Physical
Cannon
455Average
65Moderate
CTier

115 base Attack is no joke, but Banette can't afford to take a hit back. And it's not fast enough to guarantee moving first, which makes it fragile in practice. Known as the Marionette Pokemon. A competitive option since Gen 3.

Banette's built around physical offense. Attack leads the charge, Sp. Def pays for it. Tough to catch, worth 2 Attack EVs. Follows a fast 800K XP curve.

Base Stats
455Above
HP64
C
Attack115
B
Defense65
C
Sp. Atk83
C
Sp. Def63
C
Speed65
C
Total455
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Banette yields +2 Atk
HPAtk+2DefSpASpDSpe
Details
Catch45ChallengingFast800,000 XP1.1m / 3'07"12.5kg / 27.6 lbs159Base XP
Pokedex Entries

A doll that became a Pokémon over its grudge of being thrown away. It seeks the child who disowned it.

Black 2 / White 2

Banette Weakness

Excellent

Type-wise, Banette takes extra damage from Ghost and Dark. Normal and Fighting moves do nothing thanks to a full immunity.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
2xWeaki
½xResisti
¼xResisti
None
STAB (2)i
2Weak
2Resist
2Immune
Scorei+4
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
InsomniaPrevents sleep.
FriskReveals an opponent's held item upon entering battle.
Cursed BodyHAHas a 30% chance of Disabling any move that hits the Pokémon.

Banette is the evolved form of Shuppet. Breeding produces Shuppet eggs, and they're average hatch time. Evolving from Shuppet gave Banette the biggest boost in Attack (+40), bringing the total to 455 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Shuppet
Ghost
Banette
Ghost
HP
44
64+20
ATK
75
115+40
DEF
35
65+30
SP.ATK
63
83+20
SP.DEF
33
63+30
SPE
45
65+20
BST
295D-Tier
455C-Tier+160
ROLE
Balanced
Cannon
TYPE
Physical
Physical
Breeding
Easy

Breed with Banette to get Shuppet eggs easily from the Indeterminate egg group. Notable egg moves include Astonish, Confuse Ray, Destiny Bond and 7 more.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
10moves

The slow wall spread is where Banette earns its spot. Leftovers for passive recovery each turn, Sassy nature for the right lean, and Rest handles sustain. Cursedbody does the rest without needing a move slot.

Best Build

Wall
Ability
Cursedbody
Item
LeftoversSUSTAIN
Nature
Sassy+SPD
EVs

Best Banette Moveset

  • Cotton Guard
  • Calm Mind
  • RestRecovery
  • Shadow BallSTAB

The egg pool carries weight here. Astonish and Confuse Ray aren't available any other way for Banette, and they meaningfully change what it threatens. Stack those on top of Shadow Ball and Shadow Claw for solid options.

Level-Up Moves

Lv 1
Curse
10Ghost
Lv 1
Knock Off
6510020Dark
Lv 1
Night Shade
10015Ghost
Lv 1
Screech
8540Normal
Lv 4
Screech
8540Normal
Lv 7
Night Shade
10015Ghost
Lv 10
Spite
10010Ghost
Lv 13
Will-O-Wisp
7515Fire
Lv 16
Shadow Sneak+1
4010030Ghost
Lv 19
Curse
10Ghost
Lv 22
Feint Attack
6020Dark
Lv 26
Hex
5010010Ghost
Lv 30
Shadow Ball
8010015Ghost
Lv 34
Sucker Punch+1
801005Dark
Lv 40
Embargo
10015Dark
Lv 46
Snatch+4
10Dark
Lv 52
Grudge
5Ghost
Lv 58
Trick
10010Psychic

