Physical
Hazard Setter
50Speed · Slow

Defense leads and HP gets almost nothing. That's Carbink's stat line in a nutshell. 2 stats sit in respectable range, but the spread is brutal. Moderately hard to find and yields 2 Defense and Sp. Def EVs.

Base Stats
High
HP50
D
Attack50
D
Defense150
S
Sp. Atk50
D
Sp. Def150
S
Speed50
D
Total500
Details
Catch Rate
Challenging60 / 255
Growth Rate
Slow1.25M XP
Height0.3 m
Weight5.7 kg
Base XP100
Abilities
Clear BodyPopular
Prevents stats from being lowered by other Pokémon.
SturdyHAPopular
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
EV Yield
HPAtkDef+1SpASpD+1Spe
Defense training target
Pokedex Entries

When beset by attackers, Carbink wipes them all out by firing high-energy beams from the gems embedded in its body.

Carbink's Rock/Fairy typing leaves it vulnerable to Steel, Water, Grass, and Ground. Steel hits land at 4x, so they're the biggest threat. It shrugs off Dragon-type attacks completely. 5 resistances help offset the weaknesses. Carbink's overall bulk (50/150/150) lets it take a hit or two from most weaknesses before going down.

Carbink Weakness and Resistance Chart
DamageTypes
4x (Critical)Steel
2x (Weak)Water, Grass, Ground
0.5x (Resist)Normal, Fire, Flying, Bug, Dark
0x (Immune)Dragon
Type ChartAvg
4Weak
5Resist
1Immune
Score-2
4xCritical
¼xResist
None
0xImmune
How to Beat Carbink (Best Counters)
Koraidon
KoraidonResists Rock, outspeeds, excellent bulk
FightingDragon
S
Recommended Build
AbilityOrichalcumpulse
ItemLoaded Dice
NatureJolly
Moves
  • Flare Blitz
  • Swords Dance
  • Scale Shot
  • U Turn
Damage vs Carbink
Flare Blitz
12-14%
U Turn
7-8%
View Koraidon builds →

Breeding is the whole story for Carbink. No compatible partners through two egg groups, eggs are average hatch time, and you won't need to evolve anything. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Carbink
#703Carbink
Does not evolve

Breeding

Challenging

Carbink is genderless and can only breed with Ditto. Part of the Fairy and Mineral egg groups.

Egg Groups
FairyMineral
Gender
GenderlessDittoDitto only
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body

Stealth Rock is the priority every time Carbink comes in. Relaxed nature and max HP and Defense EVs keep it alive long enough to get layers down, while Leftovers provides passive recovery each turn. Sturdy rounds it out.

Best Build

All 7 games
Solid pick
Ability
Sturdy
Item
LeftoversSUSTAIN
Best Nature for Carbink

Carbink best EVs are HP and Defense

EVs

Hazard Setter Moveset

  • Body Press
  • MoonblastSTAB
  • Stealth RockSTAB
  • Iron Defense

Moves

All 7 games

Level-up moves are just the starting point for Carbink. TMs unlock Normal and Fighting coverage and more and turn a straightforward STAB kit around Meteor Beam and Stone Edge into something with actual range.

Level-Up Moves

Lv 1
Harden
D30Normal
Lv 1
Tackle
D4010035Normal
Lv 5
Guard Split
D10Psychic
Lv 10
Smack Down
D5010015Rock
Lv 15
Flail
D10015Normal
Lv 20
Ancient Power
B601005Rock
Lv 25
Rock Polish
C20Rock
Lv 30
Light Screen
B30Psychic
Lv 35
Rock Slide
D759010Rock
Lv 40
Skill Swap
C10Psychic
Lv 45
Power Gem
C8010020Rock
Lv 50
Stealth Rock
S20Rock
Lv 55
Moonblast
S9510015Fairy
Lv 60
Stone Edge
C100805Rock

TM Moves

TM
TM89
Body Press
S8010010Fighting
TM66
Body Slam
D8510015Normal
TM129
Calm Mind
A20Psychic
TM02
Charm
C10020Fairy
TM79
Dazzling Gleam
C8010010Fairy
TM204
Double-Edge
C12010015Normal
TM133
Earth Power
D9010010Ground
TM205
Endeavor
S1005Normal
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM93
Flash Cannon
D8010010Steel
TM152
Giga Impact
C150905Normal
TM178
Gravity
C5Psychic
TM180
Gyro Ball
D1005Steel
TM121
Heavy Slam
D10010Steel
TM163
Hyper Beam
C150905Normal
TM104
Iron Defense
A15Steel
TM99
Iron Head
D8010015Steel
TM75
Light Screen
B30Psychic
TM220
Meteor Beam
C1209010Rock
TM201
Misty Explosion
S1001005Fairy
TM139
Misty Terrain
C10Fairy
TM101
Power Gem
C8010020Rock
TM07
Protect+4
S10Normal
TM203
Psych Up
C10Normal
TM120
Psychic
D9010010Psychic
TM50
Rain Dance
C5Water
TM74
Reflect
C20Psychic
TM85
Rest
C5Psychic
TM76
Rock Blast
D259010Rock
TM86
Rock Slide
D759010Rock
TM36
Rock Tomb
D609515Rock
TM176
Sand Tomb
D358515Ground
TM51
Sandstorm
C10Rock
TM98
Skill Swap
C10Psychic
TM70
Sleep Talk
C10Normal
TM179
Smack Down
D5010015Rock
TM90
Spikes
A20Ground
TM116
Stealth Rock
S20Rock
TM84
Stomping Tantrum
D7510010Ground
TM150
Stone Edge
C100805Rock
TM103
Substitute
C10Normal
TM49
Sunny Day
B5Fire
TM01
Take Down
D908520Normal
TM171
Tera Blast
D8010010Normal
TM161
Trick Room-7
S5Psychic

Egg Moves

Carbink doesn't have any Egg moves

Tutor Moves

Carbink can't learn any Tutor moves
All 7 games

No wild encounters for Carbink in Scarlet & Violet. It's available in X, Sun, or Sword and can be transferred over. The details below show where to find it.

Carbink is not available as a wild encounter in this game.

Also found in:

  • We rate Carbink B-Tier: a solid choice for the right team. At 500 BST, it fits the hazard setter role. Base 150 Defense stands out.

  • Watch for Steelix (Steel), Milotic (Water), and Venusaur (Grass) when using Carbink. They all hit it super-effectively with STAB. Steelix is the most dangerous since Steel moves deal 4x damage. Ground-type attackers are also a problem. Carbink has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Clear Body prevents stats from being lowered by other Pokémon. That's the one you want on Carbink. Sturdy is the hidden ability. Niche, but it has its uses.

  • Base 50 Speed is low. Priority moves or Trick Room are the way to go. On offense, Carbink is a physical attacker with base 50 Attack. Defensively? Tanky enough to absorb a few hits. Best used as a hazard setter.

  • Run Bodypress, Moonblast, Stealth Rock, and Iron Defense on Carbink. Bodypress is the most common pick at 19% usage. Moonblast provides reliable STAB damage.

Carbink joined the series in X & Y and has been available in 7 titles so far. With 5 generations of appearances, it's established itself despite the later start.

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