Electric moves don't affect Golem at all — that's the advantage of Rock/Ground typing. It works well under Trick Room. An original Gen 1 pick. Known as the Megaton Pokemon.
Defense leads and Speed gets almost nothing. That's Golem's stat line in a nutshell. 3 stats sit in respectable range, but the spread is brutal. Tough to catch and yields 3 Defense EVs.
Even dynamite can’t harm its hard, boulderlike body. It sheds its hide just once a year.
Golem Weakness
FragileGolem is weak to Water, Grass, Ice, Fighting, Ground, and Steel-type moves. Watch out for Water and Grass attacks, those deal 4x damage. On the flip side, it's immune to Electric-type moves entirely. 5 resistances help offset the weaknesses. Golem's physical bulk (base 130 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Getting Golem requires a trade, not just grinding levels. The chain starts at Geodude. Breed this form to get Geodude eggs (quick to hatch). HP grew the most through evolution (+40 over Geodude), and Golem peaks at 485 total stats.
How to Evolve
Breed with Golem to get Geodude eggs easily using 29 partners from the Mineral egg group. Notable egg moves include Block, Flail, Hammer Arm and 2 more.
Focus Sash guarantees Golem survives one hit from full HP. That's enough to deal early damage and fire off Earthquake before going down. Rockhead and max Attack and Speed EVs maximize first-turn impact.
Best Build
Best Golem Moveset
- Earthquake
- Explosion
- Sucker Punch
- Rock Polish
Recommended Teammates
Egg moves make a real difference. Golem gets Block and Flail exclusively through breeding, filling gaps that TMs and level-up can't touch. Coverage across 7 types rounds out the picture alongside Earthquake and Stone Edge.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
The chain to Golem requires a trade evolution through a trade. Catch Geodude at solid rates and level through the stages, but line up the trade first. The rest of the chain runs on levels alone.
How to Obtain Golem in Platinum
To get Golem, start by catching Geodude through walking encounters at Lv. 5-54. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch GeodudeEFFORTLESSOreburgh Mine - 1FGrassLv.5-8CommonEarlyCaveEFFORTLESSRoute 207GrassLv.5-7CommonEarlyRouteEFFORTLESSOreburgh Mine - B1FGrassLv.6-9CommonEarlyCaveEFFORTLESSMt. Coronet - Route 211 EntranceGrassLv.13-15CommonEarlyCaveDayEASYOreburgh Gate - 1FGrassLv.5-7UncommonEarlyEASYOreburgh Gate - B1FGrassLv.6-8UncommonEarlyEASYMt. Coronet - Route 211 EntranceGrassLv.15UncommonEarlyCaveMorning/nightEFFORTLESSRoute 206GrassLv.16-18CommonMidRouteEFFORTLESSMt. Coronet - Route 207 EntranceGrassLv.17-19CommonMidCaveDayEFFORTLESSWayward Cave - 1FGrassLv.17-20CommonMidCaveEFFORTLESSWayward Cave - B1FGrassLv.18-20CommonMidCaveEFFORTLESSRuin Maniac Tunnel - 0-9 Unown caughtGrassLv.21-23CommonMidCaveEFFORTLESSRuin Maniac Tunnel - 10-25 Unown caughtGrassLv.23-25CommonMidCaveEFFORTLESSRuin Maniac Tunnel - 26 Unown caughtGrassLv.23-25CommonMidCaveEFFORTLESSIron Island - 1FGrassLv.30-32CommonMidWaterEASYRoute 210 - SouthGrassLv.18UncommonMidRouteEASYMt. Coronet - Route 207 EntranceGrassLv.19UncommonMidCaveMorning/nightEASYRoute 214GrassLv.21UncommonMidRoute
