Physical
Cannon
65Speed · Below Avg

Stats & Training

Banette's built around physical offense. Attack leads the charge, Sp. Def pays for it. Tough to catch, worth 2 Attack EVs. Follows a fast 800K XP curve.

Base Stats
Above
HP64
C
Attack115
B
Defense65
C
Sp. Atk83
C
Sp. Def63
C
Speed65
C
Total455
Details
Catch Rate
Challenging45 / 255
Growth Rate
Fast800,000 XP
Height1.1 m
Weight12.5 kg
Base XP159
Abilities
Insomnia
Prevents sleep.
FriskNiche
Reveals an opponent's held item upon entering battle.
Cursed BodyHATop Pick
Has a 30% chance of Disabling any move that hits the Pokémon.
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entries
No Sun Moon entries available

This Pokémon developed from an abandoned doll that amassed a grudge. It is seen in dark alleys.

Banette Weakness

Type-wise, Banette takes extra damage from Ghost and Dark. Normal and Fighting moves do nothing thanks to a full immunity.

Banette Weakness and Resistance Chart
DamageTypes
2x (Weak)Ghost, Dark
0.5x (Resist)Poison, Bug
0x (Immune)Normal, Fighting
Type ChartExcellent
2Weak
2Resist
2Immune
Score+4
4xCritical
None
2xWeak
½xResist
¼xResist
None
STAB (2)
How to Beat Banette in Sun & Moon (Best Counters)
Hydreigon
Hydreigon
DarkDragon
A
Available Moves
Moves
  • CrunchLv. 25
  • Dark PulseTM97
  • BiteLv. 9
  • Brutal SwingTM59
Damage vs Banette
Crunch 2x
97-114%KO
Dark Pulse 2x
115-136%KO
Bite 2x
73-86%
Brutal Swing 2x
73-86%
View Hydreigon builds →

Sun & Moon Evolution

Banette is the evolved form of Shuppet. Breeding produces Shuppet eggs, and they're average hatch time. Evolving from Shuppet gave Banette the biggest boost in Attack (+40), bringing the total to 455 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Shuppet
Ghost
Banette
Ghost
HP
44
64+20
ATK
75
115+40
DEF
35
65+30
SP.ATK
63
83+20
SP.DEF
33
63+30
SPE
45
65+20
BST
295D-Tier
455C-Tier+160
ROLE
Balanced
Cannon
TYPE
Physical
Physical

Breeding

Easy

Breed with Banette to get Shuppet eggs easily using 52 partners from the Indeterminate egg group. Notable egg moves include Astonish, Confuse Ray, Destiny Bond and 8 more.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
11moves
Breed With (best first)
gardevoirgalladegastrodonstunfisktrevenantshellosphantumpcofagriguskirliacastformraltsyamask

Sun & Moon Banette Best Moveset

Cursedbody helps Banette stick around while dealing real damage. Rocky Helmet for chip damage on every physical hit received, max Attack without Speed EVs for the right balance, and Painsplit as the main threat. Not the fastest, but it doesn't need to be.

Best Build

Experimental
Ability
Cursed Body
Item
Rocky HelmetPUNISH
Best Nature for Banette

Banette best EVs are Attack and Defense

EVs

Physical Attacker Moveset

  • Pain Split
  • Destiny BondSTAB
  • Shadow ClawSTAB
  • Sucker Punch

Recommended Teammates

Moves

The egg pool carries weight here. Astonish and Confuse Ray aren't available any other way for Banette, and they meaningfully change what it threatens. Stack those on top of Phantom Force and Shadow Ball for solid options.

