Electric moves don't affect Golem at all — that's the advantage of Rock/Ground typing. It works well under Trick Room. An original Gen 1 pick. Known as the Megaton Pokemon.
Defense leads and Speed gets almost nothing. That's Golem's stat line in a nutshell. 3 stats sit in respectable range, but the spread is brutal. Tough to catch and yields 3 Defense EVs.
It’s grumpy and stubborn. If you upset it, it discharges electricity from the surface of its body and growls with a voice like thunder.
It shoots large rocks that are charged with electricity. Tremendous electric shocks are flung out across the whole area of impact.
Golem Weakness
FragileGolem is weak to Water, Grass, Ice, Fighting, Ground, and Steel-type moves. Watch out for Water and Grass attacks, those deal 4x damage. On the flip side, it's immune to Electric-type moves entirely. 5 resistances help offset the weaknesses. Golem's physical bulk (base 130 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
Getting Golem requires a trade, not just grinding levels. The chain starts at Geodude. Breed this form to get Geodude eggs (quick to hatch). HP grew the most through evolution (+40 over Geodude), and Golem peaks at 495 total stats.
How to Evolve
Breed with Golem to get Geodude eggs easily from the Mineral egg group. Notable egg moves include Autotomize, Block, Curse and 7 more.
For a hazard lead, Golem wants max Attack and Speed EVs and Custapberry. The Adamant nature tilts toward physical duty, and Sturdy contributes without taking a move slot.
Best Build
Best Golem Moveset
- Rock Blast
- Stealth Rock
- Earthquake
- Explosion
Recommended Teammates
Egg moves make a real difference. Golem gets Autotomize and Block exclusively through breeding, filling gaps that TMs and level-up can't touch. Coverage across 7 types rounds out the picture alongside Earthquake and Stone Edge.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Transfer Moves
A trade step sits in Golem's 3-stage chain from Geodude. The step cards below map each stage with catch locations and evolution methods. Geodude shows up in the wild, so the starting catch is the easy part.
How to Obtain Golem in Ultra Sun & Ultra Moon
The path to Golem starts with Geodude at Lv. 29-36 via walking encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Obtain Geodude
Step 2Catch or Evolve GravelerEFFORTLESSRoute 12Ultra MoonGrassLv.29-3230%MidRouteEFFORTLESSRoute 12Ultra SunGrassLv.29-3230%MidRouteEASYBlush MountainUltra MoonGrassLv.29-3220%MidCaveEASYBlush MountainUltra SunGrassLv.29-3220%MidCaveEASYRoute 17 - NortheastUltra SunGrassLv.33-3620%LateRouteEASYRoute 17 - NortheastUltra MoonGrassLv.33-3620%LateRouteor evolve from Geodude (Step 1)
Step 3Golem ✓
We rate Golem C-Tier — a situational pick that fills a niche. At 495 BST, it fits the wallbreaker role. Base 130 Defense stands out.
Golem's biggest threats include Gyarados (Water), Venusaur (Grass), and Lapras (Ice), all carrying super-effective STAB moves. Gyarados is the most dangerous since Water moves deal 4x damage. Fighting, Ground, and Steel-type attackers are also a problem. With 6 weakness types, most competitive teams carry at least one counter.
Rock Head is the go-to ability for Golem. It protects against recoil damage. Its hidden ability Sand Veil can work in specific setups. Sturdy is the other option — pick based on what your team needs.
Base 45 Speed is low. Priority moves or Trick Room are the way to go. On offense, Golem is a physical attacker with base 120 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.
Golem appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.
Since debuting in Red & Blue, Golem has appeared in 20 titles over 9 generations. Along the way, it received an Alolan form in Generation 7, keeping it relevant across different competitive metas.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISMAlolan

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A