Special
Balanced
483Average
60Moderate
CTier

Clefable's normal typing gives it an immunity to Ghost. Only 1 weaknesses on top of that — it has plenty of safe switch-in opportunities. A competitive option since Gen 1. It relies on priority moves or Scarf to keep up.

Clefable's spread isn't flashy. HP leads, Speed trails, 3 stats clear the bar. Very hard to catch and worth 3 HP EVs, on a fast 800K XP curve.

Base Stats
483Above
HP95
B
Attack70
C
Defense73
C
Sp. Atk95
B
Sp. Def90
B
Speed60
C
Total483
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Clefable yields +3 HP
HP+3AtkDefSpASpDSpe
Details
Catch25DifficultFast800,000 XP1.3m / 4'03"40kg / 88.2 lbs217Base XP
Pokedex Entries

A timid fairy POKéMON that is rarely seen. It will run and hide the moment it senses people.

Red / Blue

Clefable Weakness

Good

Clefable is weak to Fighting-type moves. On the flip side, it's immune to Ghost-type moves entirely. With 95 HP and balanced defenses, Clefable can afford to eat a neutral hit or two.

Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
4xCriticali
None
2xWeaki
½xResisti
None
¼xResisti
None
0xImmunei
STABi
No super-effective STAB
1Weak
0Resist
1Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Cute CharmHas a 30% chance of infatuating attacking Pokémon on contact.
Magic GuardProtects against damage not directly caused by a move.
UnawareHAIgnores other Pokémon's stat modifiers for damage and accuracy calculation.

Clefable is the evolved form of Cleffa, reached using a Moon Stone. A Normal type at 483 stats that still can't breed. Evolving from Cleffa gave Clefable the biggest boost in Sp.Atk (+50), bringing the total to 483 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Clefairy
Normal
Clefable
Normal
HP
70
95+25
ATK
45
70+25
DEF
48
73+25
SP.ATK
60
95+35
SP.DEF
65
90+25
SPE
35
60+25
BST
323C-Tier
483A-Tier+160
ROLE
Balanced
Balanced
TYPE
Utility
Special
Breeding not available · Introduced in Gen 2

For an attacker, Clefable wants flexible EVs EVs and an item. The a nature nature tilts toward balanced duty, and an ability contributes without taking a move slot.

Best Build

Utility
Ability
Not in Gen 1
Item
Not in Gen 1
Nature
Not in Gen 1

Best Clefable Moveset

  • Thunder Wave
  • BlizzardCoverage
  • Body SlamSTAB
  • Hyper BeamSTAB

TMs define Clefable's movepool. The natural moves cover basics with Hyper Beam and Skull Bash, but the real versatility comes from technical machines giving it coverage across 7 types. That's where the options open up.

Level-Up Moves

Lv 1
Double Slap
158510Normal
Lv 1
Metronome
10Normal
Lv 1
Minimize
20Normal
Lv 1
Sing
5515Normal

TM Moves

Src
TM34
Bide+1
10Normal
TM14
Blizzard
110905Ice
TM08
Body Slam
8510015Normal
TM11
Bubble Beam
6510020Water
TM18
Counter-5
10020Fighting
TM32
Double Team
15Normal
TM10
Double-Edge
12010015Normal
TM38
Fire Blast
120855Fire
HM05
Flash
7020Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9510010Ice
TM05
Mega Kick
120755Normal
TM01
Mega Punch
808520Normal
TM35
Metronome
10Normal
TM31
Mimic
10Normal
TM29
Psychic
9010010Psychic
TM46
Psywave
10015Psychic
TM20
Rage
2010020Normal
TM33
Reflect
20Psychic
TM44
Rest
10Psychic
TM19
Seismic Toss
10020Fighting
TM40
Skull Bash
10010010Normal
TM22
Solar Beam
12010010Grass
HM04
Strength
8010015Normal
TM17
Submission
808025Fighting
TM50
Substitute
10Normal
TM09
Take Down
908520Normal
TM30
Teleport-6
20Psychic
TM25
Thunder
1107010Electric
TM45
Thunder Wave
10020Electric
TM24
Thunderbolt
9510015Electric
TM06
Toxic
9010Poison
TM49
Tri Attack
8010010Normal
TM12
Water Gun
4010025Water

Egg Moves

Clefable doesn't have any Egg moves

Tutor Moves

Clefable can't learn any Tutor moves

Reminder Moves

Src
Rem
Defense Curl
40Normal
Rem
Growl
10040Normal
Rem
Light Screen
30Psychic
Rem
Pound
4010035Normal

You're catching Clefairy first, not Clefable. Clefairy appears at decent rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.

How to Obtain Clefable in Red & Blue

The path to Clefable starts with Clefairy at Lv. 8-12 via walking and gift encounters. 1 catchable stage total, with locations listed for each one below.

  1. Clefairy
    Step 1Catch Clefairy
    Mt. Moon - B2F
    RedGrassLv.10-12UncommonEarlyCave
    EASY
    Mt. Moon - B2F
    BlueGrassLv.10-12UncommonEarlyCave
    EASY
    Mt. Moon - 1F
    BlueGrassLv.8RareEarlyCave
    CHALLENGING
    Mt. Moon - 1F
    RedGrassLv.8RareEarlyCave
    CHALLENGING
    Mt. Moon - B1F
    RedGrassLv.9RareEarlyCave
    CHALLENGING
    Mt. Moon - B1F
    BlueGrassLv.9RareEarlyCave
    CHALLENGING
    Celadon City - Game Corner
    RedGift from NPCLv.8LimitedEarlyCityPurchase: 500 coins
    MODERATE
    Celadon City - Game Corner
    BlueGift from NPCLv.12LimitedEarlyCityPurchase: 750 coins
    MODERATE
  2. Clefable
    Step 2Clefable
  • Don't let Clefable's 483 base stat total fool you. Magic Guard is what makes it tick — it punches way above its weight class. We rate it C-Tier.

  • Clefable's biggest threats include Machamp (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • Clefairy evolves into Clefable using a Moon Stone. Clefable is the final evolution in a 3-stage line starting from Cleffa. At 483 BST, it's got solid stats to work with.

  • Clefable fills the balanced role. It's a special attacker with base 95 Sp. Atk. At base 60 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • Clefable appears in 22 games, including Yellow, Red & Blue, and Gold & Silver.

Clefable has been part of the series since Red & Blue, appearing in 22 titles across all 9 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.