Pokemon Sword and Shield Tangrowth is a Grass Type Vine Pokémon, which makes it weak against , Poison, Bug, Fire, Ice type moves. You can find and catch Tangrowth in Forest of Focus with a 16% chance to appear during Normal Weather weather. The Max IV Stats of Tangrowth are 100 HP, 100 Attack, 110 SP Attack, 125 Defense, 50 SP Defense, and 50 Speed.
List of Tangrowth Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 535 | |
HP | 100 | |
Attack | 100 | |
Defense | 125 | |
Special Attack | 110 | |
Special Defense | 50 | |
Speed | 50 |
Based on this pokemon's stats we consider the best nature for Tangrowth to have is Lax, this will increase it's Defense and decrease it's Sp. Def stats.
Tangrowth Abilities
Ability | Type | Effect |
---|---|---|
Chlorophyll | Normal | |
Leaf Guard | Normal | |
Regenerator | Hidden |
Pokemon Sword and Shield Tangrowth Evolutions
How do i evolve Tangrowth in Pokemon Sword and Shield?
Pokemon Sword and Shield Tangela evolves into Tangrowth with a after Ancient Power learned.
Tangrowth Locations in Pokemon Sword and Shield
Where do i find and how to get Tangrowth?
Tangrowth does not spawn in the wild. Instead you can catch Tangela and evolve it into Tangrowth. A popular spawn location you can find Tangela is in the Forest of Focus area with a 16% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Tangrowth Raids
Where do i find Tangrowth Raids?
You can find Tangrowth raids in the following locations: Fields of Honor, Soothing Wetlands, Forest of Focus, Training Lowlands, Insular Sea.
Pokemon Sword and Shield Tangrowth Weakness
Tangrowth is a Grass Type pokemon. This will cause it to take More Damage from , Poison, Bug, Fire, Ice Type Moves and will take Less Damage from Ground, Water, Grass, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Flying Poison Bug Fire Ice |
0.5x Damage | Ground Water Grass Electric |
0.25x Damage | |
Immune to Damage |
What pokemon is Tangrowth Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Tangrowth Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Tangrowth Moves List
What moves can Tangrowth learn from TMs, TRs, and Leveling?
Tangrowth can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Grass type +50% STAB damage.
Tangrowth Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Block | — | |||||
1 | [] Absorb | — | |||||
1 | [] Bind | — | |||||
1 | [] Stun Spore | — | |||||
1 | [] Growth | — | |||||
12 | [] Mega Drain | — | |||||
16 | [] Vine Whip | — | |||||
20 | [] Poison Powder | — | |||||
24 | [] Ancient Power | — | |||||
28 | [] Knock Off | — | |||||
32 | [] Giga Drain | — | |||||
36 | [] Sleep Powder | — | |||||
40 | [] Slam | — | |||||
44 | [] Tickle | — | |||||
48 | [] Power Whip | — | |||||
52 | [] Ingrain | — | |||||
56 | [] Grassy Terrain | — |
TM Moves Tangrowth can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM11 | Solar Beam | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. | |
TM12 | Solar Blade | Physical | 187.5 | 100 | 10 | Charges on first turn, attacks on second. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM28 | Giga Drain | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM50 | Bullet Seed | Physical | 37.5 | 100 | 30 | Hits 2-5 times in one turn. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM60 | Power Swap | Status | — | — | 10 | User and opponent swap Attack and Special Attack. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM88 | Grassy Terrain | Status | — | — | 10 | Restores a little HP of all Pokémon for 5 turns. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Tangrowth TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR17 | Amnesia | Status | — | — | 20 | Sharply raises user's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR22 | Sludge Bomb | Special | 90 | 100 | 10 | May poison opponent. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR57 | Poison Jab | Physical | 80 | 100 | 20 | May poison the opponent. | |
TR59 | Seed Bomb | Physical | 120 | 100 | 15 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR65 | Energy Ball | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR71 | Leaf Storm | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. | |
TR72 | Power Whip | Physical | 180 | 85 | 10 | ||
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
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