Physical
Cannon
65Speed · Below Avg

Banette's built around physical offense. Attack leads the charge, Sp. Def pays for it. Tough to catch, worth 2 Attack EVs. Follows a fast 800K XP curve.

Base Stats
Above
HP64
C
Attack115
B
Defense65
C
Sp. Atk83
C
Sp. Def63
C
Speed65
C
Total455
Details
Catch Rate
Challenging45 / 255
Growth Rate
Fast800,000 XP
Height1.1 m
Weight12.5 kg
Base XP159
Abilities
Insomnia
Prevents sleep.
FriskPopular
Reveals an opponent's held item upon entering battle.
Cursed BodyHAPopular
Has a 30% chance of Disabling any move that hits the Pokémon.
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entries

This Pokémon developed from an abandoned doll that amassed a grudge. It is seen in dark alleys.

Type-wise, Banette takes extra damage from Ghost and Dark. Normal and Fighting moves do nothing thanks to a full immunity.

Banette Weakness and Resistance Chart
DamageTypes
2x (Weak)Ghost, Dark
0.5x (Resist)Poison, Bug
0x (Immune)Normal, Fighting
Type ChartExcellent
2Weak
2Resist
2Immune
Score+4
4xCritical
None
2xWeak
½xResist
¼xResist
None
STAB (2)
How to Beat Banette (Best Counters)

Lokix threatens a KO with Sucker Punch (113-133%). Gengar's Shadow Ball also KOs at 142-167%.

Annihilape
Annihilape
FightingGhost
A
Recommended Build
AbilityDefiant
ItemSitrus Berry
NatureJolly
Moves
  • Rage Fist
  • ProtectPriority
  • Drain Punch
  • Bulk Up
View Annihilape builds →

Banette is the evolved form of Shuppet. Breeding produces Shuppet eggs, and they're average hatch time. Evolving from Shuppet gave Banette the biggest boost in Attack (+40), bringing the total to 455 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Shuppet
Ghost
Banette
Ghost
HP
44
64+20
ATK
75
115+40
DEF
35
65+30
SP.ATK
63
83+20
SP.DEF
33
63+30
SPE
45
65+20
BST
295D-Tier
455C-Tier+160
ROLE
Balanced
Cannon
TYPE
Physical
Physical

Breeding

Easy

Breed with Banette to get Shuppet eggs easily using 63 partners from the Indeterminate egg group.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Breed With (best first)
gardevoirgalladegastrodonstunfisktrevenantshellosphantumpcofagriguskirliacastformraltsyamask

Nothing fancy here. Banette builds around Life Orb for extra damage on every hit for a health trade, Adamant nature for the right stat lean, and max Attack and Speed EVs. Cursedbody does its job quietly.

Best Build

All 15 games
Experimental
Ability
Cursed Body
Item
Life OrbPOWER
Best Nature for Banette

Banette best EVs are Attack and Speed

EVs

Physical Sweeper Moveset

  • Shadow SneakSTAB
  • PoltergeistSTAB
  • Knock Off
  • Gunk Shot

Moves

All 15 games

Hard to wall, honestly. Banette threatens 10 types beyond its own STAB, with Dark and Fire standing out. Pair that with Poltergeist and Phantom Force and switchins need to think twice.

Level-Up Moves

Lv 1
Night Shade
D10015Ghost
Lv 1
Screech
C8540Normal
Lv 1
Spite
10010Ghost
Lv 16
Will-O-Wisp
A8515Fire
Lv 19
Shadow Sneak+1
S4010030Ghost
Lv 22
Hex
C6510010Ghost
Lv 26
Curse
C10Ghost
Lv 30
Shadow Ball
C8010015Ghost
Lv 34
Role Play
D10Psychic
Lv 40
Sucker Punch+1
S701005Dark
Lv 46
Trick
B10010Psychic
Lv 53
Phantom Force
B9010010Ghost