Level-Up Moves

Lv 1
Knock Off
C6510020Dark
Lv 1
Night Shade
D10015Ghost
Lv 1
Phantom Force
B9010010Ghost
Lv 1
Screech
8540Normal
Lv 1
Spite
D10010Ghost
Lv 4
Screech
8540Normal
Lv 7
Night Shade
D10015Ghost
Lv 10
Spite
D10010Ghost
Lv 13
Shadow Sneak+1
C4010030Ghost
Lv 16
Will-O-Wisp
S8515Fire
Lv 19
Feint Attack
C6020Dark
Lv 22
Hex
C6510010Ghost
Lv 26
Curse
C10Ghost
Lv 30
Shadow Ball
S8010015Ghost
Lv 34
Embargo
10015Dark
Lv 40
Sucker Punch+1
S701005Dark
Lv 46
Snatch+4
D10Dark
Lv 52
Grudge
5Ghost
Lv 58
Trick
C10010Psychic
Lv 64
Phantom Force
B9010010Ghost

TM Moves

TM
TM45
Attract
C10015Normal
TM04
Calm Mind
C20Psychic
TM57
Charge Beam
D509010Electric
TM100
Confide
D20Normal
TM97
Dark Pulse
C8010015Dark
TM99
Dazzling Gleam
C8010010Fairy
TM32
Double Team
15Normal
TM85
Dream Eater
C10010015Psychic
TM63
Embargo
10015Dark
TM42
Facade
C7010020Normal
TM56
Fling
D10010Dark
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM83
Infestation
D2010020Bug
TM66
Payback
5010010Dark
TM17
Protect+4
C10Normal
TM77
Psych Up
C10Normal
TM29
Psychic
C9010010Psychic
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
D6010015Normal
TM30
Shadow Ball
S8010015Ghost
TM65
Shadow Claw
S7010015Ghost
TM88
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
D8515Normal
TM12
Taunt
C10020Dark
TM46
Thief
C6010025Dark
TM25
Thunder
C1107010Electric
TM73
Thunder Wave
C9020Electric
TM24
Thunderbolt
C9010015Electric
TM41
Torment
10015Dark
TM06
Toxic
C9010Poison
TM92
Trick Room-7
S5Psychic
TM61
Will-O-Wisp
S8515Fire

Egg Moves

Egg
Egg
Astonish
3010015Ghost
Egg
Confuse Ray
D10010Ghost
Egg
Destiny Bond
S5Ghost
Egg
Disable
C10020Normal
Egg
Foresight
40Normal
Egg
Gunk Shot
C120805Poison
Egg
Imprison
D10Psychic
Egg
Ominous Wind
601005Ghost
Egg
Phantom Force
B9010010Ghost
Egg
Pursuit
D4010020Dark
Egg
Shadow Sneak+1
C4010030Ghost

Tutor Moves

Banette can't learn any Tutor moves

Transfer Moves

Gen
Gen 3
Body Slam
C8510015Normal
Gen 4
Captivate
10020Normal
Gen 3
Double-Edge
B12010015Normal
Gen 4
Endure+4
C10Normal
Gen 6
Flash
D10020Normal
Gen 4
Headbutt
C7010015Normal
Gen 3
Metronome
D10Normal
Gen 3
Mimic
D10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 6
Secret Power
7010020Normal

How to Get Banette in Sun & Moon

Banette can't be caught in Sun & Moon. Transfer Shuppet from Ruby, Emerald, or Omega Ruby and evolve through the 2-stage line to get it. The step cards below map the full chain.

How to Obtain Banette in Sun & Moon

  1. Shuppet
    Step 1Obtain Shuppet
  2. Banette
    Step 2Banette

Banette Guide

  • In Sun & Moon, Banette has a 455 base stat total and ranks as C-Tier: a niche pick in Sun & Moon's meta. It works best as a cannon. Painsplit with Rocky Helmet is the standard set.

  • In Sun & Moon, yes. Mega Banette hits 555 BST, a solid jump from the base 455. Hold the Mega Stone, trigger it in battle, and it lasts the whole fight. One Mega per team.

  • In Sun & Moon, Banette's biggest threats include Gengar (Ghost) and Houndoom (Dark), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Insomnia is the go-to ability for Banette. It prevents sleep. Its hidden ability Cursed Body can work in specific setups. Frisk is the other option. Pick based on what your team needs.

  • In Sun & Moon, Banette fills the cannon role. It's a physical attacker with base 115 Attack. At base 65 Speed, it won't be moving first often.

Game Availability

Banette first appeared in Ruby & Sapphire and spans 15 games across 8 generations. It later gained a Mega form in Generation 7, adding new dimensions to its competitive identity.

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