Electric moves don't affect Golem at all — that's the advantage of Rock/Ground typing. It works well under Trick Room. An original Gen 1 pick. Known as the Megaton Pokemon.
Defense leads and Speed gets almost nothing. That's Golem's stat line in a nutshell. 3 stats sit in respectable range, but the spread is brutal. Tough to catch and yields 3 Defense EVs.
Once it sheds its skin, its body turns tender and whitish. Its hide hardens when it’s exposed to air.
Golem Weakness
FragileGolem is weak to Water, Grass, Ice, Fighting, and Ground-type moves. Watch out for Water and Grass attacks, those deal 4x damage. On the flip side, it's immune to Electric-type moves entirely. 5 resistances help offset the weaknesses. Golem's physical bulk (base 130 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
Golem is the evolved form of Geodude, reached by trading. A Rock/Ground type at 495 stats that still can't breed. HP grew the most through evolution (+40 over Geodude), and Golem peaks at 495 total stats.
How to Evolve
For an attacker, Golem wants flexible EVs EVs and an item. The a nature nature tilts toward balanced duty, and an ability contributes without taking a move slot.
Best Build
Best Golem Moveset
- Earthquake
- Explosion
- Rock Slide
- Body Slam
Recommended Teammates
TMs carry this one. Golem learns Earthquake and Dig naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and Fighting and beyond give it real matchup play.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
A trade step sits in Golem's 3-stage chain from Geodude. The step cards below map each stage with catch locations and evolution methods. Geodude shows up at solid rates, so the starting catch is the easy part.
How to Obtain Golem in Yellow
The path to Golem starts with Geodude at Lv. 10-55 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch GeodudeEFFORTLESSMt. Moon - 1FGrassLv.10CommonEarlyCaveEFFORTLESSMt. Moon - B1FGrassLv.10-11CommonEarlyCaveEASYMt. Moon - B2FGrassLv.11UncommonEarlyCaveEFFORTLESSRock Tunnel - 1FGrassLv.16-20CommonMidCaveEFFORTLESSRock Tunnel - B1FGrassLv.17-21CommonMidCaveEFFORTLESSVictory Road - 1FGrassLv.26-41CommonMidCaveEFFORTLESSVictory Road - 2FGrassLv.31-41CommonLateCaveEFFORTLESSVictory Road - 3FGrassLv.36-46CommonLateCave
Step 2Catch or Evolve GravelerEASYVictory Road - 3FGrassLv.41-47UncommonLateCaveEASYVictory Road - 2FGrassLv.44UncommonLateCaveEASYCerulean Cave - 1FGrassLv.45UncommonLateCaveCHALLENGINGVictory Road - 1FGrassLv.41-47RareLateCaveEASYCerulean Cave - 2FGrassLv.50UncommonPostCaveEASYCerulean Cave - B1FGrassLv.55UncommonPostCaveor evolve from Geodude (Step 1)
Step 3Golem ✓
We rate Golem B-Tier — a solid choice for the right team. At 495 BST, it fits the wallbreaker role. Base 130 Defense stands out.
Golem's biggest threats include Gyarados (Water), Venusaur (Grass), and Lapras (Ice), all carrying super-effective STAB moves. Gyarados is the most dangerous since Water moves deal 4x damage. Fighting and Ground-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.
Base 45 Speed is low. Priority moves or Trick Room are the way to go. On offense, Golem is a physical attacker with base 120 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.
Golem appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.
Since debuting in Red & Blue, Golem has appeared in 20 titles over 9 generations. Along the way, it received an Alolan form in Generation 7, keeping it relevant across different competitive metas.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISMAlolan

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A