Step 2Catch or Evolve GravelerEFFORTLESSRoute 214GrassLv.22-24CommonMidRouteMorning/dayEFFORTLESSRoute 214GrassLv.23-24CommonMidRouteNightEFFORTLESSIron Island - B1F Left CaveGrassLv.30-33CommonMidWaterEFFORTLESSIron Island - B1F Right CaveGrassLv.30-33CommonMidWaterEASYRoute 211 - EastGrassLv.28UncommonMidRouteEFFORTLESSIron Island - 1FGrassLv.31-33CommonLateWaterEFFORTLESSIron Island - B2F Left CaveGrassLv.31-34CommonLateWaterEFFORTLESSIron Island - B2F Right CaveGrassLv.31-34CommonLateWaterEFFORTLESSIron Island - B3FGrassLv.31-34CommonLateWaterEFFORTLESSMt. Coronet - B1FGrassLv.32-34CommonLateCaveDayEFFORTLESSMt. Coronet - Route 216 EntranceGrassLv.32-34CommonLateCaveDayEFFORTLESSMt. Coronet - 2FGrassLv.36-38CommonLateCaveDayEFFORTLESSMt. Coronet - 3FGrassLv.36-38CommonLateCaveDayEFFORTLESSMt. Coronet - 4FGrassLv.36-38CommonLateCaveDayEFFORTLESSMt. Coronet - 5FGrassLv.36-38CommonLateCaveDayEFFORTLESSMt. Coronet - 6FGrassLv.36-38CommonLateCaveDayEFFORTLESSMt. Coronet - 7FGrassLv.36-38CommonLateCaveDayEFFORTLESSMt. Coronet - Top CaveGrassLv.36-38CommonLateCaveDayEFFORTLESSMt. Coronet - Top CaveGrassLv.37-38CommonLateCaveMorning/nightEFFORTLESSSendoff SpringGrassLv.37-38CommonLateNightEFFORTLESSSendoff SpringGrassLv.37-39CommonLateMorning/dayEFFORTLESSVictory Road - 1FGrassLv.40-42CommonLateCaveMorning/dayEASYMt. Coronet - B1FGrassLv.34UncommonLateCaveMorning/nightEASYMt. Coronet - Route 216 EntranceGrassLv.34UncommonLateCaveMorning/nightEASYMt. Coronet - 2FGrassLv.38UncommonLateCaveMorning/nightEASYMt. Coronet - 3FGrassLv.38UncommonLateCaveMorning/nightEASYMt. Coronet - 4FGrassLv.38UncommonLateCaveEASYMt. Coronet - 5FGrassLv.38UncommonLateCaveEASYMt. Coronet - 6FGrassLv.38UncommonLateCaveMorning/nightEASYMt. Coronet - 7FGrassLv.38UncommonLateCaveMorning/nightEASYVictory Road - 1FGrassLv.40UncommonLateCaveNightEASYVictory Road - 2FGrassLv.41-43UncommonLateCaveMorning/dayEASYVictory Road - B1FGrassLv.41-43UncommonLateCaveMorning/dayCHALLENGINGRoute 216GrassLv.35RareLateRouteCHALLENGINGVictory Road - 2FGrassLv.43RareLateCaveNightCHALLENGINGVictory Road - B1FGrassLv.43RareLateCaveNightEFFORTLESSVictory Road - Nat Dex AreaGrassLv.47-49CommonPostCaveMorning/dayEFFORTLESSVictory Road - Nat Dex Exit AreaGrassLv.47-49CommonPostCaveMorning/dayEASYVictory Road - Nat Dex AreaGrassLv.47UncommonPostCaveNightEASYVictory Road - Nat Dex Area B1FGrassLv.47-49UncommonPostCaveMorning/dayEASYVictory Road - Nat Dex Exit AreaGrassLv.47UncommonPostCaveNightEASYRoute 225GrassLv.49UncommonPostRouteEASYRoute 226GrassLv.49UncommonPostRouteEASYRoute 227GrassLv.51-53UncommonPostRouteEASYStark Mountain - EntranceGrassLv.51-53UncommonPostVolcanoEASYStark Mountain - OutsideGrassLv.51-53UncommonPostVolcanoEASYStark Mountain - InteriorGrassLv.52-54UncommonPostVolcanoCHALLENGINGVictory Road - Nat Dex Area B1FGrassLv.49RarePostCaveNightor evolve from Geodude (Step 1)
Step 3Golem ✓
We rate Golem C-Tier — a situational pick that fills a niche. At 485 BST, it fits the tank role. Base 130 Defense stands out.
Golem's biggest threats include Gyarados (Water), Venusaur (Grass), and Lapras (Ice), all carrying super-effective STAB moves. Gyarados is the most dangerous since Water moves deal 4x damage. Fighting, Ground, and Steel-type attackers are also a problem. With 6 weakness types, most competitive teams carry at least one counter.
Rock Head is the go-to ability for Golem. It protects against recoil damage. Its hidden ability Sand Veil can work in specific setups. Sturdy is the other option — pick based on what your team needs.
Base 45 Speed is low. Priority moves or Trick Room are the way to go. On offense, Golem is a physical attacker with base 110 Attack. Defensively? Enough bulk to take a hit or two. Best used as a tank.
Golem appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.
Since debuting in Red & Blue, Golem has appeared in 20 titles over 9 generations. Along the way, it received an Alolan form in Generation 7, keeping it relevant across different competitive metas.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISMAlolan

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A