TM Moves

Src
TM45
Attract
10015Normal
TM04
Calm Mind
20Psychic
TM57
Charge Beam
509010Electric
TM32
Double Team
15Normal
TM85
Dream Eater
10010015Psychic
TM63
Embargo
10015Dark
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM56
Fling
10010Dark
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM66
Payback
5010010Dark
TM17
Protect+4
10Normal
TM77
Psych Up
10Normal
TM29
Psychic
9010010Psychic
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM48
Round
6010015Normal
TM30
Shadow Ball
8010015Ghost
TM65
Shadow Claw
7010015Ghost
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM12
Taunt
10020Dark
TM19
Telekinesis
15Psychic
TM46
Thief
6010010Dark
TM25
Thunder
1207010Electric
TM73
Thunder Wave
10020Electric
TM24
Thunderbolt
9510015Electric
TM41
Torment
10015Dark
TM06
Toxic
9010Poison
TM92
Trick Room-7
5Psychic
TM61
Will-O-Wisp
7515Fire

Egg Moves

Src
Egg
Astonish
3010015Ghost
Egg
Confuse Ray
10010Ghost
Egg
Destiny Bond
5Ghost
Egg
Disable
10020Normal
Egg
Foresight
40Normal
Egg
Gunk Shot
120705Poison
Egg
Imprison
10Psychic
Egg
Ominous Wind
601005Ghost
Egg
Pursuit
4010020Dark
Egg
Shadow Sneak+1
4010030Ghost

Tutor Moves

Src
Tutor
Dark Pulse
8010015Dark
Tutor
Foul Play
9510015Dark
Tutor
Icy Wind
559515Ice
Tutor
Knock Off
6510020Dark
Tutor
Magic Coat+4
15Psychic
Tutor
Magic Room
10Psychic
Tutor
Pain Split
20Normal
Tutor
Role Play
10Psychic
Tutor
Skill Swap
10Psychic
Tutor
Sleep Talk
10Normal
Tutor
Snatch+4
10Dark
Tutor
Spite
10010Ghost
Tutor
Trick
10010Psychic

Transfer Moves

Src
Gen 3
Body Slam
8510015Normal
Gen 4
Captivate
10020Normal
Gen 3
Double-Edge
12010015Normal
Gen 4
Endure+4
10Normal
Gen 4
Headbutt
7010015Normal
Gen 3
Metronome
10Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 4
Shock Wave
6020Electric
Gen 3
Snore
4010015Normal

6 encounter spots for Banette at high spawn rates starting from late-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.

Where To Catch Banette in Black 2 & White 2

To get Banette, start by catching Shuppet through walking encounters at Lv. 32-50. The chain covers 1 catchable stage before reaching the final form.

  1. Shuppet
    Step 1Obtain Shuppet
  2. Banette
    Step 2Banette
    Strange House
    Black 2GrassLv.32-34UncommonLateBuildingAny
    EASY
    Strange House
    White 2GrassLv.32-34UncommonLateBuildingAny
    EASY
    Victory Road - 1F
    Black 2GrassLv.47-50CommonPostCaveAny
    EFFORTLESS
    Victory Road - 1F
    White 2GrassLv.47-50CommonPostCaveAny
    EFFORTLESS
    Victory Road - 3F
    White 2GrassLv.47-50CommonPostCaveAny
    EFFORTLESS
    Victory Road - 3F
    Black 2GrassLv.47-50CommonPostCaveAny
    EFFORTLESS
    or evolve from Shuppet (Step 1)
  • Banette has a 455 base stat total and ranks as C-Tier — a situational pick that fills a niche. It works best as a cannon. Base 115 Attack is where it shines.

  • Banette's biggest threats include Gengar (Ghost) and Houndoom (Dark), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Shuppet evolves into Banette at level 37. Banette is the fully evolved form. It sits at 455 BST in its evolved form.

  • Insomnia is the go-to ability for Banette. It prevents sleep. Its hidden ability Cursed Body can work in specific setups. Frisk is the other option — pick based on what your team needs.

  • Banette fills the cannon role. It's a physical attacker with base 115 Attack. At base 65 Speed, it won't be moving first often.

  • Banette appears in 15 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Banette first appeared in Ruby & Sapphire and spans 15 games across 7 generations. It later gained a Mega form in Generation 7, adding new dimensions to its competitive identity.