
110+75
110+75
SPE
35
87+52
76+41
70+35
BST
210D-Tier
455B-Tier+245
455B-Tier+245
455A-Tier+245
ROLE
Balanced
Cannon
Attacker
Balanced
TYPE
Utility
Physical
Physical
Physical

Breeding

Challenging

Breed with Hitmontop to get Tyrogue eggs (with patience) using 70 partners from the Humanshape egg group.

Egg Groups
Humanshape
Gender
100.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

Bulk and offense in one package. Hitmontop runs Heavy-Duty Boots for hazard immunity on every switch-in with a Adamant nature, so it survives long enough to threaten with Rapid Spin. Max HP and Attack EVs and the remaining moves make it hard to safely switch into.

Best Build

All 17 games
Solid pick
Ability
Technician
Item
Heavy Duty Boots
Best Nature for Hitmontop

Hitmontop best EVs are HP and Attack

EVs

Physical Tank Moveset

  • Rapid Spin
  • Triple Axel
  • Close CombatSTAB
  • Mach PunchSTAB

Recommended Teammates

Moves

All 17 games

Without TMs, Hitmontop's movepool is bare bones. With them, you get coverage across 7 types on top of Close Combat and Focus Blast for STAB. The natural kit handles basics, but TMs are doing the real work.

Level-Up Moves

Lv 1
Fake Out+3
S4010010Normal
Lv 1
Feint+2
B3010010Normal
Lv 1
Focus Energy
C30Normal
Lv 1
Helping Hand+5
B20Normal
Lv 1
Tackle
D4010035Normal
Lv 4
Quick Attack+1
D4010030Normal
Lv 8
Gyro Ball
D1005Steel
Lv 12
Detect+4
C5Fighting
Lv 16
Rapid Spin
S5010040Normal
Lv 21
Quick Guard+3
C15Fighting
Lv 21
Wide Guard+3
S10Rock
Lv 24
Sucker Punch+1
A701005Dark
Lv 28
Agility
C30Psychic
Lv 32
Dig
C8010010Ground
Lv 36
Close Combat
S1201005Fighting
Lv 40
Counter-5
D10020Fighting
Lv 44
Endeavor
D1005Normal

TM Moves

TM
TM27
Aerial Ace
D6020Flying
TM04
Agility
C30Psychic
TM132
Baton Pass
C40Normal
TM66
Body Slam
C8510015Normal
TM58
Brick Break
C7510015Fighting
TM64
Bulk Up
C20Fighting
TM28
Bulldoze
A6010020Ground
TM167
Close Combat
S1201005Fighting
TM213
Coaching
B10Fighting
TM55
Dig
C8010010Ground
TM204
Double-Edge
C12010015Normal
TM106
Drill Run
C809510Ground
TM149
Earthquake
A10010010Ground
TM205
Endeavor
D1005Normal
TM47
Endure+4
C10Normal
TM25
Facade
C7010020Normal
TM158
Focus Blast
D120705Fighting
TM152
Giga Impact
B150905Normal
TM180
Gyro Ball
D1005Steel
TM130
Helping Hand+5
B20Normal
TM124
Ice Spinner
B8010015Ice
TM12
Low Kick
D10020Fighting
TM39
Low Sweep
C6510020Fighting
TM07
Protect+4
C10Normal
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM134
Reversal
D10015Fighting
TM86
Rock Slide
C759010Rock
TM51
Sandstorm
C10Rock
TM70
Sleep Talk
C10Normal
TM150
Stone Edge
C100805Rock
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM32
Swift
D6020Normal
TM01
Take Down
C908520Normal
TM171
Tera Blast
D8010010Normal
TM18
Thief
A6010025Dark
TM212
Triple Axel
S209010Ice
TM229
Upper Hand+3
C6510015Fighting
TM191
Uproar
D9010010Normal
TM184
Vacuum Wave+1
D4010030Fighting

Egg Moves

Hitmontop doesn't have any Egg moves

Tutor Moves

Hitmontop can't learn any Tutor moves
All 17 games

Hitmontop can't be caught in Scarlet & Violet. Transfer Tyrogue from Gold, Crystal, or Sword and evolve through the 2-stage line to get it. The step cards below map the full chain.

How to Obtain Hitmontop in Scarlet & Violet

  1. Tyrogue
    Step 1Breed Tyrogue from Hitmontop
  2. Hitmontop
    Step 2Hitmontop
  • Don't let Hitmontop's 455 base stat total fool you. Intimidate is what makes it tick. It punches way above its weight class. We rate it A-Tier.

  • Watch for Aerodactyl (Flying), Starmie (Psychic), and Gardevoir (Fairy) when using Hitmontop. They all hit it super-effectively with STAB.

  • Run Intimidate on Hitmontop. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Hitmontop also gets Technician and Steadfast, but they don't compare.

  • Hitmontop fills the balanced role. It's a physical attacker with base 95 Attack. Base 70 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.

  • Hitmontop has answers, but so do you. Super-effective STAB from faster Pokemon is the simplest answer. Flying, Psychic, and Fairy-type attackers hit hardest.

Hitmontop first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through wild encounters in most titles where it appears.

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