TM Moves

TM
TM195
Burning Jealousy
D701005Fire
TM129
Calm Mind
B20Psychic
TM23
Charge Beam
D509010Electric
TM17
Confuse Ray
C10010Ghost
TM224
Curse
C10Ghost
TM94
Dark Pulse
C8010015Dark
TM79
Dazzling Gleam
B8010010Fairy
TM122
Encore
A1005Normal
TM47
Endure+4
C10Normal
TM25
Facade
B7010020Normal
TM43
Fling
D10010Dark
TM62
Foul Play
B9510015Dark
TM152
Giga Impact
B150905Normal
TM102
Gunk Shot
A120805Poison
TM130
Helping Hand+5
C20Normal
TM29
Hex
C6510010Ghost
TM163
Hyper Beam
C150905Normal
TM34
Icy Wind
D559515Ice
TM92
Imprison
C10Psychic
TM181
Knock Off
A6510020Dark
TM199
Lash Out
C751005Dark
TM80
Metronome
C10Normal
TM140
Nasty Plot
C20Dark
TM42
Night Shade
D10015Ghost
TM202
Pain Split
C20Normal
TM151
Phantom Force
B9010010Ghost
TM198
Poltergeist
S110905Ghost
TM21
Pounce
D5010020Bug
TM07
Protect+4
A10Normal
TM16
Psybeam
6510020Psychic
TM203
Psych Up
C10Normal
TM120
Psychic
C9010010Psychic
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM06
Scary Face
C10010Normal
TM114
Shadow Ball
C8010015Ghost
TM61
Shadow Claw
A7010015Ghost
TM98
Skill Swap
C10Psychic
TM219
Skitter Smack
C709010Bug
TM70
Sleep Talk
C10Normal
TM177
Spite
10010Ghost
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM88
Swords Dance
S20Normal
TM87
Taunt
A10020Dark
TM171
Tera Blast
B8010010Normal
TM18
Thief
C6010025Dark
TM221
Throat Chop
C8010015Dark
TM166
Thunder
C1107010Electric
TM82
Thunder Wave
A9020Electric
TM126
Thunderbolt
C9010015Electric
TM20
Trailblaze
D5010020Grass
TM109
Trick
B10010Psychic
TM161
Trick Room-7
A5Psychic
TM107
Will-O-Wisp
A8515Fire

Egg Moves

Banette doesn't have any Egg moves

Tutor Moves

Banette can't learn any Tutor moves
All 15 games

A few locations for Banette with decent spawn rates across late-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.

Where To Catch Banette in Scarlet & Violet

To get Banette, start by catching Shuppet through walking encounters at Lv. 16-50. The chain covers 2 catchable stages before reaching the final form.

  1. Shuppet
    Step 1Catch Shuppet
    East Province (Area One) - Near Town
    ScarletOverworld Lv.16-35 Route
    42%Mid
    Night
    East Province (Area One) - Near Town
    VioletOverworld Lv.16-35 Route
    42%Mid
    Night
    East Province (Area Three) - Near Town
    ScarletOverworld Lv.16-35 Route
    42%Mid
    Night
    East Province (Area Three) - Near Town
    VioletOverworld Lv.16-35 Route
    42%Mid
    Night
    East Province (Area Two) - Near Town
    VioletOverworld Lv.16-35 Route
    42%Mid
    Night
    East Province (Area Two) - Near Town
    ScarletOverworld Lv.16-35 Route
    42%Mid
    Night
    South Province (Area Three) - Near Town
    VioletOverworld Lv.16-35 Route
    42%Mid
    Night
    South Province (Area Three) - Near Town
    ScarletOverworld Lv.16-35 Route
    42%Mid
    Night
  2. Banette
    Step 2Banette
    South Province (Area Six) - Near Town
    VioletOverworld Lv.37-50 Route
    28%Late
    Night
    South Province (Area Six) - Near Town
    ScarletOverworld Lv.37-50 Route
    28%Late
    Night
    or evolve from Shuppet (Step 1)
  • Banette has a 455 base stat total and ranks as C-Tier: a situational pick that fills a niche. It works best as a cannon. Base 115 Attack is where it shines.

  • Yes. Mega Banette hits 555 BST, a solid jump from the base 455. Hold the Mega Stone, trigger it in battle, and it lasts the whole fight. One Mega per team.

  • Banette's biggest threats include Gengar (Ghost) and Houndoom (Dark), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Insomnia is the go-to ability for Banette. It prevents sleep. Its hidden ability Cursed Body can work in specific setups. Frisk is the other option. Pick based on what your team needs.

  • Banette fills the cannon role. It's a physical attacker with base 115 Attack. At base 65 Speed, it won't be moving first often.

Banette first appeared in Ruby & Sapphire and spans 15 games across 8 generations. It later gained a Mega form in Generation 7, adding new dimensions to its competitive identity.

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